Player Matchup

Yemoja
Yemoja
HYDRA-507
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,477 Elo+
Party 1
Thanatos
Thanatos
Itsbgs18_
Thanatos
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Neith
Neith
Jonathan-_-temeo
Neith
Level 16
God Stats
47W - 92L
1,317 SR
Queue Stats
54W - 107L
1,245 Elo+
Solo
Jing Wei
Jing Wei
elguardian101010
Jing Wei
Level 15
God Stats
4W - 3L
1,436 SR
Queue Stats
34W - 31L
1,333 Elo+
Solo
Nu Wa
Nu Wa
zddccssc
Nu Wa
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 21L
1,319 Elo+
Solo
Team Averages
Level 19
1,450 SR
1,375 Elo+

VS

Team Averages
Level 17
1,613 SR
1,317 Elo+
Jing Wei
Jing Wei
Aaronthesorceror
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,246 Elo+
Solo
Bacchus
Bacchus
MityaG9985
Bacchus
Level 6
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 17L
1,206 Elo+
Solo
Ymir
Ymir
dilute_breed3
Ymir
Level 29
God Stats
14W - 4L
2,016 SR
Queue Stats
58W - 58L
1,462 Elo+
Solo
Fenrir
Fenrir
hassanfalah23
Fenrir
Level 28
God Stats
21W - 20L
1,449 SR
Queue Stats
75W - 89L
1,350 Elo+
Solo
Neith
Neith
leSniperTvs
Neith
Level 18
God Stats
62W - 61L
1,371 SR
Queue Stats
125W - 152L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HYDRA-507
Yemoja
20
7 / 2 / 20
15,563
973
24,308
20,367
12,864
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Itsbgs18_
Thanatos
20
14 / 7 / 8
16,416
1,026
22,822
18,182
9,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 5 / 20
13,828
864
10,236
15,931
7,754
20
1 / 3 / 23
14,044
878
4,338
14,879
7,043
Nu Wa
zddccssc
Nu Wa
20
12 / 4 / 16
16,126
1,008
37,528
16,154
7,430
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 4
13,749
859
10,554
21,767
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
MityaG9985
Bacchus
19
1 / 9 / 5
13,387
837
4,195
22,537
21,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 6 / 4
14,216
889
11,334
18,040
16,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
0 / 10 / 7
13,259
829
8,725
20,920
9,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 3 / 1
18,241
1,140
38,601
21,483
10,759
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
41
36
Kills
20
21
Deaths
36
87
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Yemoja
HYDRA-507
Yemoja
7
2
20
8.5
W
Thanatos
Itsbgs18_
Thanatos
14
7
8
2.57
W
2
5
20
2.4
L
Bacchus
MityaG9985
Bacchus
1
9
5
0.39
L
3
6
4
0.83
W
1
3
23
4.17
L
0
10
7
0.35
L
15
3
1
5.17
W
Nu Wa
zddccssc
Nu Wa
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,232
Damage
73,409
85,513
Taken
104,747
44,401
Mitigated
62,890
18,831
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,554
7,804
0
2,793
21,767
5,614
0
13,121
8,320
0
41,358
W
Yemoja
HYDRA-507
Yemoja
24,308
7,725
4,018
2,680
20,367
12,864
0
4,257
16,110
53,449
0
W
Thanatos
Itsbgs18_
Thanatos
22,822
12,891
0
10,514
18,182
9,310
0
4,903
13,279
0
54,321
W
10,236
4,904
0
1,619
15,931
7,754
0
1,405
14,526
0
20,304
L
Bacchus
MityaG9985
Bacchus
4,195
1,069
0
413
22,537
21,069
0
10,140
12,103
9,806
0
L
11,334
759
0
204
18,040
16,146
0
8,668
9,142
25,377
0
W
4,338
2,843
0
0
14,879
7,043
0
2,043
12,836
0
15,053
L
8,725
1,506
0
313
20,920
9,302
0
14,176
6,369
0
14,626
L
38,601
24,509
0
6,899
21,483
10,759
0
14,266
6,977
0
84,239
W
Nu Wa
zddccssc
Nu Wa
37,528
19,170
0
0
16,154
7,430
0
2,921
13,233
56,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,977
Gold Earned
72,852
206
Minions Killed
205
7
Camps Cleared
6
1,217,179
Distance Traveled
1,158,130
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,749
859
85
5
0
313,562
0
W
Yemoja
15,563
973
46
3
0
244,095
0
W
Thanatos
16,416
1,026
86
5
1
201,650
1
W
Neith
13,828
864
17
1
0
228,085
0
L
Bacchus
13,387
837
6
0
0
181,901
3
L
Ymir
14,216
889
22
1
2
227,040
1
W
Jing Wei
14,044
878
19
1
0
299,592
0
L
Fenrir
13,259
829
10
1
3
201,484
0
L
Neith
18,241
1,140
82
5
1
234,143
1
W
Nu Wa
16,126
1,008
38
2
6
243,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role