Player Matchup

Jormungandr
Jormungandr
AphroH
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Awilix
Awilix
Fusk
Awilix
Level 125
God Stats
15W - 6L
1,895 SR
Queue Stats
78W - 45L
1,690 Elo+
Party 1
Raijin
Raijin
KennysRevenge
Raijin
Level 119
God Stats
2W - 1L
1,772 SR
Queue Stats
62W - 27L
1,749 Elo+
Party 1
Neith
Neith
i98iz
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
wolf0000
Chaac
Level 35
God Stats
4W - 2L
1,543 SR
Queue Stats
49W - 14L
1,759 Elo+
Party 1
Team Averages
Level 86
1,642 SR
1,640 Elo+

VS

Team Averages
Level 75
1,548 SR
1,502 Elo+
Ao Kuang
Ao Kuang
DeadPoet
Ao Kuang
Level 129
God Stats
19W - 18L
1,491 SR
Queue Stats
152W - 147L
1,420 Elo+
Solo
Achilles
Achilles
Fallesh
Achilles
Level 42
God Stats
5W - 8L
1,556 SR
Queue Stats
69W - 86L
1,406 Elo+
Party 4
Heimdallr
Heimdallr
Riptide3689
Heimdallr
Level 25
God Stats
7W - 10L
1,410 SR
Queue Stats
240W - 159L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
Vilyb
Baron Samedi
Level 25
God Stats
3W - 3L
1,784 SR
Queue Stats
59W - 56L
1,447 Elo+
Party 4
Fenrir
Fenrir
g1ngerN1nj402
Fenrir
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
791W - 618L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AphroH
Jormungandr
10
0 / 2 / 3
6,225
479
3,859
6,224
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
Fusk
Awilix
14
5 / 3 / 4
8,251
635
7,278
9,564
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 1
7,873
606
3,360
4,209
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
i98iz
Neith
12
2 / 2 / 0
6,663
513
4,051
4,789
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
wolf0000
Chaac
12
3 / 2 / 1
7,175
552
10,387
10,451
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeadPoet
Ao Kuang
12
5 / 3 / 1
6,983
537
3,932
8,100
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Fallesh
Achilles
12
0 / 3 / 4
6,160
474
6,542
16,830
9,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Riptide3689
Heimdallr
13
2 / 2 / 1
7,120
548
5,120
7,520
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Vilyb
Baron Samedi
11
1 / 6 / 2
6,296
484
2,406
8,385
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 0 / 2
5,901
454
3,607
5,786
1,886
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
14
Kills
11
11
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AphroH
Jormungandr
0
2
3
0.75
L
Ao Kuang
DeadPoet
Ao Kuang
5
3
1
1.83
L
Achilles
Fallesh
Achilles
0
3
4
0.67
W
Awilix
Fusk
Awilix
5
3
4
2.33
W
4
2
1
2.25
L
Heimdallr
Riptide3689
Heimdallr
2
2
1
1.25
L
Baron Samedi
Vilyb
Baron Samedi
1
6
2
0.33
L
3
0
2
4
W
Neith
i98iz
Neith
2
2
0
1
W
Chaac
wolf0000
Chaac
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
21,607
35,237
Taken
46,621
17,314
Mitigated
21,734
13,046
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AphroH
Jormungandr
3,859
683
0
1,298
6,224
3,560
88
413
5,811
24,607
0
L
Ao Kuang
DeadPoet
Ao Kuang
3,932
1,276
0
3,412
8,100
4,418
261
984
6,996
29,706
6,447
L
Achilles
Fallesh
Achilles
6,542
2,915
0
7,556
16,830
9,663
0
448
15,757
0
30,304
W
Awilix
Fusk
Awilix
7,278
3,014
0
3,173
9,564
3,440
76
2,947
6,617
0
53,692
W
3,360
111
0
574
4,209
1,233
708
1,057
3,152
45,388
0
L
Heimdallr
Riptide3689
Heimdallr
5,120
3,475
0
2,839
7,520
2,756
147
2,202
5,318
0
43,317
L
Baron Samedi
Vilyb
Baron Samedi
2,406
125
177
1,859
8,385
3,011
252
1,853
6,331
38,500
0
L
3,607
863
209
2,319
5,786
1,886
0
1,555
4,117
0
13,001
W
Neith
i98iz
Neith
4,051
1,956
0
2,084
4,789
1,313
0
0
4,789
0
27,392
W
Chaac
wolf0000
Chaac
10,387
3,154
0
5,917
10,451
7,768
278
1,696
8,755
241
39,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
32,460
374
Minions Killed
281
0
Camps Cleared
0
1,268,011
Distance Traveled
1,065,597
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,225
479
44
3
0
243,122
3
L
Ao Kuang
6,983
537
67
5
0
234,623
2
L
Achilles
6,160
474
50
4
0
220,578
0
W
Awilix
8,251
635
101
8
0
304,588
0
W
Raijin
7,873
606
102
8
0
232,622
1
L
Heimdallr
7,120
548
74
6
0
213,883
2
L
Baron Samedi
6,296
484
79
6
0
228,916
1
L
Fenrir
5,901
454
11
1
0
167,597
5
W
Neith
6,663
513
59
5
0
235,953
0
W
Chaac
7,175
552
68
5
0
251,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role