Player Matchup

Danzaburou
Danzaburou
Alexvalevk
Danzaburou
Level 16
God Stats
21W - 23L
1,501 SR
Queue Stats
31W - 41L
1,356 Elo+
Party 3
Cthulhu
Cthulhu
AnTraxPol
Cthulhu
Level 67
God Stats
0W - 2L
1,350 SR
Queue Stats
58W - 63L
1,485 Elo+
Party 3
Hou Yi
Hou Yi
De19La
Hou Yi
Level 36
God Stats
8W - 18L
1,509 SR
Queue Stats
337W - 421L
1,439 Elo+
Party 2
Bellona
Bellona
crankiermito
Bellona
Level 29
God Stats
49W - 62L
1,384 SR
Queue Stats
608W - 704L
1,370 Elo+
Party 2
Anubis
Anubis
danielarnaldo35
Anubis
Level 29
God Stats
6W - 10L
1,348 SR
Queue Stats
456W - 521L
1,406 Elo+
Party 2
Team Averages
Level 35
1,418 SR
1,411 Elo+

VS

Team Averages
Level 67
1,537 SR
1,498 Elo+
Baron Samedi
Baron Samedi
Akator100
Baron Samedi
Level 32
God Stats
15W - 18L
1,560 SR
Queue Stats
292W - 300L
1,520 Elo+
Solo
Cupid
Cupid
UsmanAj420
Cupid
Level 87
God Stats
28W - 27L
1,620 SR
Queue Stats
422W - 407L
1,504 Elo+
Party 1
Thor
Thor
i-Hitman-092
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 1
Hera
Hera
i_PreDaTor_WolF
Hera
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 275L
1,505 Elo+
Party 1
Cerberus
Cerberus
sanity_zapper1
Cerberus
Level 95
God Stats
105W - 100L
1,507 SR
Queue Stats
718W - 710L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexvalevk
Danzaburou
9
1 / 3 / 0
5,386
490
3,203
7,888
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
AnTraxPol
Cthulhu
8
0 / 3 / 0
4,712
428
5,270
6,817
3,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
De19La
Hou Yi
7
0 / 5 / 1
4,505
410
2,764
6,603
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
crankiermito
Bellona
11
0 / 2 / 0
5,609
510
1,087
7,128
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 6 / 0
5,883
535
3,085
7,200
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akator100
Baron Samedi
10
2 / 1 / 6
5,942
540
5,327
8,650
2,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
10
5 / 0 / 2
5,777
525
4,940
7,547
2,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 4
7,045
640
3,060
7,383
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 3
6,905
628
3,198
3,443
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
12
4 / 0 / 0
6,920
629
5,958
6,358
3,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
18
19
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akator100
Baron Samedi
2
1
6
5
L
Danzaburou
Alexvalevk
Danzaburou
1
3
0
0.33
L
Cthulhu
AnTraxPol
Cthulhu
0
3
0
0
L
Hou Yi
De19La
Hou Yi
0
5
1
0.1
W
Cupid
5
0
2
6
L
Bellona
crankiermito
Bellona
0
2
0
0
L
1
6
0
0.17
W
4
0
4
6
W
3
1
3
4.5
W
Cerberus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,409
Damage
22,483
35,636
Taken
33,381
13,363
Mitigated
11,778
9,340
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akator100
Baron Samedi
5,327
1,100
202
4,867
8,650
2,987
84
2,436
6,214
26,929
0
L
Danzaburou
Alexvalevk
Danzaburou
3,203
475
381
2,769
7,888
2,083
0
2,941
4,904
0
27,061
L
Cthulhu
AnTraxPol
Cthulhu
5,270
333
222
1,031
6,817
3,590
0
2,198
4,579
23,948
0
L
Hou Yi
De19La
Hou Yi
2,764
917
372
556
6,603
1,821
51
1,948
4,630
0
9,499
W
Cupid
4,940
2,544
24
3,443
7,547
2,154
388
2,140
5,407
0
22,691
L
Bellona
crankiermito
Bellona
1,087
125
0
2,546
7,128
3,204
246
3,589
3,239
0
25,265
L
3,085
37
0
1,463
7,200
2,665
327
3,077
3,801
31,034
0
W
3,060
640
0
2,658
7,383
2,381
0
1,974
5,281
0
37,033
W
3,198
669
0
1,161
3,443
907
347
1,008
2,343
34,543
0
W
Cerberus
5,958
202
0
3,926
6,358
3,349
824
543
5,606
39,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
32,589
235
Minions Killed
345
0
Camps Cleared
0
1,012,608
Distance Traveled
1,060,964
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,942
540
44
4
0
181,363
2
L
Danzaburou
5,386
490
59
5
0
215,654
1
L
Cthulhu
4,712
428
28
3
0
228,648
3
L
Hou Yi
4,505
410
21
2
0
201,460
3
W
Cupid
5,777
525
38
3
0
213,129
3
L
Bellona
5,609
510
73
7
0
183,268
0
L
Anubis
5,883
535
54
5
0
183,578
0
W
Thor
7,045
640
85
8
0
251,632
1
W
Hera
6,905
628
73
7
0
217,688
5
W
Cerberus
6,920
629
105
10
0
197,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role