Player Matchup

Bacchus
Bacchus
Hayl3n51
Bacchus
Level 68
God Stats
7W - 6L
1,389 SR
Queue Stats
158W - 187L
1,352 Elo+
Party 2
Bellona
Bellona
M57Fighter
Bellona
Level 160
God Stats
4W - 5L
1,285 SR
Queue Stats
655W - 650L
1,463 Elo+
Solo
Ullr
Ullr
MonkeyKing5813
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 147L
1,168 Elo+
Party 2
Zeus
Zeus
TALL__NATE
Zeus
Level 37
God Stats
1W - 0L
1,559 SR
Queue Stats
11W - 16L
1,113 Elo+
Solo
Rama
Rama
Toulon-RJ
Rama
Level 131
God Stats
1W - 0L
1,285 SR
Queue Stats
45W - 52L
1,327 Elo+
Solo
Team Averages
Level 84
1,403 SR
1,285 Elo+

VS

Team Averages
Level 90
1,500 SR
1,452 Elo+
Khepri
Khepri
 
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FoxFurry42
Merlin
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 62L
1,500 Elo+
Solo
Thoth
Thoth
JISAWER
Thoth
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,386 Elo+
Party 1
Achilles
Achilles
Kaseriax
Achilles
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
karl22611
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hayl3n51
Bacchus
20
5 / 3 / 22
13,254
736
17,825
34,817
23,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
M57Fighter
Bellona
20
6 / 10 / 19
13,140
730
18,265
22,119
12,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 5 / 17
13,011
723
12,212
20,170
8,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
11 / 5 / 14
14,713
817
28,510
16,246
6,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
19
7 / 4 / 11
12,817
712
11,669
11,510
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
3 / 5 / 13
11,621
646
14,817
27,772
25,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
FoxFurry42
Merlin
20
5 / 7 / 13
12,695
705
21,364
16,412
7,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
JISAWER
Thoth
20
7 / 7 / 10
12,592
700
27,463
14,849
6,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Kaseriax
Achilles
18
9 / 8 / 5
12,363
687
14,679
22,398
24,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
karl22611
Hachiman
18
3 / 7 / 12
11,352
631
13,293
18,355
8,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
80
34
Kills
27
27
Deaths
34
83
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
5
13
1.9
L
Merlin
FoxFurry42
Merlin
5
7
13
1.64
W
Bacchus
Hayl3n51
Bacchus
5
3
22
5.33
L
Thoth
JISAWER
Thoth
7
7
10
1.71
L
Achilles
Kaseriax
Achilles
9
8
5
1.44
W
Bellona
M57Fighter
Bellona
6
10
19
1.55
W
5
5
17
2.7
W
11
5
14
3.6
W
Rama
7
4
11
3.13
L
Hachiman
karl22611
Hachiman
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,481
Damage
91,616
104,862
Taken
99,786
55,342
Mitigated
72,027
46,301
Healing
30,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
14,817
794
2,454
8,033
27,772
25,705
171
12,716
15,056
31,656
0
L
Merlin
FoxFurry42
Merlin
21,364
2,501
2,111
2,742
16,412
7,646
805
9,255
7,157
44,464
0
W
Bacchus
Hayl3n51
Bacchus
17,825
1,724
6,136
17,359
34,817
23,318
421
22,307
12,510
33,064
0
L
Thoth
JISAWER
Thoth
27,463
1,382
1,630
1,624
14,849
6,348
258
9,125
5,724
44,521
0
L
Achilles
Kaseriax
Achilles
14,679
5,821
3,018
3,722
22,398
24,309
317
8,005
14,393
0
22,432
W
Bellona
M57Fighter
Bellona
18,265
5,315
3,633
3,305
22,119
12,581
102
12,583
9,536
0
28,372
W
12,212
5,523
1,194
4,722
20,170
8,347
972
12,104
8,066
0
34,039
W
28,510
4,657
3,366
3,552
16,246
6,707
1,113
10,153
6,093
56,658
0
W
Rama
11,669
8,103
1,483
1,551
11,510
4,389
3,051
6,497
5,013
0
24,297
L
Hachiman
karl22611
Hachiman
13,293
6,251
1,485
3,708
18,355
8,019
1,297
7,234
11,121
0
27,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,935
Gold Earned
60,623
177
Minions Killed
155
0
Camps Cleared
0
1,429,934
Distance Traveled
1,408,237
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,621
646
16
1
0
247,292
0
L
Merlin
12,695
705
54
3
0
262,807
1
W
Bacchus
13,254
736
29
2
0
361,307
1
L
Thoth
12,592
700
37
2
0
335,126
0
L
Achilles
12,363
687
16
1
0
314,209
0
W
Bellona
13,140
730
11
1
0
298,338
3
W
Ullr
13,011
723
50
3
0
269,823
0
W
Zeus
14,713
817
65
4
0
322,410
0
W
Rama
12,817
712
22
1
0
178,056
0
L
Hachiman
11,352
631
32
2
0
248,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role