Player Matchup

Osiris
Osiris
DatBlackDynamite
Osiris
Level 140
God Stats
5W - 5L
1,689 SR
Queue Stats
369W - 330L
1,638 Elo+
Party 1
Neith
Neith
DrEffinPepper
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 72L
1,688 Elo+
Party 1
Horus
Horus
Heshssin
Horus
Level 14
God Stats
19W - 9L
1,689 SR
Queue Stats
209W - 154L
1,658 Elo+
Party 1
Yemoja
Yemoja
gizmotheweirdo
Yemoja
Level 16
God Stats
23W - 15L
1,500 SR
Queue Stats
182W - 137L
1,627 Elo+
Party 1
Poseidon
Poseidon
whiteboydawson
Poseidon
Level 14
God Stats
11W - 14L
1,648 SR
Queue Stats
144W - 119L
1,572 Elo+
Party 1
Team Averages
Level 40
1,605 SR
1,636 Elo+

VS

Team Averages
Level 12
1,497 SR
1,570 Elo+
Freya
Freya
Gloramar
Freya
Level 7
God Stats
0W - 4L
1,179 SR
Queue Stats
35W - 31L
1,451 Elo+
Solo
Danzaburou
Danzaburou
SovietSeal
Danzaburou
Level 17
God Stats
22W - 16L
1,588 SR
Queue Stats
65W - 51L
1,655 Elo+
Solo
Zhong Kui
Zhong Kui
Thebaconman309
Zhong Kui
Level 14
God Stats
3W - 4L
1,343 SR
Queue Stats
20W - 26L
1,432 Elo+
Solo
Yemoja
Yemoja
VincentDo
Yemoja
Level 4
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 4L
1,689 Elo+
Solo
Medusa
Medusa
cntacts
Medusa
Level 16
God Stats
5W - 3L
1,664 SR
Queue Stats
6W - 3L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 14
12,518
1,138
16,439
18,128
20,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 1 / 20
12,111
1,101
25,738
13,786
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Heshssin
Horus
19
4 / 0 / 25
12,769
1,161
13,779
19,661
22,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
3 / 0 / 20
11,096
1,009
6,383
7,219
5,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
18
7 / 4 / 18
11,996
1,091
12,541
7,320
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

269

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gloramar
Freya
16
1 / 9 / 5
9,908
901
9,842
17,310
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
SovietSeal
Danzaburou
16
1 / 6 / 5
10,235
930
15,648
14,025
5,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Thebaconman309
Zhong Kui
16
2 / 4 / 3
10,260
933
15,294
17,655
12,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
VincentDo
Yemoja
16
0 / 6 / 3
10,483
953
5,742
16,019
14,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
cntacts
Medusa
15
2 / 8 / 1
10,044
913
12,948
15,181
6,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
23
33
Kills
6
6
Deaths
33
97
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
1
14
19
W
7
1
20
17
L
Freya
Gloramar
Freya
1
9
5
0.39
W
Horus
Heshssin
Horus
4
0
25
16.5
L
Danzaburou
SovietSeal
Danzaburou
1
6
5
0.58
L
Zhong Kui
Thebaconman309
Zhong Kui
2
4
3
0.88
L
Yemoja
VincentDo
Yemoja
0
6
3
0.25
L
Medusa
cntacts
Medusa
2
8
1
0.31
W
3
0
20
13
W
Poseidon
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,880
Damage
59,474
66,114
Taken
80,190
57,522
Mitigated
44,430
27,439
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,439
7,168
0
3,971
18,128
20,950
0
8,408
9,720
0
29,858
W
25,738
11,253
645
6,475
13,786
5,945
0
6,479
7,307
0
57,491
L
Freya
Gloramar
Freya
9,842
3,974
0
2,078
17,310
5,901
0
3,786
13,524
18,313
0
W
Horus
Heshssin
Horus
13,779
5,366
2,423
10,795
19,661
22,502
0
9,353
10,308
0
19,952
L
Danzaburou
SovietSeal
Danzaburou
15,648
4,906
0
901
14,025
5,621
0
4,677
9,348
0
35,466
L
Zhong Kui
Thebaconman309
Zhong Kui
15,294
1,899
436
6,644
17,655
12,359
0
2,574
15,081
40,815
0
L
Yemoja
VincentDo
Yemoja
5,742
760
2,256
1,352
16,019
14,478
0
3,955
12,064
20,872
0
L
Medusa
cntacts
Medusa
12,948
6,812
0
0
15,181
6,071
0
3,932
11,249
0
36,048
W
6,383
850
2,848
282
7,219
5,346
0
3,324
3,895
19,403
0
W
Poseidon
12,541
1,079
0
0
7,320
2,779
0
3,314
4,006
39,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,490
Gold Earned
50,930
221
Minions Killed
184
7
Camps Cleared
5
1,013,810
Distance Traveled
934,732
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,518
1,138
20
2
2
220,257
0
W
Neith
12,111
1,101
68
6
1
200,761
2
L
Freya
9,908
901
21
2
1
179,530
0
W
Horus
12,769
1,161
25
2
1
218,856
1
L
Danzaburou
10,235
930
40
4
2
202,710
0
L
Zhong Kui
10,260
933
51
5
1
192,773
0
L
Yemoja
10,483
953
26
2
0
178,554
2
L
Medusa
10,044
913
46
4
1
181,165
0
W
Yemoja
11,096
1,009
25
2
0
192,770
0
W
Poseidon
11,996
1,091
83
8
3
181,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role