Player Matchup

Aphrodite
Aphrodite
Andriliwuis
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 371L
1,542 Elo+
Party 1
Chernobog
Chernobog
CheesyCanine05
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 62L
1,597 Elo+
Solo
Bacchus
Bacchus
KeshawnTheKoala
Bacchus
Level 6
God Stats
0W - 3L
1,314 SR
Queue Stats
23W - 27L
1,612 Elo+
Solo
Hun Batz
Hun Batz
Minilla
Hun Batz
Level 7
God Stats
1W - 1L
1,551 SR
Queue Stats
5W - 5L
1,468 Elo+
Solo
Bellona
Bellona
elSENIX
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,473 SR
1,544 Elo+

VS

Team Averages
Level 22
1,475 SR
1,465 Elo+
Hercules
Hercules
DevShneezy
Hercules
Level 17
God Stats
18W - 21L
1,378 SR
Queue Stats
18W - 26L
1,293 Elo+
Solo
Aphrodite
Aphrodite
Panarch
Aphrodite
Level 9
God Stats
1W - 1L
1,751 SR
Queue Stats
25W - 21L
1,481 Elo+
Solo
Scylla
Scylla
SrKenlly
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TheeSheenMachine
Mulan
Level 25
God Stats
1W - 2L
1,244 SR
Queue Stats
41W - 37L
1,407 Elo+
Solo
Pele
Pele
ínsaníty
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andriliwuis
Aphrodite
14
1 / 7 / 1
8,155
544
5,497
12,684
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
CheesyCanine05
Chernobog
13
8 / 6 / 1
8,308
554
7,800
11,438
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 6
7,479
499
5,353
8,343
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Minilla
Hun Batz
12
0 / 5 / 3
7,273
485
2,699
11,047
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
elSENIX
Bellona
4
1 / 1 / 0
5,120
341
698
3,072
1,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DevShneezy
Hercules
12
5 / 5 / 3
8,039
536
5,062
11,003
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Panarch
Aphrodite
12
0 / 0 / 0
7,482
499
1,811
3,380
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
SrKenlly
Scylla
15
4 / 2 / 6
9,026
602
9,816
10,093
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 2
6,982
465
4,296
9,046
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
10 / 2 / 6
10,092
673
9,504
11,723
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
12
Kills
21
21
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Andriliwuis
Aphrodite
1
7
1
0.21
L
Chernobog
CheesyCanine05
Chernobog
8
6
1
1.42
W
Hercules
DevShneezy
Hercules
5
5
3
1.3
L
2
2
6
2.5
L
Hun Batz
Minilla
Hun Batz
0
5
3
0.3
W
Aphrodite
Panarch
Aphrodite
0
0
0
0
W
Scylla
SrKenlly
Scylla
4
2
6
3.5
W
2
4
2
0.75
L
Bellona
elSENIX
Bellona
1
1
0
1
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,047
Damage
30,489
46,584
Taken
45,245
20,610
Mitigated
21,464
12,040
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Andriliwuis
Aphrodite
5,497
516
218
4,970
12,684
4,554
486
4,871
7,393
49,191
0
L
Chernobog
CheesyCanine05
Chernobog
7,800
4,905
0
2,943
11,438
3,662
342
2,046
9,204
0
30,840
W
Hercules
DevShneezy
Hercules
5,062
1,046
0
2,060
11,003
7,329
0
2,911
8,092
0
16,608
L
5,353
969
0
824
8,343
7,066
178
945
7,227
25,862
0
L
Hun Batz
Minilla
Hun Batz
2,699
557
0
2,919
11,047
3,607
0
2,601
8,392
0
30,993
W
Aphrodite
Panarch
Aphrodite
1,811
499
0
2,358
3,380
932
1,929
0
3,355
39,967
0
W
Scylla
SrKenlly
Scylla
9,816
1,445
158
4,547
10,093
3,223
351
4,257
5,501
52,030
0
W
4,296
815
0
775
9,046
5,397
359
1,404
7,592
0
29,750
L
Bellona
elSENIX
Bellona
698
182
0
166
3,072
1,721
0
607
2,424
0
6,926
W
9,504
2,426
0
5,389
11,723
4,583
0
1,872
9,755
0
74,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
41,621
297
Minions Killed
424
0
Camps Cleared
0
1,218,745
Distance Traveled
1,379,425
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,155
544
117
8
0
239,554
3
L
Chernobog
8,308
554
42
3
0
275,208
1
W
Hercules
8,039
536
40
3
0
277,916
1
L
Bacchus
7,479
499
44
3
0
295,905
6
L
Hun Batz
7,273
485
72
5
0
275,464
1
W
Aphrodite
7,482
499
97
6
0
246,807
0
W
Scylla
9,026
602
113
8
0
285,381
2
W
Mulan
6,982
465
53
4
0
260,416
1
L
Bellona
5,120
341
22
1
0
132,614
0
W
Pele
10,092
673
121
8
0
308,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role