Player Matchup

Neith
Neith
Xaidanblue
Neith
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,398 Elo+
Party 1
Anubis
Anubis
Xrzemek
Anubis
Level 117
God Stats
5W - 5L
1,500 SR
Queue Stats
76W - 74L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
xharrisonyellow
Sun Wukong
Level 62
God Stats
1W - 0L
1,719 SR
Queue Stats
14W - 12L
1,398 Elo+
Party 1
Team Averages
Level 80
1,573 SR
1,432 Elo+

VS

Team Averages
Level 51
1,603 SR
1,456 Elo+
Rama
Rama
TotallyNotSmiles
Rama
Level 110
God Stats
2W - 9L
1,449 SR
Queue Stats
149W - 162L
1,346 Elo+
Solo
Hel
Hel
ikelos_simulant
Hel
Level 24
God Stats
18W - 14L
1,608 SR
Queue Stats
30W - 33L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
imCrane
Sun Wukong
Level 18
God Stats
1W - 2L
1,752 SR
Queue Stats
13W - 10L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 1 / 4
11,992
600
21,498
13,967
5,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Xrzemek
Anubis
18
6 / 2 / 9
13,697
685
21,900
11,358
5,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
xharrisonyellow
Sun Wukong
16
5 / 0 / 8
12,708
635
14,508
22,788
17,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 0
11,030
552
10,840
20,739
7,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 5 / 0
11,454
573
10,771
20,669
13,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
imCrane
Sun Wukong
15
1 / 0 / 2
11,265
563
14,225
25,728
38,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
3
3
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Neith
4
1
4
6
W
Anubis
Xrzemek
Anubis
6
2
9
5.25
L
1
5
0
0.2
L
Sun Wukong
imCrane
Sun Wukong
1
0
2
2
W
Sun Wukong
xharrisonyellow
Sun Wukong
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,906
Damage
35,836
48,113
Taken
67,136
28,795
Mitigated
59,758
23,692
Healing
27,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,840
8,928
0
4,521
20,739
7,595
942
6,813
13,926
0
44,201
W
Neith
21,498
9,584
0
7,019
13,967
5,635
1,832
2,100
11,517
0
66,975
W
Anubis
Xrzemek
Anubis
21,900
288
1,059
5,813
11,358
5,542
821
2,385
8,773
103,587
0
L
10,771
61
9,381
10,518
20,669
13,792
270
8,573
12,096
67,737
0
L
Sun Wukong
imCrane
Sun Wukong
14,225
2,020
0
2,951
25,728
38,371
416
6,683
19,045
0
46,923
W
Sun Wukong
xharrisonyellow
Sun Wukong
14,508
2,218
0
9,801
22,788
17,618
288
6,335
16,078
0
48,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
33,749
256
Minions Killed
225
0
Camps Cleared
0
1,122,902
Distance Traveled
1,010,588
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,030
552
79
4
0
273,447
6
W
Neith
11,992
600
75
4
0
374,790
4
W
Anubis
13,697
685
130
7
0
338,741
1
L
Hel
11,454
573
107
5
0
364,949
0
L
Sun Wukong
11,265
563
39
2
0
372,192
1
W
Sun Wukong
12,708
635
51
3
0
409,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role