Player Matchup

Bellona
Bellona
Jans One FTP
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,363 Elo+
Solo
Heimdallr
Heimdallr
Tasty_Weeb
Heimdallr
Level 28
God Stats
22W - 8L
1,694 SR
Queue Stats
314W - 338L
1,702 Elo+
Solo
Osiris
Osiris
Wilbotz02
Osiris
Level 26
God Stats
4W - 1L
1,834 SR
Queue Stats
21W - 18L
1,812 Elo+
Solo
Sobek
Sobek
alce_violeta
Sobek
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,460 Elo+
Solo
Kukulkan
Kukulkan
bofbof2000
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,162 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,500 Elo+

VS

Team Averages
Level 15
1,505 SR
1,427 Elo+
Fenrir
Fenrir
POLLITO11010
Fenrir
Level 17
God Stats
0W - 8L
1,021 SR
Queue Stats
21W - 61L
1,265 Elo+
Solo
Sol
Sol
Weyersba
Sol
Level 17
God Stats
2W - 1L
1,815 SR
Queue Stats
38W - 44L
1,366 Elo+
Solo
Odin
Odin
foggymnm
Odin
Level 14
God Stats
8W - 10L
1,762 SR
Queue Stats
153W - 176L
1,441 Elo+
Solo
Hel
Hel
stodgy-sport
Hel
Level 12
God Stats
2W - 3L
1,674 SR
Queue Stats
10W - 11L
1,694 Elo+
Solo
Ymir
Ymir
unojorojo
Ymir
Level 16
God Stats
6W - 6L
1,252 SR
Queue Stats
37W - 44L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jans One FTP
Bellona
18
6 / 0 / 5
12,084
504
9,483
13,115
10,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Tasty_Weeb
Heimdallr
20
7 / 2 / 0
13,668
570
13,787
14,151
6,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Wilbotz02
Osiris
20
5 / 1 / 6
12,760
532
10,133
13,151
9,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 10
11,200
467
13,050
26,320
28,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
bofbof2000
Kukulkan
13
2 / 1 / 2
9,552
398
6,133
4,568
1,413
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 0 / 0
6,114
255
385
613
135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
1 / 5 / 2
10,078
420
12,841
10,851
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Odin
15
2 / 4 / 1
9,373
391
3,895
13,355
7,494
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 7 / 1
9,132
381
14,444
18,071
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
17
1 / 6 / 3
10,855
452
7,717
25,609
25,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
6
7
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Jans One FTP
Bellona
6
0
5
8.5
L
Fenrir
0
0
0
0
W
Heimdallr
Tasty_Weeb
Heimdallr
7
2
0
3.5
L
1
5
2
0.4
W
Osiris
Wilbotz02
Osiris
5
1
6
8
W
1
3
10
2
W
Kukulkan
bofbof2000
Kukulkan
2
1
2
3
L
Odin
2
4
1
0.63
L
2
7
1
0.36
L
Ymir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,586
Damage
39,282
71,305
Taken
68,499
56,495
Mitigated
44,586
19,842
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Jans One FTP
Bellona
9,483
2,050
0
4,308
13,115
10,544
4,314
6,021
6,978
0
61,777
L
Fenrir
385
123
0
0
613
135
0
118
495
0
1,592
W
Heimdallr
Tasty_Weeb
Heimdallr
13,787
5,620
0
980
14,151
6,202
8,206
8,899
4,684
0
89,740
L
12,841
2,748
0
3,110
10,851
4,716
0
1,205
9,646
56,462
0
W
Osiris
Wilbotz02
Osiris
10,133
5,137
0
5,032
13,151
9,813
1,676
4,788
8,240
0
95,925
W
13,050
930
306
9,216
26,320
28,523
994
11,646
14,446
47,287
0
W
Kukulkan
bofbof2000
Kukulkan
6,133
902
0
0
4,568
1,413
992
2,603
1,955
33,262
0
L
Odin
3,895
1,267
0
590
13,355
7,494
238
3,452
9,878
0
37,435
L
14,444
1,012
2,702
7,104
18,071
6,831
432
9,209
8,787
57,138
0
L
Ymir
7,717
1,590
0
2,624
25,609
25,410
316
5,199
20,222
62,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,264
Gold Earned
45,552
531
Minions Killed
380
0
Camps Cleared
0
1,986,046
Distance Traveled
1,793,843
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,084
504
118
5
0
451,613
14
L
Fenrir
6,114
255
5
0
0
42,351
0
W
Heimdallr
13,668
570
159
7
0
427,597
0
L
Sol
10,078
420
117
5
0
500,045
2
W
Osiris
12,760
532
145
6
0
439,455
0
W
Sobek
11,200
467
54
2
0
377,746
0
W
Kukulkan
9,552
398
55
2
0
289,635
2
L
Odin
9,373
391
77
3
0
459,582
5
L
Hel
9,132
381
87
4
0
362,445
0
L
Ymir
10,855
452
94
4
0
429,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role