Player Matchup

Chaac
Chaac
Linconsi
Chaac
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,397 Elo+
Solo
Cupid
Cupid
PVZIII
Cupid
Level 82
God Stats
8W - 7L
1,539 SR
Queue Stats
227W - 210L
1,536 Elo+
Solo
Nemesis
Nemesis
TrenAce1g
Nemesis
Level 45
God Stats
11W - 5L
1,487 SR
Queue Stats
263W - 225L
1,632 Elo+
Party 2
Agni
Agni
Vexiumm
Agni
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 29L
1,516 Elo+
Solo
Sylvanus
Sylvanus
oGoddessChan
Sylvanus
Level 140
God Stats
12W - 3L
1,719 SR
Queue Stats
446W - 382L
1,652 Elo+
Party 2
Team Averages
Level 103
1,549 SR
1,547 Elo+

VS

Team Averages
Level 67
1,467 SR
1,680 Elo+
Ganesha
Ganesha
BrokenMask
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,800 Elo+
Party 1
Fenrir
Fenrir
KeeganGhost
Fenrir
Level 87
God Stats
14W - 13L
1,471 SR
Queue Stats
392W - 391L
1,466 Elo+
Solo
Bellona
Bellona
Marisa9
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,800 Elo+
Party 1
Artemis
Artemis
TMNTsince93
Artemis
Level 107
God Stats
9W - 6L
1,365 SR
Queue Stats
703W - 703L
1,531 Elo+
Solo
Freya
Freya
TigerSchnee
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Linconsi
Chaac
19
4 / 0 / 4
12,084
575
11,017
15,678
15,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
PVZIII
Cupid
16
3 / 2 / 4
10,720
510
7,101
9,894
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
TrenAce1g
Nemesis
17
2 / 5 / 7
11,120
530
11,078
17,786
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Vexiumm
Agni
20
16 / 0 / 2
13,947
664
20,037
7,599
4,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
oGoddessChan
Sylvanus
16
2 / 0 / 12
11,100
529
5,090
12,221
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrokenMask
Ganesha
14
0 / 4 / 4
9,006
429
2,454
15,927
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
3 / 8 / 1
9,273
442
9,493
21,473
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Marisa9
Bellona
14
1 / 5 / 0
8,734
416
6,978
13,546
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
TMNTsince93
Artemis
14
2 / 6 / 1
8,129
387
9,866
14,308
4,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 3
8,682
413
3,207
13,816
4,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
27
Kills
7
7
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BrokenMask
Ganesha
0
4
4
0.5
L
Fenrir
3
8
1
0.44
W
Chaac
Linconsi
Chaac
4
0
4
6
L
Bellona
Marisa9
Bellona
1
5
0
0.2
W
Cupid
PVZIII
Cupid
3
2
4
2.5
L
Artemis
TMNTsince93
Artemis
2
6
1
0.42
L
1
4
3
0.63
W
Nemesis
TrenAce1g
Nemesis
2
5
7
1.1
W
Agni
Vexiumm
Agni
16
0
2
17
W
Sylvanus
oGoddessChan
Sylvanus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,323
Damage
31,998
63,178
Taken
79,070
40,263
Mitigated
40,632
33,850
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BrokenMask
Ganesha
2,454
298
0
1,670
15,927
12,595
0
5,150
10,777
35,532
0
L
Fenrir
9,493
2,323
0
5,694
21,473
7,997
0
6,232
15,141
0
60,941
W
Chaac
Linconsi
Chaac
11,017
1,598
0
9,521
15,678
15,966
2,336
1,160
14,061
10,785
61,683
L
Bellona
Marisa9
Bellona
6,978
1,369
0
1,322
13,546
11,597
0
3,980
9,141
0
44,535
W
Cupid
PVZIII
Cupid
7,101
3,223
202
3,648
9,894
3,314
579
415
9,454
0
72,075
L
Artemis
TMNTsince93
Artemis
9,866
4,833
0
3,712
14,308
4,017
0
5,743
8,540
0
57,209
L
3,207
1,157
0
4,934
13,816
4,426
0
6,082
7,609
40,037
0
W
Nemesis
TrenAce1g
Nemesis
11,078
4,962
0
6,002
17,786
6,635
697
1,312
16,449
0
68,102
W
Agni
Vexiumm
Agni
20,037
1,590
0
5,879
7,599
4,047
854
1,190
6,409
123,696
0
W
Sylvanus
oGoddessChan
Sylvanus
5,090
1,670
2,433
6,165
12,221
10,301
336
1,584
10,584
38,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,971
Gold Earned
43,824
577
Minions Killed
429
0
Camps Cleared
0
1,889,467
Distance Traveled
1,805,683
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,006
429
23
1
0
381,449
2
L
Fenrir
9,273
442
98
5
0
353,888
0
W
Chaac
12,084
575
129
6
0
395,868
0
L
Bellona
8,734
416
110
5
0
374,880
1
W
Cupid
10,720
510
88
4
0
322,609
2
L
Artemis
8,129
387
117
6
0
332,508
7
L
Freya
8,682
413
81
4
0
362,958
0
W
Nemesis
11,120
530
121
6
0
375,826
5
W
Agni
13,947
664
189
9
0
409,006
5
W
Sylvanus
11,100
529
50
2
0
386,158
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role