Player Matchup

Set
Set
 
Set
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TSC_MascotaYT
Kumbhakarna
Level 38
God Stats
2W - 0L
1,801 SR
Queue Stats
6W - 7L
1,411 Elo+
Party 2
Chiron
Chiron
TSC_ikergg
Chiron
Level 28
God Stats
5W - 0L
1,827 SR
Queue Stats
368W - 398L
1,464 Elo+
Party 2
Ratatoskr
Ratatoskr
elemental677
Ratatoskr
Level 86
God Stats
5W - 7L
1,290 SR
Queue Stats
128W - 158L
1,027 Elo+
Party 2
Nu Wa
Nu Wa
scarface2876030
Nu Wa
Level 89
God Stats
2W - 1L
1,248 SR
Queue Stats
83W - 74L
1,590 Elo+
Party 2
Team Averages
Level 67
1,533 SR
1,398 Elo+

VS

Team Averages
Level 66
1,584 SR
1,409 Elo+
Baron Samedi
Baron Samedi
JeReM_972_
Baron Samedi
Level 85
God Stats
1W - 2L
1,723 SR
Queue Stats
145W - 132L
1,553 Elo+
Party 1
Hercules
Hercules
Laingo93
Hercules
Level 40
God Stats
2W - 3L
1,822 SR
Queue Stats
138W - 176L
1,376 Elo+
Solo
Medusa
Medusa
Luke497
Medusa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,178 Elo+
Solo
Mulan
Mulan
Noonourss972
Mulan
Level 14
God Stats
15W - 13L
1,548 SR
Queue Stats
16W - 14L
1,544 Elo+
Party 1
Mercury
Mercury
ti-Bandy972
Mercury
Level 86
God Stats
19W - 15L
1,329 SR
Queue Stats
234W - 236L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
14 / 3 / 5
14,072
563
14,741
18,551
12,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
TSC_MascotaYT
Kumbhakarna
17
1 / 5 / 20
12,504
500
8,502
22,861
23,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
TSC_ikergg
Chiron
18
3 / 6 / 9
12,562
502
14,596
16,772
6,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
elemental677
Ratatoskr
18
5 / 5 / 12
12,812
512
14,094
15,263
9,131
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 4 / 13
14,636
585
34,628
16,497
7,423
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JeReM_972_
Baron Samedi
16
2 / 7 / 6
10,986
439
14,359
22,997
8,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Laingo93
Hercules
17
7 / 9 / 8
12,263
491
12,396
25,226
20,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Luke497
Medusa
17
7 / 7 / 6
11,180
447
17,954
20,796
6,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 6 / 4
9,894
396
6,920
20,763
16,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
ti-Bandy972
Mercury
20
7 / 8 / 7
12,886
515
12,795
20,527
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
54
37
Kills
23
23
Deaths
37
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
14
3
5
5.5
L
Baron Samedi
JeReM_972_
Baron Samedi
2
7
6
0.71
L
Hercules
Laingo93
Hercules
7
9
8
1.22
L
Medusa
Luke497
Medusa
7
7
6
1.43
L
0
6
4
0.33
W
Kumbhakarna
TSC_MascotaYT
Kumbhakarna
1
5
20
2.2
W
Chiron
TSC_ikergg
Chiron
3
6
9
1.25
W
Ratatoskr
elemental677
Ratatoskr
5
5
12
2.2
W
14
4
13
5.13
L
Mercury
ti-Bandy972
Mercury
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,561
Damage
64,424
89,944
Taken
110,309
59,473
Mitigated
57,708
23,416
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,741
7,588
2,163
4,465
18,551
12,643
2,401
2,855
15,503
0
84,337
L
Baron Samedi
JeReM_972_
Baron Samedi
14,359
253
795
4,834
22,997
8,002
120
7,860
14,567
63,580
0
L
Hercules
Laingo93
Hercules
12,396
5,221
981
6,693
25,226
20,074
502
8,110
16,925
0
32,046
L
Medusa
Luke497
Medusa
17,954
7,985
0
6,073
20,796
6,713
718
9,469
11,017
0
88,145
L
6,920
1,062
0
2,664
20,763
16,630
499
6,742
13,594
0
53,314
W
Kumbhakarna
TSC_MascotaYT
Kumbhakarna
8,502
907
1,355
4,136
22,861
23,646
266
2,471
20,219
30,888
0
W
Chiron
TSC_ikergg
Chiron
14,596
5,131
1,696
3,082
16,772
6,630
4,800
1,338
15,347
0
69,579
W
Ratatoskr
elemental677
Ratatoskr
14,094
3,633
0
3,490
15,263
9,131
272
2,901
11,888
0
69,236
W
34,628
9,844
296
2,733
16,497
7,423
4,001
3,811
12,212
100,513
0
L
Mercury
ti-Bandy972
Mercury
12,795
6,893
0
115
20,527
6,289
0
9,708
10,351
0
91,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,586
Gold Earned
57,209
482
Minions Killed
462
0
Camps Cleared
0
2,251,276
Distance Traveled
2,161,331
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,072
563
103
4
0
486,858
0
L
Baron Samedi
10,986
439
104
4
0
420,929
2
L
Hercules
12,263
491
37
1
0
411,694
5
L
Medusa
11,180
447
82
3
0
368,753
5
L
Mulan
9,894
396
96
4
0
466,929
0
W
Kumbhakarna
12,504
500
28
1
0
453,161
0
W
Chiron
12,562
502
113
5
0
397,161
0
W
Ratatoskr
12,812
512
116
5
0
477,686
2
W
Nu Wa
14,636
585
122
5
0
436,410
0
L
Mercury
12,886
515
143
6
0
493,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role