Player Matchup

Danzaburou
Danzaburou
Alviarez7
Danzaburou
Level 6
God Stats
10W - 8L
1,500 SR
Queue Stats
148W - 174L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Ceuci_juzto
Nu Wa
Level 7
God Stats
8W - 2L
1,739 SR
Queue Stats
11W - 7L
1,607 Elo+
Solo
Nemesis
Nemesis
Enshin1006
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,439 Elo+
Solo
Chiron
Chiron
FuturisticAlloy
Chiron
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 4L
1,482 Elo+
Party 1
Izanami
Izanami
NGC Nexius
Izanami
Level 26
God Stats
7W - 8L
1,500 SR
Queue Stats
16W - 16L
1,668 Elo+
Party 1
Team Averages
Level 12
1,548 SR
1,516 Elo+

VS

Team Averages
Level 10
1,484 SR
1,522 Elo+
Fenrir
Fenrir
ItsFelipe17
Fenrir
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 6L
1,626 Elo+
Party 2
Merlin
Merlin
TastyCarrot76
Merlin
Level 7
God Stats
0W - 5L
1,222 SR
Queue Stats
12W - 22L
1,357 Elo+
Solo
Scylla
Scylla
Yury moto123
Scylla
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,685 Elo+
Party 2
Discordia
Discordia
mOxxie9ner
Discordia
Level 28
God Stats
40W - 50L
1,495 SR
Queue Stats
249W - 254L
1,544 Elo+
Solo
Cthulhu
Cthulhu
pittsouth66
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alviarez7
Danzaburou
16
4 / 1 / 5
10,439
1,044
6,183
11,655
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
11 / 1 / 13
12,252
1,225
19,110
10,835
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Enshin1006
Nemesis
16
4 / 4 / 9
9,722
972
5,629
10,235
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 12
10,388
1,039
11,438
11,249
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
NGC Nexius
Izanami
17
4 / 1 / 16
10,503
1,050
13,698
8,953
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

279

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 10 / 2
8,619
862
7,142
14,773
5,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 4
9,398
940
10,302
11,161
6,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
14
0 / 3 / 3
8,518
852
5,618
8,298
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
mOxxie9ner
Discordia
16
6 / 3 / 1
10,882
1,088
18,171
9,301
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
pittsouth66
Cthulhu
15
1 / 8 / 4
9,531
953
7,338
19,931
16,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
28
Kills
8
8
Deaths
28
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alviarez7
Danzaburou
4
1
5
6.5
W
11
1
13
17.5
W
Nemesis
Enshin1006
Nemesis
4
4
9
2.13
W
5
1
12
11
L
Fenrir
0
10
2
0.1
W
Izanami
NGC Nexius
Izanami
4
1
16
12
L
1
4
4
0.75
L
Scylla
0
3
3
0.5
L
Discordia
mOxxie9ner
Discordia
6
3
1
2.17
L
Cthulhu
pittsouth66
Cthulhu
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,058
Damage
48,571
52,927
Taken
63,464
18,956
Mitigated
33,688
11,022
Healing
2,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alviarez7
Danzaburou
6,183
2,893
267
2,214
11,655
4,874
0
7,984
3,546
0
25,970
W
19,110
4,189
314
884
10,835
3,498
0
7,943
2,717
32,975
0
W
Nemesis
Enshin1006
Nemesis
5,629
2,550
0
1,443
10,235
3,635
0
7,449
2,636
0
14,761
W
11,438
6,376
1,347
3,051
11,249
3,916
0
9,281
1,918
0
19,689
L
Fenrir
7,142
2,363
0
721
14,773
5,342
0
4,185
10,588
0
16,864
W
Izanami
NGC Nexius
Izanami
13,698
10,277
0
1,502
8,953
3,033
0
8,272
681
0
20,522
L
10,302
512
0
0
11,161
6,243
0
4,471
6,690
26,356
0
L
Scylla
5,618
559
0
0
8,298
2,666
0
2,385
5,913
9,784
0
L
Discordia
mOxxie9ner
Discordia
18,171
1,065
0
555
9,301
3,287
0
2,179
7,122
39,855
0
L
Cthulhu
pittsouth66
Cthulhu
7,338
717
380
450
19,931
16,150
0
5,890
14,041
29,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
46,948
141
Minions Killed
152
4
Camps Cleared
6
892,837
Distance Traveled
863,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,439
1,044
59
6
0
168,160
0
W
Nu Wa
12,252
1,225
23
2
3
189,249
0
W
Nemesis
9,722
972
20
2
0
162,637
0
W
Chiron
10,388
1,039
17
2
0
204,821
0
L
Fenrir
8,619
862
13
1
2
163,769
0
W
Izanami
10,503
1,050
22
2
1
167,970
0
L
Merlin
9,398
940
21
2
1
182,222
0
L
Scylla
8,518
852
11
1
1
154,388
0
L
Discordia
10,882
1,088
50
5
1
196,108
0
L
Cthulhu
9,531
953
57
6
1
166,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role