Player Matchup

Apollo
Apollo
AgentDenying
Apollo
Level 60
God Stats
80W - 49L
1,536 SR
Queue Stats
211W - 191L
1,478 Elo+
Solo
Hades
Hades
Jjeckson
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Samespi
Tsukuyomi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
ismaelmore
Nox
Level 17
God Stats
4W - 4L
1,454 SR
Queue Stats
10W - 7L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
Маргрэйн
Jormungandr
Level 16
God Stats
4W - 3L
1,718 SR
Queue Stats
25W - 33L
1,353 Elo+
Party 4
Team Averages
Level 71
1,542 SR
1,443 Elo+

VS

Team Averages
Level 57
1,525 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
AssAssiN2898
Tsukuyomi
Level 28
God Stats
25W - 24L
1,499 SR
Queue Stats
32W - 35L
1,419 Elo+
Party 3
Discordia
Discordia
Himiko6955
Discordia
Level 55
God Stats
9W - 17L
1,415 SR
Queue Stats
34W - 40L
1,410 Elo+
Party 3
Horus
Horus
PlackPanther
Horus
Level 125
God Stats
7W - 7L
1,660 SR
Queue Stats
159W - 155L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
ish0xt
Jing Wei
Level 64
God Stats
2W - 3L
1,552 SR
Queue Stats
62W - 76L
1,418 Elo+
Solo
Cthulhu
Cthulhu
zhalkanoor49
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 0 / 4
8,843
553
6,136
8,026
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Jjeckson
Hades
14
3 / 4 / 1
8,657
541
7,532
13,227
5,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Samespi
Tsukuyomi
16
7 / 0 / 3
9,637
602
11,410
10,592
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 2
8,045
503
6,590
5,088
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Маргрэйн
Jormungandr
11
0 / 2 / 4
7,421
464
3,227
9,104
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AssAssiN2898
Tsukuyomi
13
3 / 4 / 2
8,006
500
5,139
11,456
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Himiko6955
Discordia
13
0 / 4 / 2
7,322
458
3,369
6,583
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 4
8,061
504
11,076
14,048
11,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
ish0xt
Jing Wei
12
0 / 2 / 0
6,755
422
3,501
9,488
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
zhalkanoor49
Cthulhu
9
1 / 3 / 3
6,331
396
3,850
10,415
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
6
7
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
0
4
5
L
Tsukuyomi
AssAssiN2898
Tsukuyomi
3
4
2
1
L
Discordia
Himiko6955
Discordia
0
4
2
0.25
W
Hades
Jjeckson
Hades
3
4
1
0.88
L
2
2
4
2
W
Tsukuyomi
Samespi
Tsukuyomi
7
0
3
8.5
L
Jing Wei
ish0xt
Jing Wei
0
2
0
0
W
2
1
2
3
L
Cthulhu
zhalkanoor49
Cthulhu
1
3
3
0.83
W
Jormungandr
Маргрэйн
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,895
Damage
26,935
46,037
Taken
51,990
20,626
Mitigated
26,797
17,105
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,136
3,952
0
4,370
8,026
3,256
756
1,461
6,565
0
65,144
L
Tsukuyomi
AssAssiN2898
Tsukuyomi
5,139
1,098
0
4,238
11,456
4,403
0
2,534
8,922
0
45,237
L
Discordia
Himiko6955
Discordia
3,369
124
0
1,627
6,583
2,353
135
2,983
3,600
38,120
0
W
Hades
Jjeckson
Hades
7,532
1,530
353
6,464
13,227
5,462
1,863
727
12,500
45,079
0
L
11,076
6,271
352
5,852
14,048
11,980
0
7,420
6,628
0
48,489
W
Tsukuyomi
Samespi
Tsukuyomi
11,410
2,540
0
4,146
10,592
3,687
538
930
9,662
0
72,095
L
Jing Wei
ish0xt
Jing Wei
3,501
2,536
0
5,268
9,488
2,686
0
625
8,863
0
43,524
W
6,590
182
0
585
5,088
1,488
142
2,091
2,997
36,119
0
L
Cthulhu
zhalkanoor49
Cthulhu
3,850
519
93
2,065
10,415
5,375
0
3,787
6,628
13,377
0
W
Jormungandr
Маргрэйн
Jormungandr
3,227
800
0
1,187
9,104
6,733
128
2,010
7,094
19,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,603
Gold Earned
36,475
423
Minions Killed
328
0
Camps Cleared
0
1,406,649
Distance Traveled
1,418,909
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,843
553
109
7
0
284,889
2
L
Tsukuyomi
8,006
500
80
5
0
296,532
0
L
Discordia
7,322
458
73
5
0
262,862
1
W
Hades
8,657
541
102
6
0
247,641
8
L
Horus
8,061
504
73
5
0
282,248
5
W
Tsukuyomi
9,637
602
110
7
0
343,831
5
L
Jing Wei
6,755
422
81
5
0
296,424
7
W
Nox
8,045
503
78
5
0
270,784
1
L
Cthulhu
6,331
396
21
1
0
280,843
1
W
Jormungandr
7,421
464
24
2
0
259,504
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role