Player Matchup

Izanami
Izanami
CaptainLama
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,565 Elo+
Party 2
Artio
Artio
GeorgiaAnton
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Kiperakis21
Nu Wa
Level 97
God Stats
20W - 14L
1,498 SR
Queue Stats
697W - 759L
1,500 Elo+
Party 1
Persephone
Persephone
rukmini
Persephone
Level 127
God Stats
1W - 0L
1,269 SR
Queue Stats
210W - 219L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
vanvanlatulipe
Tsukuyomi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,372 Elo+
Party 2
Team Averages
Level 101
1,453 SR
1,479 Elo+

VS

Team Averages
Level 67
1,564 SR
1,485 Elo+
Kuzenbo
Kuzenbo
EmberAndSafira
Kuzenbo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Frogyfruit
Ao Kuang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 178L
1,424 Elo+
Party 3
Chernobog
Chernobog
altoreal
Chernobog
Level 44
God Stats
0W - 1L
1,818 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
oyku
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Сп0рт4к
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaptainLama
Izanami
13
4 / 2 / 4
8,100
506
7,093
10,671
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 7
7,610
476
4,676
14,184
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 6
7,905
494
12,128
6,728
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
rukmini
Persephone
13
0 / 1 / 5
7,555
472
3,509
4,657
1,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
vanvanlatulipe
Tsukuyomi
15
13 / 3 / 3
9,251
578
17,389
12,068
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
9,494
593
7,517
12,206
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Frogyfruit
Ao Kuang
14
3 / 5 / 1
8,317
520
4,577
14,229
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
altoreal
Chernobog
12
1 / 6 / 4
7,105
444
8,403
12,051
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
oyku
Neith
12
1 / 4 / 2
7,513
470
6,305
8,905
2,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Сп0рт4к
Hercules
13
1 / 4 / 0
7,793
487
4,657
15,603
8,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
10
10
Deaths
21
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
CaptainLama
Izanami
4
2
4
3
L
4
2
4
3
L
Ao Kuang
Frogyfruit
Ao Kuang
3
5
1
0.7
W
1
2
7
2.25
W
2
2
6
2.5
L
Chernobog
altoreal
Chernobog
1
6
4
0.5
L
Neith
oyku
Neith
1
4
2
0.5
W
Persephone
rukmini
Persephone
0
1
5
2.5
W
Tsukuyomi
vanvanlatulipe
Tsukuyomi
13
3
3
4.83
L
Hercules
Сп0рт4к
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,795
Damage
31,459
48,308
Taken
62,994
20,706
Mitigated
29,011
18,788
Healing
21,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CaptainLama
Izanami
7,093
5,549
0
5,552
10,671
3,410
636
1,614
9,057
0
44,683
L
7,517
3,242
0
3,031
12,206
9,929
111
5,584
6,400
37,374
0
L
Ao Kuang
Frogyfruit
Ao Kuang
4,577
1,147
0
6,565
14,229
4,482
0
2,479
11,602
44,717
0
W
4,676
1,441
959
6,011
14,184
8,760
0
3,911
10,273
20,789
0
W
12,128
2,643
0
1,143
6,728
2,255
222
2,594
4,134
48,274
0
L
Chernobog
altoreal
Chernobog
8,403
5,014
0
4,493
12,051
3,357
1,030
3,834
8,037
0
42,038
L
Neith
oyku
Neith
6,305
2,249
0
1,301
8,905
2,856
219
1,678
7,055
0
51,325
W
Persephone
rukmini
Persephone
3,509
1,322
0
2,240
4,657
1,325
528
391
4,265
36,367
0
W
Tsukuyomi
vanvanlatulipe
Tsukuyomi
17,389
6,799
0
2,883
12,068
4,956
0
3,584
8,484
0
50,458
L
Hercules
Сп0рт4к
Hercules
4,657
1,990
0
6,055
15,603
8,387
0
5,848
9,587
0
43,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
40,222
381
Minions Killed
415
0
Camps Cleared
0
1,336,626
Distance Traveled
1,420,525
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,100
506
101
6
0
232,637
2
L
Kuzenbo
9,494
593
58
4
0
295,119
3
L
Ao Kuang
8,317
520
94
6
0
304,994
4
W
Artio
7,610
476
25
2
0
244,156
6
W
Nu Wa
7,905
494
89
6
0
292,642
3
L
Chernobog
7,105
444
67
4
0
248,874
0
L
Neith
7,513
470
95
6
0
275,176
5
W
Persephone
7,555
472
84
5
0
252,163
0
W
Tsukuyomi
9,251
578
82
5
0
315,028
1
L
Hercules
7,793
487
101
6
0
296,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role