Player Matchup

Thor
Thor
AlkoholikerKuba
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,743 Elo+
Party 2
Chaac
Chaac
DelayedPunch
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,743 Elo+
Party 2
Merlin
Merlin
DownpunchBlue05
Merlin
Level 28
God Stats
1W - 6L
1,212 SR
Queue Stats
47W - 59L
1,608 Elo+
Solo
Cthulhu
Cthulhu
Jean Titouplein
Cthulhu
Level 29
God Stats
10W - 6L
1,589 SR
Queue Stats
49W - 39L
1,589 Elo+
Solo
Heimdallr
Heimdallr
ostap497992
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,468 Elo+
Solo
Team Averages
Level 24
1,460 SR
1,630 Elo+

VS

Team Averages
Level 18
1,485 SR
1,510 Elo+
Nu Wa
Nu Wa
CraigMcKie10
Nu Wa
Level 24
God Stats
1W - 4L
1,268 SR
Queue Stats
20W - 28L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
Crossy24686
Jormungandr
Level 16
God Stats
3W - 3L
1,334 SR
Queue Stats
248W - 221L
1,539 Elo+
Solo
Guan Yu
Guan Yu
LeeHendry00
Guan Yu
Level 11
God Stats
6W - 9L
1,492 SR
Queue Stats
20W - 24L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
cYouInTheGulag
Heimdallr
Level 24
God Stats
3W - 0L
1,863 SR
Queue Stats
31W - 12L
1,736 Elo+
Solo
Loki
Loki
nate-c_92
Loki
Level 14
God Stats
3W - 3L
1,468 SR
Queue Stats
8W - 8L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 3
9,898
450
8,288
17,408
5,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 8 / 6
9,573
435
8,667
19,717
21,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 4 / 5
9,493
432
10,868
11,824
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 9 / 4
10,095
459
10,017
18,699
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ostap497992
Heimdallr
13
3 / 13 / 5
9,446
429
11,021
22,049
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
10,061
457
4,909
10,396
3,697
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Crossy24686
Jormungandr
17
15 / 4 / 9
12,791
581
16,365
22,596
27,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
LeeHendry00
Guan Yu
17
3 / 0 / 7
11,403
518
7,065
14,252
16,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
cYouInTheGulag
Heimdallr
19
17 / 5 / 8
13,553
616
32,391
19,558
11,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
15
4 / 7 / 10
10,755
489
8,133
16,165
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
17
Kills
42
42
Deaths
18
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
3
2
6
3
W
Jormungandr
Crossy24686
Jormungandr
15
4
9
4.88
L
1
8
6
0.5
L
3
4
5
1.38
L
5
9
4
0.78
W
Guan Yu
LeeHendry00
Guan Yu
3
0
7
6.5
W
Heimdallr
cYouInTheGulag
Heimdallr
17
5
8
4.2
W
Loki
4
7
10
1.29
L
Heimdallr
ostap497992
Heimdallr
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,861
Damage
68,863
89,697
Taken
82,967
50,993
Mitigated
65,831
13,407
Healing
23,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,288
3,514
0
689
17,408
5,901
0
4,195
13,163
0
48,294
W
4,909
1,540
0
2,858
10,396
3,697
1,147
5,074
5,297
45,296
0
W
Jormungandr
Crossy24686
Jormungandr
16,365
3,147
0
2,602
22,596
27,894
532
6,388
16,079
49,565
0
L
8,667
2,566
857
4,582
19,717
21,831
1,248
3,138
16,254
0
46,076
L
10,868
698
23
1,702
11,824
4,360
245
5,231
6,593
51,450
0
L
10,017
1,062
0
855
18,699
11,512
0
5,173
13,481
26,188
0
W
Guan Yu
LeeHendry00
Guan Yu
7,065
1,634
1,886
6,900
14,252
16,433
691
2,321
11,731
0
63,403
W
Heimdallr
cYouInTheGulag
Heimdallr
32,391
18,485
0
6,624
19,558
11,778
3,536
6,873
12,665
0
114,861
W
Loki
8,133
2,125
0
3,030
16,165
6,029
1,859
3,472
12,543
0
52,014
L
Heimdallr
ostap497992
Heimdallr
11,021
4,622
660
4,039
22,049
7,389
504
3,537
18,487
0
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,505
Gold Earned
58,563
303
Minions Killed
437
0
Camps Cleared
0
1,985,239
Distance Traveled
2,037,463
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,898
450
66
3
0
365,663
0
W
Nu Wa
10,061
457
63
3
0
378,140
0
W
Jormungandr
12,791
581
63
3
0
386,930
0
L
Chaac
9,573
435
82
4
0
382,344
3
L
Merlin
9,493
432
85
4
0
386,435
4
L
Cthulhu
10,095
459
35
2
0
451,864
2
W
Guan Yu
11,403
518
104
5
0
461,332
0
W
Heimdallr
13,553
616
122
6
0
395,822
3
W
Loki
10,755
489
85
4
0
415,239
0
L
Heimdallr
9,446
429
35
2
0
398,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role