Player Matchup

Chang'e
Chang'e
AHornyMonke
Chang'e
Level 10
God Stats
20W - 12L
1,319 SR
Queue Stats
111W - 101L
1,434 Elo+
Solo
Vulcan
Vulcan
Glueq
Vulcan
Level 17
God Stats
7W - 5L
1,646 SR
Queue Stats
53W - 53L
1,498 Elo+
Solo
Nemesis
Nemesis
SanBoyko
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,275 Elo+
Solo
Izanami
Izanami
TheeBlackNemesis
Izanami
Level 13
God Stats
14W - 9L
1,812 SR
Queue Stats
25W - 21L
1,582 Elo+
Solo
Yemoja
Yemoja
landinx
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,555 SR
1,458 Elo+

VS

Team Averages
Level 12
1,445 SR
1,373 Elo+
Da Ji
Da Ji
AveQwaJa
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,499 Elo+
Party 1
Scylla
Scylla
Nikkakaminskaya
Scylla
Level 18
God Stats
2W - 4L
1,486 SR
Queue Stats
6W - 5L
1,510 Elo+
Solo
Guan Yu
Guan Yu
PPHaveNoJJ
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,107 Elo+
Solo
Baron Samedi
Baron Samedi
Xelfrosss
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,522 Elo+
Party 1
Anubis
Anubis
fingUnicorns09
Anubis
Level 7
God Stats
1W - 3L
1,239 SR
Queue Stats
6W - 12L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AHornyMonke
Chang'e
9
1 / 2 / 1
5,439
544
2,752
4,631
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Glueq
Vulcan
12
6 / 1 / 1
7,060
706
7,059
4,480
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SanBoyko
Nemesis
9
3 / 0 / 0
5,810
581
1,385
5,479
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 1 / 1
7,864
786
3,162
4,968
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
landinx
Yemoja
8
0 / 2 / 2
5,364
536
541
3,524
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AveQwaJa
Da Ji
9
6 / 3 / 0
5,930
593
4,127
7,573
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,263
426
845
4,646
1,117
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Guan Yu
PPHaveNoJJ
Guan Yu
9
0 / 1 / 2
4,994
499
2,552
3,591
2,421
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Xelfrosss
Baron Samedi
7
0 / 4 / 0
4,537
454
1,283
4,904
1,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 6 / 0
4,485
449
1,659
5,760
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
16
Kills
6
6
Deaths
17
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AHornyMonke
Chang'e
1
2
1
0.75
L
Da Ji
AveQwaJa
Da Ji
6
3
0
2
W
Vulcan
Glueq
Vulcan
6
1
1
6.5
L
0
3
1
0.17
L
Guan Yu
PPHaveNoJJ
Guan Yu
0
1
2
1
W
Nemesis
SanBoyko
Nemesis
3
0
0
3
W
6
1
1
6.5
L
Baron Samedi
Xelfrosss
Baron Samedi
0
4
0
0
L
0
6
0
0
W
Yemoja
landinx
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,899
Damage
10,466
23,082
Taken
26,474
6,538
Mitigated
9,327
5,506
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AHornyMonke
Chang'e
2,752
431
64
1,220
4,631
1,086
96
351
4,186
24,975
0
L
Da Ji
AveQwaJa
Da Ji
4,127
1,196
0
1,977
7,573
2,112
295
2,870
4,631
0
19,690
W
Vulcan
Glueq
Vulcan
7,059
4,178
0
1,120
4,480
1,494
456
1,642
2,838
40,552
0
L
845
128
226
235
4,646
1,117
385
1,891
2,675
11,575
0
L
Guan Yu
PPHaveNoJJ
Guan Yu
2,552
614
85
372
3,591
2,421
0
1,707
1,726
0
18,158
W
Nemesis
SanBoyko
Nemesis
1,385
685
0
1,643
5,479
1,191
306
496
4,983
0
26,424
W
3,162
2,539
0
625
4,968
1,440
2,914
1,298
3,670
0
46,126
L
Baron Samedi
Xelfrosss
Baron Samedi
1,283
135
56
375
4,904
1,942
66
3,574
1,330
15,329
0
L
1,659
346
0
797
5,760
1,735
0
0
5,760
14,553
0
W
Yemoja
landinx
Yemoja
541
272
404
430
3,524
1,327
530
0
3,524
7,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
24,209
292
Minions Killed
141
0
Camps Cleared
0
990,943
Distance Traveled
873,682
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,439
544
59
6
0
196,787
0
L
Da Ji
5,930
593
40
4
0
191,378
0
W
Vulcan
7,060
706
69
7
0
202,991
3
L
Scylla
4,263
426
20
2
0
161,335
2
L
Guan Yu
4,994
499
37
4
0
196,470
2
W
Nemesis
5,810
581
49
5
0
215,929
2
W
Izanami
7,864
786
98
10
0
182,480
1
L
Baron Samedi
4,537
454
22
2
0
182,176
0
L
Anubis
4,485
449
22
2
0
142,323
3
W
Yemoja
5,364
536
17
2
0
192,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role