Player Matchup

Danzaburou
Danzaburou
Aslan1501
Danzaburou
Level 65
God Stats
26W - 22L
1,573 SR
Queue Stats
98W - 108L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Maik-Hulkster
Cthulhu
Level 50
God Stats
93W - 79L
1,431 SR
Queue Stats
236W - 268L
1,377 Elo+
Party 1
Anubis
Anubis
TheSchOppee
Anubis
Level 76
God Stats
111W - 85L
1,641 SR
Queue Stats
320W - 304L
1,523 Elo+
Party 1
Team Averages
Level 64
1,548 SR
1,456 Elo+

VS

Team Averages
Level 58
1,576 SR
1,328 Elo+
Skadi
Skadi
Cal10 x
Skadi
Level 39
God Stats
4W - 3L
1,300 SR
Queue Stats
79W - 70L
1,164 Elo+
Party 2
Zhong Kui
Zhong Kui
Jambo POL
Zhong Kui
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 44L
1,264 Elo+
Party 2
Scylla
Scylla
theBelgiumBandit
Scylla
Level 131
God Stats
18W - 12L
1,927 SR
Queue Stats
519W - 541L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aslan1501
Danzaburou
12
9 / 3 / 8
10,239
931
6,092
7,475
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
13
1 / 1 / 16
9,241
840
7,426
8,949
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
13
7 / 2 / 8
9,166
833
8,670
7,262
3,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cal10 x
Skadi
10
1 / 7 / 3
7,242
658
5,122
8,879
2,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Jambo POL
Zhong Kui
11
4 / 7 / 0
8,556
778
4,263
10,016
6,128
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 5
7,866
715
8,809
6,099
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
17
Kills
6
6
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aslan1501
Danzaburou
9
3
8
4.33
L
Skadi
Cal10 x
Skadi
1
7
3
0.36
L
Zhong Kui
Jambo POL
Zhong Kui
4
7
0
0.57
W
Cthulhu
1
1
16
9
W
Anubis
7
2
8
5.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,188
Damage
18,194
23,686
Taken
24,994
13,740
Mitigated
9,851
9,712
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aslan1501
Danzaburou
6,092
2,331
246
2,634
7,475
3,675
1,084
4,241
3,087
0
37,497
L
Skadi
Cal10 x
Skadi
5,122
2,255
0
490
8,879
2,115
88
5,680
3,199
0
15,438
L
Zhong Kui
Jambo POL
Zhong Kui
4,263
664
0
1,764
10,016
6,128
557
6,506
3,510
25,252
0
W
Cthulhu
7,426
261
1,212
2,273
8,949
6,915
0
4,019
4,614
22,986
0
W
Anubis
8,670
355
0
3,347
7,262
3,150
172
4,189
2,901
36,621
0
L
8,809
435
0
1,102
6,099
1,608
528
3,936
2,163
33,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
23,664
141
Minions Killed
128
0
Camps Cleared
0
537,932
Distance Traveled
526,455
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,239
931
58
5
0
179,741
3
L
Skadi
7,242
658
30
3
0
169,829
2
L
Zhong Kui
8,556
778
37
3
0
172,664
5
W
Cthulhu
9,241
840
30
3
0
193,696
3
W
Anubis
9,166
833
53
5
0
164,495
2
L
Scylla
7,866
715
61
6
0
183,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role