Player Matchup

Chiron
Chiron
AndersDR
Chiron
Level 41
God Stats
29W - 24L
1,691 SR
Queue Stats
186W - 189L
1,696 Elo+
Party 1
Thanatos
Thanatos
Anton_paa_isen
Thanatos
Level 18
God Stats
4W - 8L
1,842 SR
Queue Stats
57W - 60L
1,696 Elo+
Party 1
Izanami
Izanami
Ragnarback42
Izanami
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 8L
1,410 Elo+
Solo
Ares
Ares
Serkantherialmen
Ares
Level 8
God Stats
1W - 0L
1,157 SR
Queue Stats
3W - 2L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
x VIN3R
Sun Wukong
Level 25
God Stats
27W - 19L
1,406 SR
Queue Stats
214W - 207L
1,514 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,588 Elo+

VS

Team Averages
Level 22
1,627 SR
1,499 Elo+
Nike
Nike
DeNis_ChOn_-
Nike
Level 22
God Stats
21W - 26L
1,488 SR
Queue Stats
154W - 158L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Velli65
Nu Wa
Level 27
God Stats
62W - 38L
1,643 SR
Queue Stats
404W - 418L
1,556 Elo+
Solo
Bakasura
Bakasura
XCanari043veRX
Bakasura
Level 13
God Stats
24W - 22L
1,806 SR
Queue Stats
184W - 212L
1,300 Elo+
Solo
Neith
Neith
elflambador
Neith
Level 21
God Stats
0W - 3L
1,409 SR
Queue Stats
60W - 60L
1,531 Elo+
Solo
Anubis
Anubis
lazizounette
Anubis
Level 29
God Stats
40W - 33L
1,787 SR
Queue Stats
195W - 228L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AndersDR
Chiron
15
8 / 3 / 11
10,944
547
13,080
15,521
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
16
5 / 2 / 7
11,247
562
6,823
15,891
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Ragnarback42
Izanami
20
13 / 1 / 6
14,398
720
22,999
15,819
9,452
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 14
11,269
563
5,250
16,658
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
x VIN3R
Sun Wukong
19
10 / 1 / 6
13,026
651
15,423
18,368
14,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 4
9,715
486
9,063
15,847
13,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Velli65
Nu Wa
17
4 / 5 / 2
10,303
515
20,733
20,381
8,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
14
2 / 8 / 2
9,033
452
4,920
18,462
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 2
7,974
399
9,765
9,620
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
11
0 / 15 / 4
7,236
362
8,567
15,863
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
40
Kills
8
8
Deaths
40
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
AndersDR
Chiron
8
3
11
4.5
W
Thanatos
5
2
7
4.25
L
2
8
4
0.5
W
Izanami
Ragnarback42
Izanami
13
1
6
16
W
4
1
14
11
L
Nu Wa
Velli65
Nu Wa
4
5
2
1
L
Bakasura
2
8
2
0.38
L
0
4
2
0.25
L
Anubis
0
15
4
0.13
W
Sun Wukong
x VIN3R
Sun Wukong
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,575
Damage
53,048
82,257
Taken
80,173
51,391
Mitigated
37,524
36,004
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AndersDR
Chiron
13,080
6,329
1,211
5,964
15,521
4,959
2,427
7,079
8,061
0
54,691
W
Thanatos
6,823
1,998
0
12,656
15,891
5,262
0
5,478
10,338
0
60,513
L
9,063
1,925
0
1,767
15,847
13,411
708
595
15,252
0
54,005
W
Izanami
Ragnarback42
Izanami
22,999
15,768
0
5,013
15,819
9,452
14,007
6,430
9,323
0
144,790
W
5,250
205
0
3,198
16,658
16,906
936
4,806
11,593
22,210
0
L
Nu Wa
Velli65
Nu Wa
20,733
5,760
0
6,445
20,381
8,614
26
1,226
19,155
65,751
0
L
Bakasura
4,920
3,700
0
5,206
18,462
6,826
0
1,665
16,797
0
36,905
L
9,765
1,642
246
2,403
9,620
3,073
0
1,025
8,595
0
48,124
L
Anubis
8,567
383
0
1,818
15,863
5,600
0
739
15,124
32,007
0
W
Sun Wukong
x VIN3R
Sun Wukong
15,423
3,592
0
7,962
18,368
14,812
558
5,507
12,436
0
81,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,884
Gold Earned
44,261
647
Minions Killed
395
0
Camps Cleared
0
1,977,332
Distance Traveled
1,657,699
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,944
547
87
4
0
342,403
0
W
Thanatos
11,247
562
109
5
0
434,942
1
L
Nike
9,715
486
89
4
0
351,461
6
W
Izanami
14,398
720
267
13
0
365,931
5
W
Ares
11,269
563
23
1
0
399,098
0
L
Nu Wa
10,303
515
105
5
0
356,567
2
L
Bakasura
9,033
452
85
4
0
391,430
0
L
Neith
7,974
399
76
4
0
311,894
2
L
Anubis
7,236
362
40
2
0
246,347
0
W
Sun Wukong
13,026
651
161
8
0
434,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role