Player Matchup

Ares
Ares
CompletelyInept
Ares
Level 22
God Stats
7W - 6L
1,608 SR
Queue Stats
187W - 223L
1,572 Elo+
Solo
Ymir
Ymir
Jianhub
Ymir
Level 16
God Stats
9W - 13L
1,492 SR
Queue Stats
100W - 59L
1,702 Elo+
Solo
Eset
Eset
NarwhalDaddy
Eset
Level 26
God Stats
5W - 3L
1,798 SR
Queue Stats
78W - 76L
1,676 Elo+
Solo
Apollo
Apollo
TheGazel
Apollo
Level 17
God Stats
8W - 4L
1,189 SR
Queue Stats
43W - 40L
1,587 Elo+
Solo
Kali
Kali
ínsaníty
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,611 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,629 Elo+

VS

Team Averages
Level 19
1,492 SR
1,607 Elo+
Cernunnos
Cernunnos
Alita1607
Cernunnos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 31L
1,554 Elo+
Solo
Merlin
Merlin
LightningLui
Merlin
Level 23
God Stats
9W - 4L
1,732 SR
Queue Stats
143W - 116L
1,705 Elo+
Solo
Artemis
Artemis
groghish
Artemis
Level 24
God Stats
7W - 14L
1,476 SR
Queue Stats
106W - 133L
1,561 Elo+
Solo
Nemesis
Nemesis
herculesnew
Nemesis
Level 12
God Stats
0W - 2L
1,323 SR
Queue Stats
87W - 80L
1,623 Elo+
Solo
Sobek
Sobek
pressfknf6
Sobek
Level 18
God Stats
14W - 13L
1,428 SR
Queue Stats
45W - 52L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 4
5,342
534
3,791
5,355
3,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Jianhub
Ymir
11
4 / 0 / 1
6,673
667
3,405
2,918
1,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 1 / 1
6,111
611
4,600
4,151
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
TheGazel
Apollo
10
5 / 1 / 1
6,363
636
3,673
4,029
1,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 6
6,179
618
2,047
7,727
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alita1607
Cernunnos
8
0 / 4 / 2
4,753
475
2,968
5,700
2,503
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
1 / 2 / 1
5,520
552
2,337
4,171
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
groghish
Artemis
6
0 / 4 / 0
4,212
421
782
4,630
1,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
herculesnew
Nemesis
9
2 / 2 / 1
5,227
523
2,650
5,151
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
8
3 / 2 / 0
4,850
485
1,325
6,749
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alita1607
Cernunnos
0
4
2
0.25
W
1
3
4
1
W
Ymir
Jianhub
Ymir
4
0
1
4.5
L
Merlin
1
2
1
0.75
W
2
1
1
2.5
W
Apollo
TheGazel
Apollo
5
1
1
5.5
L
Artemis
groghish
Artemis
0
4
0
0
L
Nemesis
herculesnew
Nemesis
2
2
1
1.25
L
Sobek
3
2
0
1.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,516
Damage
10,062
24,180
Taken
26,401
9,493
Mitigated
10,643
10,655
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alita1607
Cernunnos
2,968
1,337
0
1,456
5,700
2,503
0
1,611
4,089
0
19,297
W
3,791
392
0
992
5,355
3,193
0
715
4,640
10,119
0
W
Ymir
Jianhub
Ymir
3,405
923
0
1,335
2,918
1,217
0
68
2,850
27,311
0
L
Merlin
2,337
136
0
928
4,171
1,246
0
2,930
977
28,149
0
W
4,600
353
248
1,047
4,151
1,248
572
1,279
2,564
34,065
0
W
Apollo
TheGazel
Apollo
3,673
3,042
0
2,350
4,029
1,384
943
886
3,083
0
33,794
L
Artemis
groghish
Artemis
782
341
0
925
4,630
1,589
0
2,853
1,751
0
12,991
L
Nemesis
herculesnew
Nemesis
2,650
1,404
0
1,095
5,151
2,703
0
1,999
3,099
0
25,077
L
Sobek
1,325
49
0
3,480
6,749
2,602
0
2,024
4,689
12,546
0
W
2,047
1,325
0
4,683
7,727
2,451
0
312
7,381
0
26,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
24,562
284
Minions Killed
205
0
Camps Cleared
0
893,549
Distance Traveled
862,823
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,753
475
36
4
0
171,450
0
W
Ares
5,342
534
10
1
0
175,392
4
W
Ymir
6,673
667
64
6
0
187,917
3
L
Merlin
5,520
552
67
7
0
177,314
4
W
Eset
6,111
611
75
8
0
159,533
3
W
Apollo
6,363
636
73
7
0
174,833
2
L
Artemis
4,212
421
28
3
0
150,368
0
L
Nemesis
5,227
523
54
5
0
180,069
1
L
Sobek
4,850
485
20
2
0
183,622
3
W
Kali
6,179
618
62
6
0
195,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role