Player Matchup

Amaterasu
Amaterasu
Dymytrie
Amaterasu
Level 126
God Stats
2W - 4L
1,552 SR
Queue Stats
196W - 219L
1,499 Elo+
Party 2
Fenrir
Fenrir
GLMO
Fenrir
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,735 Elo+
Party 1
Kuzenbo
Kuzenbo
KoalaN1nja
Kuzenbo
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,827 Elo+
Party 1
Olorun
Olorun
PauerRangis
Olorun
Level 129
God Stats
6W - 13L
1,282 SR
Queue Stats
200W - 239L
1,490 Elo+
Party 2
Izanami
Izanami
TX0__Shadow__0XT
Izanami
Level 35
God Stats
2W - 2L
1,248 SR
Queue Stats
8W - 14L
1,347 Elo+
Solo
Team Averages
Level 95
1,416 SR
1,580 Elo+

VS

Team Averages
Level 108
1,566 SR
1,487 Elo+
Pele
Pele
DarkEagleBR
Pele
Level 144
God Stats
2W - 0L
1,271 SR
Queue Stats
25W - 27L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gabriel Luizzzz
Kumbhakarna
Level 87
God Stats
36W - 29L
1,661 SR
Queue Stats
138W - 148L
1,465 Elo+
Solo
Scylla
Scylla
LukeDemon
Scylla
Level 128
God Stats
16W - 12L
1,520 SR
Queue Stats
178W - 167L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
NissanTK
Sun Wukong
Level 99
God Stats
6W - 5L
1,880 SR
Queue Stats
363W - 361L
1,472 Elo+
Solo
Rama
Rama
iRec0very_cl
Rama
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
577W - 609L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dymytrie
Amaterasu
10
0 / 7 / 0
6,351
374
8,210
17,533
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
GLMO
Fenrir
15
2 / 4 / 0
8,616
507
4,982
14,126
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
KoalaN1nja
Kuzenbo
11
1 / 4 / 4
7,790
458
5,782
11,485
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
12
0 / 4 / 2
7,646
450
3,850
8,675
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
5 / 2 / 1
9,812
577
13,325
11,454
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 8
10,383
611
14,286
10,995
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Gabriel Luizzzz
Kumbhakarna
12
1 / 2 / 8
7,825
460
4,447
15,126
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
LukeDemon
Scylla
14
2 / 1 / 6
8,701
512
8,219
7,362
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NissanTK
Sun Wukong
17
8 / 0 / 3
10,099
594
14,045
15,342
7,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 1
7,778
458
3,325
8,663
2,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
21
21
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Amaterasu
Dymytrie
Amaterasu
0
7
0
0
L
Fenrir
GLMO
Fenrir
2
4
0
0.5
W
Kumbhakarna
Gabriel Luizzzz
Kumbhakarna
1
2
8
2.5
L
Kuzenbo
KoalaN1nja
Kuzenbo
1
4
4
0.75
W
Scylla
LukeDemon
Scylla
2
1
6
5
W
Sun Wukong
NissanTK
Sun Wukong
8
0
3
9.5
L
Olorun
0
4
2
0.25
L
5
2
1
2.75
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
44,322
63,273
Taken
57,488
29,896
Mitigated
29,358
17,945
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,286
4,317
0
2,307
10,995
7,338
1,125
2,106
8,742
0
80,982
L
Amaterasu
Dymytrie
Amaterasu
8,210
3,845
0
5,624
17,533
8,910
0
2,282
15,191
0
23,690
L
Fenrir
GLMO
Fenrir
4,982
1,047
0
2,727
14,126
5,356
0
1,486
12,542
0
56,849
W
Kumbhakarna
Gabriel Luizzzz
Kumbhakarna
4,447
491
0
4,965
15,126
8,964
463
2,552
12,480
17,577
0
L
Kuzenbo
KoalaN1nja
Kuzenbo
5,782
2,369
0
1,438
11,485
8,707
60
3,492
7,853
18,347
0
W
Scylla
LukeDemon
Scylla
8,219
353
0
2,800
7,362
2,554
1,614
1,599
5,691
56,079
0
W
Sun Wukong
NissanTK
Sun Wukong
14,045
3,818
0
7,914
15,342
7,980
1,207
1,891
13,431
0
63,468
L
Olorun
3,850
1,799
377
2,406
8,675
3,076
0
1,702
6,829
45,010
0
L
13,325
9,419
0
5,373
11,454
3,847
2,246
3,180
8,192
0
95,282
W
3,325
2,252
0
2,529
8,663
2,522
0
1,151
7,512
0
46,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
44,786
421
Minions Killed
493
0
Camps Cleared
0
1,499,461
Distance Traveled
1,686,175
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,383
611
152
9
0
359,147
4
L
Amaterasu
6,351
374
40
2
0
299,624
5
L
Fenrir
8,616
507
91
5
0
326,863
5
W
Kumbhakarna
7,825
460
18
1
0
324,844
6
L
Kuzenbo
7,790
458
29
2
0
321,828
3
W
Scylla
8,701
512
104
6
0
316,655
6
W
Sun Wukong
10,099
594
125
7
0
364,897
0
L
Olorun
7,646
450
106
6
0
279,872
6
L
Izanami
9,812
577
155
9
0
271,274
0
W
Rama
7,778
458
94
6
0
320,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role