Player Matchup

Apollo
Apollo
 
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FinesseMcDiesel
He Bo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 156L
1,580 Elo+
Solo
Ratatoskr
Ratatoskr
Masternex5224
Ratatoskr
Level 91
God Stats
8W - 6L
1,410 SR
Queue Stats
280W - 274L
1,474 Elo+
Solo
Izanami
Izanami
Tusk_A4
Izanami
Level 60
God Stats
10W - 5L
1,639 SR
Queue Stats
230W - 206L
1,455 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,502 Elo+

VS

Team Averages
Level 93
1,540 SR
1,461 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Daetoofunny
Serqet
Level 69
God Stats
2W - 2L
1,638 SR
Queue Stats
320W - 313L
1,486 Elo+
Solo
Hercules
Hercules
Legend_Smitho
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,397 Elo+
Solo
Cupid
Cupid
TheRealStiv
Cupid
Level 49
God Stats
22W - 28L
1,559 SR
Queue Stats
343W - 380L
1,424 Elo+
Solo
Chang'e
Chang'e
XxNatsumex
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
8 / 2 / 3
6,939
631
5,831
6,621
1,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
12
0 / 0 / 0
6,850
623
3,043
5,893
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 4 / 1
6,208
564
1,573
4,776
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Masternex5224
Ratatoskr
12
4 / 0 / 2
7,045
640
2,222
5,347
1,627
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tusk_A4
Izanami
9
3 / 4 / 7
6,443
586
5,515
4,517
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 5 / 3
4,449
404
2,922
6,800
7,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
9
3 / 2 / 4
5,818
529
1,897
5,876
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Legend_Smitho
Hercules
8
0 / 2 / 1
4,657
423
1,569
6,239
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
2 / 5 / 1
4,942
449
2,670
6,600
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
XxNatsumex
Chang'e
11
4 / 1 / 1
6,428
584
2,971
3,899
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
15
Kills
9
10
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
2
3
4.75
W
Sol
 
Sol
0
0
0
0
L
Sylvanus
 
Sylvanus
0
5
3
0.3
L
Serqet
3
2
4
2.5
W
0
4
1
0.13
L
Hercules
Legend_Smitho
Hercules
0
2
1
0.25
W
Ratatoskr
Masternex5224
Ratatoskr
4
0
2
5
L
2
5
1
0.5
W
Izanami
Tusk_A4
Izanami
3
4
7
1.63
L
Chang'e
XxNatsumex
Chang'e
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
12,029
27,154
Taken
29,414
8,355
Mitigated
15,422
10,234
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,831
4,022
0
2,072
6,621
1,957
0
1,952
4,604
0
26,226
W
Sol
 
Sol
3,043
744
0
5,104
5,893
1,611
2,676
0
5,818
38,805
0
L
Sylvanus
 
Sylvanus
2,922
1,209
666
1,538
6,800
7,177
0
0
6,800
11,444
0
L
Serqet
1,897
255
0
2,031
5,876
1,731
0
838
5,038
0
22,373
W
1,573
63
0
240
4,776
1,246
539
1,871
2,665
32,750
0
L
Hercules
Legend_Smitho
Hercules
1,569
0
0
778
6,239
3,738
0
2,205
4,034
0
14,972
W
Ratatoskr
Masternex5224
Ratatoskr
2,222
535
0
2,818
5,347
1,627
157
846
4,472
0
33,122
L
2,670
1,531
0
1,072
6,600
1,550
0
0
6,600
0
17,340
W
Izanami
Tusk_A4
Izanami
5,515
3,811
0
0
4,517
1,914
937
940
3,461
0
17,905
L
Chang'e
XxNatsumex
Chang'e
2,971
65
471
1,738
3,899
1,226
0
1,573
2,326
27,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
26,294
302
Minions Killed
188
0
Camps Cleared
0
997,736
Distance Traveled
913,150
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,939
631
48
4
0
198,983
3
W
Sol
6,850
623
91
8
0
173,297
0
L
Sylvanus
4,449
404
12
1
0
154,057
1
L
Serqet
5,818
529
46
4
0
215,914
2
W
He Bo
6,208
564
50
5
0
193,423
5
L
Hercules
4,657
423
26
2
0
183,613
4
W
Ratatoskr
7,045
640
77
7
0
238,528
1
L
Cupid
4,942
449
35
3
0
170,253
0
W
Izanami
6,443
586
36
3
0
193,505
2
L
Chang'e
6,428
584
69
6
0
189,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role