Player Matchup

Arachne
Arachne
Angelus Di Nex
Arachne
Level 85
God Stats
0W - 1L
1,803 SR
Queue Stats
43W - 63L
1,165 Elo+
Party 1
Neith
Neith
Bhatar
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Oberann
Danzaburou
Level 16
God Stats
1W - 1L
1,499 SR
Queue Stats
4W - 9L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
flylyn
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,824 Elo+
Solo
Sun Wukong
Sun Wukong
nuvoletta
Sun Wukong
Level 49
God Stats
1W - 1L
1,711 SR
Queue Stats
16W - 33L
1,350 Elo+
Party 3
Team Averages
Level 48
1,603 SR
1,426 Elo+

VS

Team Averages
Level 72
1,497 SR
1,560 Elo+
Baron Samedi
Baron Samedi
Anatoll
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kenuey
Hercules
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 124L
1,796 Elo+
Party 2
Agni
Agni
MoreSucuk
Agni
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 49L
1,202 Elo+
Solo
Anhur
Anhur
Prinsloose
Anhur
Level 115
God Stats
16W - 11L
1,486 SR
Queue Stats
51W - 41L
1,488 Elo+
Solo
Odin
Odin
mrKartia
Odin
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 81L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 11 / 13
13,463
898
11,257
32,500
16,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Bhatar
Neith
20
0 / 6 / 10
12,933
862
17,201
21,250
7,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Oberann
Danzaburou
20
7 / 5 / 8
15,130
1,009
19,832
18,138
6,421
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
flylyn
Kukulkan
20
6 / 5 / 12
15,302
1,020
35,987
15,570
5,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
nuvoletta
Sun Wukong
20
5 / 7 / 14
15,049
1,003
16,615
31,058
38,789
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anatoll
Baron Samedi
20
7 / 0 / 19
16,247
1,083
35,872
17,492
10,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Kenuey
Hercules
20
2 / 4 / 17
13,983
932
13,607
30,091
36,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Agni
20
3 / 5 / 14
14,031
935
14,073
14,229
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
20
21 / 5 / 10
18,287
1,219
39,809
21,901
10,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odin
20
1 / 6 / 17
13,419
895
10,372
22,135
26,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
111
20
Kills
34
34
Deaths
20
57
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anatoll
Baron Samedi
7
0
19
16.5
L
2
11
13
0.77
L
Neith
Bhatar
Neith
0
6
10
0.83
W
Hercules
Kenuey
Hercules
2
4
17
2.63
W
Agni
3
5
14
2
L
Danzaburou
Oberann
Danzaburou
7
5
8
2.2
W
Anhur
21
5
10
5.2
L
Kukulkan
flylyn
Kukulkan
6
5
12
2.4
W
Odin
1
6
17
1.58
L
Sun Wukong
nuvoletta
Sun Wukong
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,892
Damage
113,733
118,516
Taken
105,848
74,692
Mitigated
90,519
13,905
Healing
36,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anatoll
Baron Samedi
35,872
2,933
6,897
7,632
17,492
10,675
0
5,425
11,942
75,953
0
L
11,257
6,583
0
3,357
32,500
16,383
0
15,864
16,461
0
17,710
L
Neith
Bhatar
Neith
17,201
11,137
0
5,157
21,250
7,351
0
8,740
12,385
0
47,708
W
Hercules
Kenuey
Hercules
13,607
2,451
2,080
9,227
30,091
36,932
0
10,912
18,909
461
37,806
W
Agni
14,073
1,325
0
855
14,229
5,845
0
5,809
8,270
48,198
0
L
Danzaburou
Oberann
Danzaburou
19,832
13,346
0
1,782
18,138
6,421
0
7,874
10,189
0
39,616
W
Anhur
39,809
25,946
0
6,831
21,901
10,612
0
5,760
16,041
0
73,174
L
Kukulkan
flylyn
Kukulkan
35,987
3,980
0
0
15,570
5,748
0
7,684
7,861
79,571
0
W
Odin
10,372
2,942
1,278
1,373
22,135
26,455
0
8,081
13,879
439
15,441
L
Sun Wukong
nuvoletta
Sun Wukong
16,615
4,754
0
3,609
31,058
38,789
0
10,582
20,278
0
43,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,877
Gold Earned
75,967
290
Minions Killed
346
10
Camps Cleared
8
1,413,657
Distance Traveled
1,385,540
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,247
1,083
106
7
2
285,500
1
L
Arachne
13,463
898
11
1
3
301,719
1
L
Neith
12,933
862
60
4
1
258,138
0
W
Hercules
13,983
932
51
3
0
270,160
0
W
Agni
14,031
935
93
6
2
289,175
0
L
Danzaburou
15,130
1,009
37
2
3
246,173
1
W
Anhur
18,287
1,219
73
5
4
262,924
0
L
Kukulkan
15,302
1,020
122
8
2
290,484
0
W
Odin
13,419
895
23
2
0
277,781
0
L
Sun Wukong
15,049
1,003
60
4
1
317,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role