Player Matchup

Thor
Thor
Bo老白
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Mel1e
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,470 Elo+
Party 2
Agni
Agni
TechSupport865
Agni
Level 48
God Stats
1W - 2L
1,769 SR
Queue Stats
245W - 218L
1,505 Elo+
Party 2
Ymir
Ymir
TheChikinGod
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,498 Elo+
Solo
Jing Wei
Jing Wei
mateusz1a1
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,621 Elo+
Solo
Team Averages
Level 27
1,554 SR
1,519 Elo+

VS

Team Averages
Level 23
1,586 SR
1,627 Elo+
Bellona
Bellona
Julk101
Bellona
Level 29
God Stats
10W - 7L
1,701 SR
Queue Stats
25W - 25L
1,569 Elo+
Solo
Janus
Janus
OllexHentai
Janus
Level 20
God Stats
2W - 0L
1,768 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 1
Izanami
Izanami
affe768
Izanami
Level 18
God Stats
2W - 2L
1,460 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ave123
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 1
Yemoja
Yemoja
ХачуТыкву
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 5 / 2
6,443
496
4,706
8,606
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Mel1e
Guan Yu
9
0 / 7 / 0
5,326
410
3,112
10,123
6,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 5 / 0
6,608
508
5,762
7,753
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 3
6,120
471
1,685
7,557
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
mateusz1a1
Jing Wei
10
1 / 3 / 2
5,816
447
4,885
7,005
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Julk101
Bellona
14
9 / 0 / 2
8,332
641
10,167
9,457
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 3
7,057
543
3,365
3,759
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
affe768
Izanami
10
0 / 4 / 2
6,006
462
4,056
7,331
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ave123
Tsukuyomi
15
11 / 0 / 0
8,728
671
6,364
8,771
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 5
6,295
484
1,855
4,159
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
22
23
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
3
5
2
0.8
W
Bellona
Julk101
Bellona
9
0
2
10
L
Guan Yu
Mel1e
Guan Yu
0
7
0
0
W
2
2
3
1.75
L
2
5
0
0.4
L
0
3
3
0.5
W
Izanami
affe768
Izanami
0
4
2
0.25
W
Tsukuyomi
ave123
Tsukuyomi
11
0
0
11
L
Jing Wei
mateusz1a1
Jing Wei
1
3
2
0.67
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,150
Damage
25,807
41,044
Taken
33,477
16,251
Mitigated
15,674
10,941
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,706
547
0
2,140
8,606
2,592
652
1,418
7,030
0
31,116
W
Bellona
Julk101
Bellona
10,167
3,822
0
4,307
9,457
6,847
832
1,249
7,883
0
42,304
L
Guan Yu
Mel1e
Guan Yu
3,112
1,001
35
2,476
10,123
6,312
139
0
9,748
0
18,507
W
3,365
468
0
996
3,759
1,154
605
1,745
2,014
30,341
0
L
5,762
649
0
1,490
7,753
2,141
0
1,911
5,604
35,240
0
L
1,685
251
0
1,930
7,557
3,508
34
833
6,699
15,878
0
W
Izanami
affe768
Izanami
4,056
2,619
0
2,057
7,331
1,969
0
1,196
6,135
0
39,866
W
Tsukuyomi
ave123
Tsukuyomi
6,364
1,453
0
4,280
8,771
3,453
417
1,886
6,885
0
60,984
L
Jing Wei
mateusz1a1
Jing Wei
4,885
4,216
0
2,870
7,005
1,698
672
762
6,218
0
31,059
W
1,855
377
1,276
1,609
4,159
2,251
409
1,371
2,788
7,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
36,418
272
Minions Killed
382
0
Camps Cleared
0
1,119,902
Distance Traveled
1,172,478
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,443
496
61
5
0
225,944
2
W
Bellona
8,332
641
100
8
0
245,793
2
L
Guan Yu
5,326
410
33
3
0
203,273
0
W
Janus
7,057
543
76
6
0
201,115
1
L
Agni
6,608
508
79
6
0
241,593
1
L
Ymir
6,120
471
27
2
0
239,780
3
W
Izanami
6,006
462
74
6
0
206,845
2
W
Tsukuyomi
8,728
671
116
9
0
302,346
1
L
Jing Wei
5,816
447
72
6
0
209,312
0
W
Yemoja
6,295
484
16
1
0
216,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role