Player Matchup

Artemis
Artemis
Mr Bowers
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,711 Elo+
Solo
Nu Wa
Nu Wa
Otakuqq_-__-_
Nu Wa
Level 14
God Stats
48W - 44L
1,605 SR
Queue Stats
240W - 248L
1,488 Elo+
Solo
Ymir
Ymir
PedroPereiraPT
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,157 Elo+
Solo
Bacchus
Bacchus
Spinal97223
Bacchus
Level 27
God Stats
1W - 0L
1,655 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
le-roi-du-zonbie
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,471 Elo+

VS

Team Averages
Level 14
1,470 SR
1,479 Elo+
Fenrir
Fenrir
Aiturralde01
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,401 Elo+
Solo
Izanami
Izanami
HOMEP-100
Izanami
Level 17
God Stats
56W - 52L
1,670 SR
Queue Stats
211W - 225L
1,565 Elo+
Solo
Arachne
Arachne
KAMAZOTIK
Arachne
Level 18
God Stats
21W - 32L
1,118 SR
Queue Stats
65W - 71L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
Mr Primer4758
Ao Kuang
Level 7
God Stats
6W - 7L
1,564 SR
Queue Stats
9W - 7L
1,572 Elo+
Solo
Nu Wa
Nu Wa
Schytte
Nu Wa
Level 21
God Stats
10W - 9L
1,500 SR
Queue Stats
198W - 212L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mr Bowers
Artemis
16
6 / 5 / 12
10,887
990
13,040
9,370
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 0 / 21
12,580
1,144
24,513
6,693
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 4 / 14
10,830
985
4,256
15,186
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Spinal97223
Bacchus
19
2 / 5 / 27
12,508
1,137
15,801
18,325
26,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
20 / 1 / 11
14,218
1,293
28,335
9,324
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

241

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 15 / 6
10,786
981
11,598
26,505
11,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
HOMEP-100
Izanami
17
2 / 5 / 9
10,646
968
12,612
18,453
5,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
KAMAZOTIK
Arachne
16
4 / 10 / 4
10,248
932
8,014
20,515
6,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ao Kuang
Mr Primer4758
Ao Kuang
16
4 / 4 / 4
10,211
928
7,743
16,895
5,000
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Schytte
Nu Wa
17
2 / 4 / 9
10,365
942
13,619
11,879
3,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
47
37
Kills
15
15
Deaths
38
85
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
15
6
0.4
L
Izanami
HOMEP-100
Izanami
2
5
9
1.3
L
Arachne
KAMAZOTIK
Arachne
4
10
4
0.6
W
Artemis
Mr Bowers
Artemis
6
5
12
2.4
L
Ao Kuang
Mr Primer4758
Ao Kuang
4
4
4
1.5
W
8
0
21
18.5
W
1
4
14
2
L
Nu Wa
Schytte
Nu Wa
2
4
9
1.63
W
Bacchus
Spinal97223
Bacchus
2
5
27
3.1
W
20
1
11
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,945
Damage
53,586
58,898
Taken
94,247
49,858
Mitigated
32,461
10,403
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,598
3,329
221
1,514
26,505
11,035
0
18,141
8,108
0
28,227
L
Izanami
HOMEP-100
Izanami
12,612
6,050
597
367
18,453
5,932
0
14,058
4,229
0
57,123
L
Arachne
KAMAZOTIK
Arachne
8,014
5,953
0
2,489
20,515
6,574
0
16,886
3,483
0
14,977
W
Artemis
Mr Bowers
Artemis
13,040
7,209
0
967
9,370
3,766
0
3,681
5,689
0
22,511
L
Ao Kuang
Mr Primer4758
Ao Kuang
7,743
2,185
0
2,410
16,895
5,000
0
12,788
3,929
16,944
0
W
24,513
5,320
0
331
6,693
2,546
0
2,647
4,046
56,990
0
W
4,256
1,001
0
1,079
15,186
13,265
0
4,411
10,775
20,649
0
L
Nu Wa
Schytte
Nu Wa
13,619
3,667
0
456
11,879
3,920
0
10,160
1,593
29,272
0
W
Bacchus
Spinal97223
Bacchus
15,801
2,036
0
1,320
18,325
26,216
0
7,223
11,102
29,530
0
W
28,335
3,261
3,697
3,009
9,324
4,065
0
3,400
5,924
55,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,023
Gold Earned
52,256
242
Minions Killed
190
4
Camps Cleared
4
867,129
Distance Traveled
880,098
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,786
981
37
3
0
181,662
1
L
Izanami
10,646
968
97
9
1
168,638
0
L
Arachne
10,248
932
11
1
0
170,386
0
W
Artemis
10,887
990
18
2
1
108,503
0
L
Ao Kuang
10,211
928
11
1
3
191,250
2
W
Nu Wa
12,580
1,144
65
6
2
179,381
0
W
Ymir
10,830
985
31
3
1
180,040
1
L
Nu Wa
10,365
942
34
3
0
168,162
0
W
Bacchus
12,508
1,137
32
3
0
189,255
0
W
Ra
14,218
1,293
96
9
0
209,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role