Player Matchup

Camazotz
Camazotz
Akamaru12
Camazotz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
Humlis
Ne Zha
Level 28
God Stats
30W - 25L
1,576 SR
Queue Stats
194W - 182L
1,528 Elo+
Solo
Izanami
Izanami
Manole
Izanami
Level 17
God Stats
42W - 19L
1,741 SR
Queue Stats
59W - 46L
1,525 Elo+
Party 1
Ra
Ra
MontesGOTH
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,192 Elo+
Solo
Neith
Neith
Tartzone1
Neith
Level 12
God Stats
24W - 16L
1,572 SR
Queue Stats
41W - 41L
1,514 Elo+
Party 1
Team Averages
Level 16
1,578 SR
1,449 Elo+

VS

Team Averages
Level 9
1,469 SR
1,459 Elo+
Zhong Kui
Zhong Kui
Game0ver
Zhong Kui
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 54L
1,281 Elo+
Solo
Ares
Ares
IcoNHELL
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
ShreDBABA
Nemesis
Level 5
God Stats
2W - 5L
1,344 SR
Queue Stats
6W - 16L
1,302 Elo+
Party 2
Thor
Thor
StoneP13
Thor
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 47L
1,538 Elo+
Solo
Jormungandr
Jormungandr
sanito3414
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Akamaru12
Camazotz
18
6 / 1 / 26
10,865
1,207
11,929
11,428
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
Humlis
Ne Zha
17
6 / 1 / 15
10,489
1,165
9,647
7,885
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Manole
Izanami
18
17 / 0 / 20
12,386
1,376
21,433
6,710
2,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 4 / 25
11,244
1,249
16,825
11,541
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Tartzone1
Neith
17
6 / 0 / 26
10,586
1,176
12,349
6,277
2,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Game0ver
Zhong Kui
15
3 / 15 / 1
9,605
1,067
17,284
27,899
17,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
14
0 / 5 / 5
9,074
1,008
4,353
11,733
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ShreDBABA
Nemesis
14
1 / 13 / 2
8,786
976
5,389
20,090
8,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
15
1 / 6 / 4
9,019
1,002
8,381
15,818
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
sanito3414
Jormungandr
13
1 / 3 / 2
8,431
937
2,427
4,209
2,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
20
42
Kills
6
6
Deaths
42
112
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Akamaru12
Camazotz
6
1
26
19
L
Zhong Kui
Game0ver
Zhong Kui
3
15
1
0.23
W
Ne Zha
Humlis
Ne Zha
6
1
15
13.5
L
Ares
0
5
5
0.5
W
Izanami
Manole
Izanami
17
0
20
27
W
7
4
25
4.88
L
Nemesis
ShreDBABA
Nemesis
1
13
2
0.15
L
Thor
1
6
4
0.5
W
Neith
Tartzone1
Neith
6
0
26
19
L
Jormungandr
sanito3414
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,183
Damage
37,834
43,841
Taken
79,749
18,701
Mitigated
40,072
17,647
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Akamaru12
Camazotz
11,929
4,634
0
6,035
11,428
6,428
0
5,028
6,225
0
16,547
L
Zhong Kui
Game0ver
Zhong Kui
17,284
2,096
0
3,485
27,899
17,177
0
4,048
23,751
43,333
0
W
Ne Zha
Humlis
Ne Zha
9,647
2,470
0
1,680
7,885
3,438
0
2,110
5,675
0
32,060
L
Ares
4,353
804
0
1,033
11,733
7,455
0
2,230
9,378
13,590
0
W
Izanami
Manole
Izanami
21,433
14,495
0
1,876
6,710
2,067
0
5,539
971
0
40,803
W
16,825
1,852
1,927
3,858
11,541
4,749
0
4,943
6,423
41,331
0
L
Nemesis
ShreDBABA
Nemesis
5,389
2,313
0
1,246
20,090
8,047
0
5,952
13,963
0
13,185
L
Thor
8,381
2,306
0
357
15,818
5,141
0
3,817
11,841
0
16,950
W
Neith
Tartzone1
Neith
12,349
8,301
0
2,271
6,277
2,019
0
5,569
483
0
18,950
L
Jormungandr
sanito3414
Jormungandr
2,427
430
0
75
4,209
2,252
0
778
3,431
10,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
44,915
190
Minions Killed
132
7
Camps Cleared
4
863,570
Distance Traveled
622,808
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,865
1,207
12
1
2
173,937
0
L
Zhong Kui
9,605
1,067
66
7
1
144,348
0
W
Ne Zha
10,489
1,165
42
5
2
216,505
0
L
Ares
9,074
1,008
12
1
0
126,533
1
W
Izanami
12,386
1,376
51
6
3
178,929
1
W
Ra
11,244
1,249
68
8
0
152,104
1
L
Nemesis
8,786
976
15
2
1
104,354
2
L
Thor
9,019
1,002
22
2
1
176,149
0
W
Neith
10,586
1,176
17
2
0
142,095
0
L
Jormungandr
8,431
937
17
2
1
71,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role