Player Matchup

Nemesis
Nemesis
A-Ridgey
Nemesis
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 57L
1,402 Elo+
Solo
Cthulhu
Cthulhu
BRxPyro
Cthulhu
Level 67
God Stats
12W - 14L
1,465 SR
Queue Stats
387W - 352L
1,373 Elo+
Party 2
Ra
Ra
GE4R x Power
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 32L
1,513 Elo+
Party 2
Ymir
Ymir
KingExKnight
Ymir
Level 105
God Stats
6W - 10L
1,550 SR
Queue Stats
32W - 47L
1,367 Elo+
Party 1
Hachiman
Hachiman
RedSharkzxc
Hachiman
Level 68
God Stats
12W - 14L
1,581 SR
Queue Stats
902W - 857L
1,366 Elo+
Party 1
Team Averages
Level 64
1,519 SR
1,404 Elo+

VS

Team Averages
Level 79
1,488 SR
1,453 Elo+
Khepri
Khepri
Fu55yA5tr0
Khepri
Level 102
God Stats
4W - 5L
1,725 SR
Queue Stats
8W - 8L
1,594 Elo+
Solo
Kali
Kali
Koco_kills
Kali
Level 98
God Stats
13W - 7L
1,717 SR
Queue Stats
236W - 233L
1,441 Elo+
Party 3
Neith
Neith
Sh0wm3yaSk1LL
Neith
Level 48
God Stats
10W - 12L
1,500 SR
Queue Stats
576W - 613L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
WestIndies97
Sun Wukong
Level 119
God Stats
0W - 2L
1,298 SR
Queue Stats
13W - 20L
1,415 Elo+
Solo
Nu Wa
Nu Wa
ztedylan
Nu Wa
Level 27
God Stats
3W - 10L
1,200 SR
Queue Stats
68W - 71L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A-Ridgey
Nemesis
9
2 / 1 / 3
5,819
582
2,832
6,913
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
BRxPyro
Cthulhu
11
0 / 0 / 3
6,292
629
5,869
5,502
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
4 / 2 / 3
6,276
628
4,810
5,462
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 1 / 4
6,625
663
6,738
7,801
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
RedSharkzxc
Hachiman
11
4 / 1 / 2
6,564
656
2,410
5,887
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fu55yA5tr0
Khepri
7
1 / 4 / 1
5,025
503
2,359
6,764
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 0
5,768
577
4,766
9,492
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 3 / 0
3,800
380
1,340
2,657
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
WestIndies97
Sun Wukong
10
1 / 2 / 0
5,623
562
2,662
7,594
3,131
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
ztedylan
Nu Wa
8
0 / 4 / 2
4,661
466
2,949
5,452
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A-Ridgey
Nemesis
2
1
3
3.5
W
Cthulhu
BRxPyro
Cthulhu
0
0
3
1.5
L
Khepri
Fu55yA5tr0
Khepri
1
4
1
0.38
W
4
2
3
2.75
W
6
1
4
8
L
3
3
0
1
W
Hachiman
RedSharkzxc
Hachiman
4
1
2
5
L
0
3
0
0
L
Sun Wukong
WestIndies97
Sun Wukong
1
2
0
0.5
L
Nu Wa
ztedylan
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
14,076
31,565
Taken
31,959
12,264
Mitigated
11,209
12,796
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A-Ridgey
Nemesis
2,832
1,465
0
2,996
6,913
2,008
110
524
6,389
0
26,779
W
Cthulhu
BRxPyro
Cthulhu
5,869
1,317
0
2,532
5,502
3,270
210
880
4,622
31,897
0
L
Khepri
Fu55yA5tr0
Khepri
2,359
141
0
416
6,764
2,867
0
3,969
2,682
12,634
0
W
4,810
1,413
831
1,708
5,462
1,645
1,966
1,121
4,341
27,213
0
W
6,738
2,302
285
911
7,801
3,666
329
2,030
5,771
18,369
0
L
4,766
2,630
0
2,379
9,492
3,208
0
4,444
4,795
0
29,028
W
Hachiman
RedSharkzxc
Hachiman
2,410
1,133
0
3,533
5,887
1,675
1,352
753
5,134
0
32,898
L
1,340
450
0
442
2,657
432
0
931
1,726
0
7,389
L
Sun Wukong
WestIndies97
Sun Wukong
2,662
552
0
2,237
7,594
3,131
0
4,181
3,113
0
27,815
L
Nu Wa
ztedylan
Nu Wa
2,949
538
0
180
5,452
1,571
0
3,147
2,226
16,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
24,877
262
Minions Killed
176
0
Camps Cleared
0
923,344
Distance Traveled
870,666
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,819
582
56
6
0
207,583
3
W
Cthulhu
6,292
629
71
7
0
196,781
0
L
Khepri
5,025
503
12
1
0
229,271
3
W
Ra
6,276
628
53
5
0
161,726
2
W
Ymir
6,625
663
17
2
0
192,219
5
L
Kali
5,768
577
49
5
0
199,467
2
W
Hachiman
6,564
656
65
7
0
165,035
2
L
Neith
3,800
380
13
1
0
99,371
2
L
Sun Wukong
5,623
562
74
7
0
165,439
3
L
Nu Wa
4,661
466
28
3
0
177,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role