Player Matchup

Ra
Ra
Darxer
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Loki15100
Khepri
Level 24
God Stats
1W - 0L
1,285 SR
Queue Stats
26W - 8L
1,447 Elo+
Party 1
Kali
Kali
SCalix10
Kali
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,573 Elo+
Party 1
Team Averages
Level 91
1,428 SR
1,507 Elo+

VS

Team Averages
Level 74
1,522 SR
1,453 Elo+
Hercules
Hercules
ArthurJungle
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Raycedni
Heimdallr
Level 27
God Stats
17W - 18L
1,630 SR
Queue Stats
86W - 114L
1,398 Elo+
Solo
Sylvanus
Sylvanus
iRa16kan
Sylvanus
Level 145
God Stats
0W - 1L
1,436 SR
Queue Stats
39W - 26L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
6 / 4 / 6
10,188
784
21,306
9,640
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Loki15100
Khepri
13
4 / 3 / 9
10,417
801
6,065
14,661
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
12
4 / 5 / 9
10,688
822
11,076
23,513
21,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArthurJungle
Hercules
13
5 / 3 / 7
9,637
741
11,827
20,110
17,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Raycedni
Heimdallr
12
3 / 5 / 5
8,950
688
10,773
12,377
4,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
iRa16kan
Sylvanus
11
3 / 6 / 6
8,777
675
10,868
14,187
10,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
14
Kills
11
12
Deaths
14
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArthurJungle
Hercules
5
3
7
2.83
W
Ra
6
4
6
2.25
W
Khepri
Loki15100
Khepri
4
3
9
2.83
L
Heimdallr
Raycedni
Heimdallr
3
5
5
1.1
W
Kali
4
5
9
1.7
L
Sylvanus
iRa16kan
Sylvanus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
33,468
47,814
Taken
46,674
41,965
Mitigated
32,334
18,008
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArthurJungle
Hercules
11,827
3,912
577
6,422
20,110
17,430
262
12,195
7,915
0
29,050
W
Ra
21,306
2,400
3,204
3,668
9,640
5,083
1,245
1,985
7,655
71,759
0
W
Khepri
Loki15100
Khepri
6,065
1,014
0
3,824
14,661
15,389
260
3,208
11,453
16,516
0
L
Heimdallr
Raycedni
Heimdallr
10,773
6,426
0
0
12,377
4,785
1,159
5,709
6,668
0
37,101
W
Kali
11,076
6,038
0
7,312
23,513
21,493
503
5,000
18,513
0
24,986
L
Sylvanus
iRa16kan
Sylvanus
10,868
3,954
1,639
3,763
14,187
10,119
0
9,478
4,709
27,746
5,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,293
Gold Earned
27,364
142
Minions Killed
137
0
Camps Cleared
0
816,348
Distance Traveled
628,331
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,637
741
33
3
0
246,140
1
W
Ra
10,188
784
89
7
0
230,685
5
W
Khepri
10,417
801
22
2
0
290,691
1
L
Heimdallr
8,950
688
64
5
0
204,166
0
W
Kali
10,688
822
31
2
0
294,972
0
L
Sylvanus
8,777
675
40
3
0
178,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role