Player Matchup

Zhong Kui
Zhong Kui
Angel NL058
Zhong Kui
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 38L
1,661 Elo+
Party 2
Bacchus
Bacchus
CCMerciless
Bacchus
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 41L
1,667 Elo+
Solo
Danzaburou
Danzaburou
MrG0DLiKeZ
Danzaburou
Level 119
God Stats
1W - 1L
1,804 SR
Queue Stats
13W - 4L
1,890 Elo+
Party 3
Set
Set
OIexesh
Set
Level 155
God Stats
0W - 2L
1,368 SR
Queue Stats
56W - 39L
1,719 Elo+
Party 3
Izanami
Izanami
poldergoon
Izanami
Level 158
God Stats
8W - 3L
1,933 SR
Queue Stats
608W - 439L
1,637 Elo+
Party 2
Team Averages
Level 136
1,621 SR
1,715 Elo+

VS

Team Averages
Level 119
1,546 SR
1,546 Elo+
Yemoja
Yemoja
Conkeldurr39
Yemoja
Level 92
God Stats
7W - 11L
1,607 SR
Queue Stats
1,207W - 1,207L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Exyzn
Danzaburou
Level 132
God Stats
8W - 1L
1,737 SR
Queue Stats
79W - 53L
1,655 Elo+
Party 1
Horus
Horus
Ix Quickscoped
Horus
Level 157
God Stats
5W - 3L
1,386 SR
Queue Stats
464W - 461L
1,456 Elo+
Party 1
Anubis
Anubis
Legiion7460
Anubis
Level 79
God Stats
12W - 5L
1,500 SR
Queue Stats
149W - 133L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
Tsunami1290
Guan Yu
Level 133
God Stats
4W - 0L
1,500 SR
Queue Stats
238W - 205L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Angel NL058
Zhong Kui
10
0 / 0 / 0
5,433
543
2,240
4,367
2,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
CCMerciless
Bacchus
6
0 / 3 / 0
4,230
423
3,001
5,373
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MrG0DLiKeZ
Danzaburou
8
0 / 0 / 0
4,817
482
2,355
3,971
912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Set
9
0 / 3 / 0
5,115
512
1,558
7,022
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
poldergoon
Izanami
9
1 / 3 / 0
5,560
556
3,935
4,372
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 0 / 2
4,952
495
1,728
4,647
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Exyzn
Danzaburou
10
0 / 0 / 3
5,380
538
2,270
4,752
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 1
5,934
593
3,834
5,440
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
10
2 / 0 / 0
5,694
569
3,094
2,671
1,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Tsunami1290
Guan Yu
11
3 / 1 / 0
6,121
612
3,965
6,648
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Angel NL058
Zhong Kui
0
0
0
0
L
Bacchus
CCMerciless
Bacchus
0
3
0
0
W
Yemoja
1
0
2
2
W
Danzaburou
Exyzn
Danzaburou
0
0
3
1.5
W
3
0
1
3.5
W
Anubis
2
0
0
2
L
Danzaburou
MrG0DLiKeZ
Danzaburou
0
0
0
0
L
Set
0
3
0
0
W
Guan Yu
Tsunami1290
Guan Yu
3
1
0
3
L
Izanami
poldergoon
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,089
Damage
14,891
25,105
Taken
24,158
9,914
Mitigated
10,170
9,195
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Angel NL058
Zhong Kui
2,240
207
0
2,993
4,367
2,898
0
1,131
3,236
30,543
0
L
Bacchus
CCMerciless
Bacchus
3,001
712
0
1,081
5,373
2,224
0
1,892
3,481
7,175
0
W
Yemoja
1,728
377
771
2,097
4,647
1,752
0
1,536
3,111
11,342
0
W
Danzaburou
Exyzn
Danzaburou
2,270
1,207
0
1,675
4,752
1,320
0
1,284
3,468
0
33,206
W
3,834
2,171
313
2,659
5,440
1,941
0
2,016
3,424
0
25,640
W
Anubis
3,094
93
0
1,458
2,671
1,022
0
405
2,266
32,003
0
L
Danzaburou
MrG0DLiKeZ
Danzaburou
2,355
629
0
2,270
3,971
912
0
945
3,026
0
27,280
L
Set
1,558
761
0
2,332
7,022
1,766
0
854
6,143
0
29,508
W
Guan Yu
Tsunami1290
Guan Yu
3,965
1,064
85
3,819
6,648
4,135
916
0
6,648
0
30,618
L
Izanami
poldergoon
Izanami
3,935
2,277
0
519
4,372
2,114
314
0
4,174
0
31,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
28,081
279
Minions Killed
284
0
Camps Cleared
0
917,818
Distance Traveled
943,297
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,433
543
79
8
0
179,146
1
L
Bacchus
4,230
423
7
1
0
197,584
3
W
Yemoja
4,952
495
16
2
0
194,665
4
W
Danzaburou
5,380
538
77
8
0
159,262
2
W
Horus
5,934
593
61
6
0
208,793
3
W
Anubis
5,694
569
62
6
0
174,084
5
L
Danzaburou
4,817
482
54
5
0
169,760
2
L
Set
5,115
512
59
6
0
210,023
1
W
Guan Yu
6,121
612
68
7
0
206,493
0
L
Izanami
5,560
556
80
8
0
161,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role