Player Matchup

Ymir
Ymir
Hooch369
Ymir
Level 154
God Stats
5W - 10L
1,500 SR
Queue Stats
448W - 433L
1,635 Elo+
Solo
Arachne
Arachne
SilverHD
Arachne
Level 159
God Stats
2W - 4L
1,723 SR
Queue Stats
205W - 182L
1,590 Elo+
Solo
Nox
Nox
TheFrostedFox
Nox
Level 147
God Stats
2W - 5L
1,282 SR
Queue Stats
133W - 122L
1,591 Elo+
Solo
Nike
Nike
xNiickolas
Nike
Level 142
God Stats
8W - 6L
1,337 SR
Queue Stats
515W - 469L
1,608 Elo+
Solo
Hachiman
Hachiman
yepitwasme
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 150
1,468 SR
1,585 Elo+

VS

Team Averages
Level 104
1,461 SR
1,642 Elo+
Ah Muzen Cab
Ah Muzen Cab
DoyouEvenMerc
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,844 Elo+
Party 1
Mercury
Mercury
NeoLightAngel17
Mercury
Level 118
God Stats
7W - 5L
1,146 SR
Queue Stats
157W - 158L
1,522 Elo+
Solo
Chiron
Chiron
SomeoneVeryBad
Chiron
Level 105
God Stats
10W - 13L
1,658 SR
Queue Stats
503W - 489L
1,591 Elo+
Solo
Sol
Sol
Tenzsación
Sol
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 58L
1,754 Elo+
Party 1
Khepri
Khepri
lAmHaze
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 3
6,629
474
4,652
10,965
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
SilverHD
Arachne
12
2 / 3 / 2
7,047
503
4,677
9,024
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 1
7,158
511
8,519
9,428
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 1
8,313
594
6,351
9,559
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
yepitwasme
Hachiman
13
2 / 1 / 0
7,779
556
5,242
5,414
2,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoyouEvenMerc
Ah Muzen Cab
14
3 / 3 / 3
8,575
613
9,061
11,302
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 0 / 2
9,066
648
5,029
9,010
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 1
7,610
544
2,075
5,812
1,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 7
8,861
633
12,233
11,846
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
lAmHaze
Khepri
11
2 / 3 / 2
7,014
501
3,157
8,561
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
14
14
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DoyouEvenMerc
Ah Muzen Cab
3
3
3
1.5
L
Ymir
0
2
3
0.75
W
7
0
2
8
L
Arachne
SilverHD
Arachne
2
3
2
1
W
0
1
1
0.5
W
2
1
7
5.5
L
2
6
1
0.42
W
Khepri
lAmHaze
Khepri
2
3
2
1
L
2
2
1
1.25
L
Hachiman
yepitwasme
Hachiman
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,441
Damage
31,555
44,390
Taken
46,531
25,598
Mitigated
19,845
12,750
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DoyouEvenMerc
Ah Muzen Cab
9,061
4,445
0
4,578
11,302
4,598
262
1,291
9,509
0
55,726
L
Ymir
4,652
897
0
2,068
10,965
5,599
0
6,382
4,583
23,734
0
W
5,029
1,580
0
844
9,010
4,096
0
702
8,274
0
63,679
L
Arachne
SilverHD
Arachne
4,677
3,374
0
2,521
9,024
4,784
0
1,929
7,095
0
45,655
W
2,075
916
364
3,979
5,812
1,799
0
843
4,969
0
49,477
W
12,233
4,404
0
8,922
11,846
4,142
3,039
5,629
5,889
73,488
0
L
8,519
763
0
2,168
9,428
3,569
0
6,175
3,253
42,944
0
W
Khepri
lAmHaze
Khepri
3,157
389
0
1,393
8,561
5,210
0
4,216
4,219
17,795
0
L
6,351
853
0
3,795
9,559
9,145
408
0
9,559
1,183
52,692
L
Hachiman
yepitwasme
Hachiman
5,242
3,058
0
2,198
5,414
2,501
0
904
4,510
0
54,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
41,126
460
Minions Killed
487
0
Camps Cleared
0
1,340,063
Distance Traveled
1,442,250
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,575
613
109
8
0
267,360
3
L
Ymir
6,629
474
36
3
0
262,762
6
W
Mercury
9,066
648
110
8
0
331,509
5
L
Arachne
7,047
503
85
6
0
312,906
2
W
Chiron
7,610
544
100
7
0
280,216
6
W
Sol
8,861
633
140
10
0
270,393
6
L
Nox
7,158
511
84
6
0
250,531
6
W
Khepri
7,014
501
28
2
0
292,772
3
L
Nike
8,313
594
135
10
0
262,221
3
L
Hachiman
7,779
556
120
9
0
251,643
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role