Player Matchup

Athena
Athena
Mik-a-hell
Athena
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 42L
1,452 Elo+
Party 1
King Arthur
King Arthur
PadTaii
King Arthur
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 43L
1,452 Elo+
Party 1
Sol
Sol
ToyDragon82
Sol
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,336 Elo+
Solo
Ne Zha
Ne Zha
mauroarias0
Ne Zha
Level 104
God Stats
5W - 5L
1,150 SR
Queue Stats
294W - 266L
1,397 Elo+
Solo
Medusa
Medusa
pime05
Medusa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 220L
1,461 Elo+
Solo
Team Averages
Level 94
1,430 SR
1,420 Elo+

VS

Team Averages
Level 103
1,450 SR
1,416 Elo+
Athena
Athena
DuD3MaNbRuH1
Athena
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,302 Elo+
Solo
Discordia
Discordia
Kiiritoo_yui
Discordia
Level 96
God Stats
11W - 10L
1,715 SR
Queue Stats
771W - 768L
1,415 Elo+
Solo
Anubis
Anubis
Proximo07
Anubis
Level 91
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 95L
1,353 Elo+
Solo
Hachiman
Hachiman
Tiny lune
Hachiman
Level 60
God Stats
2W - 1L
1,248 SR
Queue Stats
91W - 74L
1,599 Elo+
Solo
Bakasura
Bakasura
billmelater
Bakasura
Level 156
God Stats
8W - 15L
1,285 SR
Queue Stats
785W - 852L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mik-a-hell
Athena
20
4 / 4 / 12
12,621
742
8,101
25,704
26,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
PadTaii
King Arthur
18
3 / 5 / 17
10,962
645
8,905
27,951
22,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 5 / 11
11,791
694
20,319
21,009
9,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
18
6 / 8 / 10
11,221
660
13,892
23,354
8,905
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
pime05
Medusa
20
4 / 6 / 13
11,136
655
14,723
15,340
6,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 7 / 17
10,403
612
9,849
22,569
26,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Kiiritoo_yui
Discordia
20
6 / 3 / 15
12,731
749
36,754
9,352
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Proximo07
Anubis
20
9 / 4 / 15
13,642
802
23,275
17,023
9,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Tiny lune
Hachiman
17
3 / 7 / 12
11,184
658
14,774
13,006
6,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
billmelater
Bakasura
20
10 / 4 / 14
14,643
861
15,955
16,334
8,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
101
25
Kills
28
28
Deaths
25
63
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Athena
0
7
17
1.21
W
Discordia
Kiiritoo_yui
Discordia
6
3
15
4.5
L
Athena
Mik-a-hell
Athena
4
4
12
2.5
L
King Arthur
PadTaii
King Arthur
3
5
17
2.3
W
Anubis
Proximo07
Anubis
9
4
15
4.13
W
Hachiman
Tiny lune
Hachiman
3
7
12
1.29
L
8
5
11
2.7
W
Bakasura
billmelater
Bakasura
10
4
14
4.25
L
Ne Zha
6
8
10
1.38
L
Medusa
pime05
Medusa
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,940
Damage
100,607
113,358
Taken
78,284
73,982
Mitigated
54,757
34,149
Healing
23,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,849
2,353
1,194
3,494
22,569
26,241
231
8,769
13,306
13,778
0
W
Discordia
Kiiritoo_yui
Discordia
36,754
2,819
1,860
2,012
9,352
4,126
756
3,023
6,205
54,313
0
L
Athena
Mik-a-hell
Athena
8,101
2,442
2,101
3,994
25,704
26,031
201
13,924
10,497
21,938
0
L
King Arthur
PadTaii
King Arthur
8,905
1,168
3,388
7,937
27,951
22,701
263
12,982
14,258
0
15,197
W
Anubis
Proximo07
Anubis
23,275
740
1,368
6,691
17,023
9,581
659
3,919
12,816
49,492
0
W
Hachiman
Tiny lune
Hachiman
14,774
8,751
135
471
13,006
6,109
315
4,245
8,615
0
25,335
L
20,319
5,393
861
7,389
21,009
9,554
103
12,310
7,843
41,869
0
W
Bakasura
billmelater
Bakasura
15,955
10,384
702
5,202
16,334
8,700
2,853
7,104
8,922
0
33,032
L
Ne Zha
13,892
4,654
1,312
6,059
23,354
8,905
0
17,299
5,408
0
26,692
L
Medusa
pime05
Medusa
14,723
7,695
278
830
15,340
6,791
0
10,508
4,101
0
34,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,731
Gold Earned
62,603
162
Minions Killed
171
0
Camps Cleared
0
1,303,340
Distance Traveled
1,470,632
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,403
612
6
0
0
273,900
4
W
Discordia
12,731
749
44
3
0
303,354
1
L
Athena
12,621
742
24
1
0
302,442
0
L
King Arthur
10,962
645
12
1
0
289,105
0
W
Anubis
13,642
802
44
3
0
277,709
1
W
Hachiman
11,184
658
22
1
0
296,088
2
L
Sol
11,791
694
52
3
0
252,023
0
W
Bakasura
14,643
861
55
3
0
319,581
0
L
Ne Zha
11,221
660
26
2
0
230,863
0
L
Medusa
11,136
655
48
3
0
228,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role