Player Matchup

Awilix
Awilix
Aiturralde01
Awilix
Level 6
God Stats
8W - 7L
1,714 SR
Queue Stats
39W - 42L
1,380 Elo+
Party 1
Thor
Thor
EpiiC_Bandit
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,422 Elo+
Solo
Cthulhu
Cthulhu
guann015
Cthulhu
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 12L
1,358 Elo+
Solo
Medusa
Medusa
kreker116
Medusa
Level 17
God Stats
51W - 39L
1,495 SR
Queue Stats
53W - 41L
1,429 Elo+
Solo
Ymir
Ymir
pocholo723
Ymir
Level 10
God Stats
3W - 4L
1,746 SR
Queue Stats
24W - 18L
1,472 Elo+
Party 1
Team Averages
Level 10
1,636 SR
1,412 Elo+

VS

Team Averages
Level 18
1,531 SR
1,495 Elo+
Ares
Ares
CapoZago92
Ares
Level 18
God Stats
17W - 5L
1,609 SR
Queue Stats
74W - 54L
1,494 Elo+
Party 2
Hercules
Hercules
GannyMan92
Hercules
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
Headhunterrzz
Bakasura
Level 17
God Stats
11W - 2L
1,748 SR
Queue Stats
38W - 21L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
Schytte
Nu Wa
Level 21
God Stats
10W - 9L
1,299 SR
Queue Stats
198W - 212L
1,445 Elo+
Solo
Thanatos
Thanatos
moro007mm
Thanatos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
2 / 8 / 6
10,918
910
8,909
14,977
3,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
9 / 9 / 1
12,825
1,069
14,370
20,950
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
guann015
Cthulhu
18
3 / 9 / 10
11,634
970
12,956
30,730
11,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
kreker116
Medusa
17
2 / 13 / 9
11,299
942
13,266
25,007
6,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 4 / 10
11,158
930
7,367
16,861
10,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 19
14,124
1,177
16,761
13,363
13,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
GannyMan92
Hercules
20
4 / 4 / 21
12,132
1,011
12,442
17,936
15,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
Headhunterrzz
Bakasura
20
8 / 5 / 21
13,562
1,130
24,017
14,799
6,667
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Schytte
Nu Wa
20
15 / 3 / 19
15,204
1,267
40,127
9,057
3,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
moro007mm
Thanatos
19
4 / 5 / 15
12,012
1,001
6,077
10,064
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
138
18
Kills
43
43
Deaths
18
36
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
8
6
0.63
W
12
1
19
21.5
L
9
9
1
1.06
W
Hercules
GannyMan92
Hercules
4
4
21
3.63
W
Bakasura
Headhunterrzz
Bakasura
8
5
21
3.7
W
Nu Wa
Schytte
Nu Wa
15
3
19
8.17
L
Cthulhu
guann015
Cthulhu
3
9
10
0.89
L
Medusa
kreker116
Medusa
2
13
9
0.5
W
Thanatos
moro007mm
Thanatos
4
5
15
2.3
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,868
Damage
99,424
108,525
Taken
65,219
39,474
Mitigated
42,861
5,301
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
8,909
4,273
0
999
14,977
3,874
0
8,021
6,487
0
22,718
W
16,761
1,500
0
0
13,363
13,312
0
2,627
10,736
31,480
0
L
14,370
4,492
0
1,104
20,950
6,586
0
9,996
10,159
0
32,212
W
Hercules
GannyMan92
Hercules
12,442
3,610
0
5,993
17,936
15,401
0
5,915
12,021
0
28,311
W
Bakasura
Headhunterrzz
Bakasura
24,017
19,026
0
4,577
14,799
6,667
0
3,354
11,445
0
30,964
W
Nu Wa
Schytte
Nu Wa
40,127
13,967
0
567
9,057
3,618
0
4,145
4,912
64,122
0
L
Cthulhu
guann015
Cthulhu
12,956
2,395
853
623
30,730
11,424
0
19,372
9,937
33,159
0
L
Medusa
kreker116
Medusa
13,266
6,483
0
51
25,007
6,824
0
12,008
12,285
0
35,367
W
Thanatos
moro007mm
Thanatos
6,077
1,356
0
4,371
10,064
3,863
0
4,282
5,782
0
16,002
L
7,367
972
0
1,671
16,861
10,766
0
7,491
8,845
24,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,834
Gold Earned
67,034
165
Minions Killed
177
6
Camps Cleared
7
979,641
Distance Traveled
1,049,151
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,918
910
23
2
2
188,485
0
W
Ares
14,124
1,177
25
2
0
233,798
0
L
Thor
12,825
1,069
38
3
0
217,035
0
W
Hercules
12,132
1,011
38
3
1
214,080
1
W
Bakasura
13,562
1,130
35
3
3
237,753
0
W
Nu Wa
15,204
1,267
57
5
2
184,483
0
L
Cthulhu
11,634
970
37
3
1
239,052
0
L
Medusa
11,299
942
28
2
1
194,801
0
W
Thanatos
12,012
1,001
22
2
1
179,037
0
L
Ymir
11,158
930
39
3
2
140,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role