Player Matchup

Nox
Nox
Torseyn
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
XXXUnleashedXXX
Hercules
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
provokator011
Baron Samedi
Level 107
God Stats
29W - 10L
1,792 SR
Queue Stats
137W - 109L
1,663 Elo+
Party 2
Team Averages
Level 97
1,597 SR
1,554 Elo+

VS

Team Averages
Level 85
1,518 SR
1,472 Elo+
Neith
Neith
Alansky15
Neith
Level 8
God Stats
14W - 8L
1,769 SR
Queue Stats
56W - 43L
1,506 Elo+
Solo
Janus
Janus
Darriones
Janus
Level 126
God Stats
8W - 7L
1,285 SR
Queue Stats
102W - 142L
1,409 Elo+
Party 1
Cerberus
Cerberus
SetaSo
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
4 / 2 / 5
10,471
698
8,104
8,600
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
12
1 / 3 / 7
9,179
612
3,903
17,558
12,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
provokator011
Baron Samedi
13
4 / 3 / 5
10,444
696
11,724
9,724
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alansky15
Neith
5
0 / 4 / 1
7,380
492
1,159
3,536
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Darriones
Janus
15
6 / 2 / 2
10,154
677
13,534
7,800
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SetaSo
Cerberus
12
2 / 3 / 5
9,036
602
9,759
17,579
18,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
8
8
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Alansky15
Neith
0
4
1
0.13
L
Janus
Darriones
Janus
6
2
2
3.5
L
Cerberus
SetaSo
Cerberus
2
3
5
1.5
W
Nox
4
2
5
3.25
W
Hercules
1
3
7
1.5
W
Baron Samedi
provokator011
Baron Samedi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,731
Damage
24,452
35,882
Taken
28,915
18,794
Mitigated
21,991
10,914
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alansky15
Neith
1,159
657
0
491
3,536
982
0
2,181
1,131
0
3,590
L
Janus
Darriones
Janus
13,534
549
0
1,442
7,800
2,696
0
5,286
2,456
56,880
0
L
Cerberus
SetaSo
Cerberus
9,759
337
634
6,410
17,579
18,313
0
12,676
4,377
25,732
0
W
Nox
8,104
653
0
884
8,600
3,014
1,383
5,338
3,262
43,154
0
W
Hercules
3,903
885
0
4,559
17,558
12,323
711
10,144
7,414
7,847
10,880
W
Baron Samedi
provokator011
Baron Samedi
11,724
725
2,404
3,067
9,724
3,457
779
7,927
1,797
40,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
26,570
133
Minions Killed
116
0
Camps Cleared
0
787,017
Distance Traveled
587,158
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,380
492
9
1
0
63,645
1
L
Janus
10,154
677
68
5
0
267,012
1
L
Cerberus
9,036
602
39
3
0
256,501
3
W
Nox
10,471
698
67
4
0
260,244
3
W
Hercules
9,179
612
21
1
0
280,844
1
W
Baron Samedi
10,444
696
45
3
0
245,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role