Player Matchup

Mulan
Mulan
Andrey26090
Mulan
Level 55
God Stats
2W - 1L
1,566 SR
Queue Stats
14W - 18L
1,432 Elo+
Party 2
Bellona
Bellona
AthenaTillDeath
Bellona
Level 121
God Stats
3W - 1L
1,381 SR
Queue Stats
132W - 151L
1,544 Elo+
Party 2
Hel
Hel
The_visitor_16
Hel
Level 86
God Stats
6W - 6L
1,483 SR
Queue Stats
53W - 53L
1,495 Elo+
Party 2
Cerberus
Cerberus
charlasis00
Cerberus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 108L
1,534 Elo+
Party 2
Agni
Agni
ponente_acuosa4
Agni
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,575 Elo+
Party 2
Team Averages
Level 72
1,486 SR
1,516 Elo+

VS

Team Averages
Level 61
1,431 SR
1,440 Elo+
Chaac
Chaac
A-RaZoR666-A
Chaac
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 20L
1,510 Elo+
Party 1
Janus
Janus
DarkRas108
Janus
Level 51
God Stats
8W - 6L
1,265 SR
Queue Stats
157W - 159L
1,467 Elo+
Party 3
Danzaburou
Danzaburou
Verum_Rex_Axel
Danzaburou
Level 87
God Stats
3W - 16L
1,616 SR
Queue Stats
55W - 88L
1,326 Elo+
Party 1
Guan Yu
Guan Yu
lntoccia
Guan Yu
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
220W - 203L
1,555 Elo+
Party 3
Ne Zha
Ne Zha
solgaleo-off
Ne Zha
Level 118
God Stats
32W - 48L
1,276 SR
Queue Stats
168W - 258L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
10,307
469
4,402
12,029
7,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
10 / 2 / 0
13,499
614
12,260
23,673
20,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 8
12,940
588
18,708
14,541
6,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
charlasis00
Cerberus
18
11 / 7 / 10
12,916
587
16,240
27,609
14,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 8
13,445
611
16,190
17,672
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,595
391
3,844
12,282
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
15
2 / 12 / 5
9,793
445
8,510
15,198
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Verum_Rex_Axel
Danzaburou
13
0 / 13 / 5
8,391
381
9,509
20,436
4,217
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
lntoccia
Guan Yu
8
3 / 0 / 1
7,602
346
2,988
6,117
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
18
9 / 14 / 2
12,437
565
19,826
27,723
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
44
Kills
15
16
Deaths
45
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
4
1
10
9
W
10
2
0
5
L
Janus
2
12
5
0.38
W
9
2
8
6.5
L
Danzaburou
Verum_Rex_Axel
Danzaburou
0
13
5
0.19
W
Cerberus
charlasis00
Cerberus
11
7
10
2.29
L
Guan Yu
lntoccia
Guan Yu
3
0
1
3.5
W
10
4
8
3.5
L
Ne Zha
9
14
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,800
Damage
44,677
95,524
Taken
81,756
55,501
Mitigated
27,398
46,118
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,844
1,392
0
1,114
12,282
7,938
0
4,921
7,308
0
25,693
W
4,402
618
0
854
12,029
7,271
921
1,183
10,691
0
30,340
W
12,260
6,210
0
14,560
23,673
20,105
3,412
1,016
22,262
0
105,847
L
Janus
8,510
318
0
0
15,198
3,390
53
9,462
5,258
37,378
0
W
18,708
209
5,776
8,760
14,541
6,076
2,914
516
13,981
104,415
0
L
Danzaburou
Verum_Rex_Axel
Danzaburou
9,509
4,675
123
2,610
20,436
4,217
0
14,485
5,242
0
46,139
W
Cerberus
charlasis00
Cerberus
16,240
1,887
0
11,947
27,609
14,056
478
1,959
25,393
76,737
0
L
Guan Yu
lntoccia
Guan Yu
2,988
565
562
1,920
6,117
3,452
0
2,004
3,947
0
12,939
W
16,190
775
388
3,833
17,672
7,993
1,718
3,036
14,362
92,304
0
L
Ne Zha
19,826
7,491
0
3,538
27,723
8,401
911
18,321
8,863
0
63,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,107
Gold Earned
46,818
686
Minions Killed
298
0
Camps Cleared
0
1,976,983
Distance Traveled
1,609,641
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,595
391
47
2
0
243,900
0
W
Mulan
10,307
469
63
3
0
362,544
0
W
Bellona
13,499
614
190
9
0
381,253
4
L
Janus
9,793
445
69
3
0
372,594
2
W
Hel
12,940
588
164
7
0
415,872
2
L
Danzaburou
8,391
381
68
3
0
281,166
0
W
Cerberus
12,916
587
120
5
0
404,587
0
L
Guan Yu
7,602
346
28
1
0
407,696
9
W
Agni
13,445
611
149
7
0
412,727
0
L
Ne Zha
12,437
565
86
4
0
304,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role