Player Matchup

Loki
Loki
MindfulRevenge
Loki
Level 29
God Stats
161W - 123L
1,653 SR
Queue Stats
1,601W - 1,612L
1,438 Elo+
Solo
Pele
Pele
Saumon-rouge
Pele
Level 27
God Stats
43W - 49L
1,525 SR
Queue Stats
258W - 281L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
iNinsh
Sun Wukong
Level 23
God Stats
2W - 3L
1,214 SR
Queue Stats
63W - 59L
1,442 Elo+
Solo
Bacchus
Bacchus
lumen5124
Bacchus
Level 25
God Stats
2W - 2L
1,594 SR
Queue Stats
106W - 149L
1,411 Elo+
Solo
Neith
Neith
x Queen96 x
Neith
Level 27
God Stats
121W - 142L
1,426 SR
Queue Stats
139W - 167L
1,357 Elo+
Solo
Team Averages
Level 26
1,483 SR
1,420 Elo+

VS

Team Averages
Level 12
1,551 SR
1,400 Elo+
Ares
Ares
NoaNoaSam
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Sebbe_J98
Ah Puch
Level 21
God Stats
1W - 1L
1,780 SR
Queue Stats
9W - 16L
1,395 Elo+
Solo
Hachiman
Hachiman
Vinnie___420
Hachiman
Level 18
God Stats
2W - 6L
1,259 SR
Queue Stats
31W - 51L
1,306 Elo+
Solo
Thor
Thor
XxxKxnziexxX
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
zniller
Olorun
Level 17
God Stats
13W - 12L
1,716 SR
Queue Stats
51W - 37L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,994
545
575
4,495
1,196
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 0 / 1
6,389
581
2,991
4,759
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
iNinsh
Sun Wukong
11
4 / 0 / 2
7,195
654
3,775
5,401
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
lumen5124
Bacchus
9
1 / 1 / 2
5,464
497
370
3,703
1,662
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 1
6,548
595
2,220
6,318
1,804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
2
0 / 1 / 0
3,829
348
18
964
341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Sebbe_J98
Ah Puch
10
1 / 3 / 0
5,736
521
4,385
3,774
1,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Vinnie___420
Hachiman
10
0 / 3 / 0
5,575
507
2,301
5,364
1,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 1 / 0
3,714
338
71
628
108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
zniller
Olorun
12
2 / 2 / 0
6,595
600
3,648
7,112
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
3
3
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Ares
0
1
0
0
W
4
0
1
4.5
L
Ah Puch
Sebbe_J98
Ah Puch
1
3
0
0.33
L
Hachiman
Vinnie___420
Hachiman
0
3
0
0
L
0
1
0
0
W
Sun Wukong
iNinsh
Sun Wukong
4
0
2
5
W
Bacchus
lumen5124
Bacchus
1
1
2
2
W
1
2
1
0.75
L
Olorun
zniller
Olorun
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,931
Damage
10,423
24,676
Taken
17,842
9,198
Mitigated
5,510
8,095
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
575
264
0
1,078
4,495
1,196
0
126
4,369
0
31,031
L
Ares
18
0
0
48
964
341
0
0
964
630
0
W
2,991
657
0
1,360
4,759
1,505
1,585
1,308
3,451
0
31,489
L
Ah Puch
Sebbe_J98
Ah Puch
4,385
292
0
368
3,774
1,124
50
82
3,692
26,956
0
L
Hachiman
Vinnie___420
Hachiman
2,301
1,628
48
1,842
5,364
1,402
713
288
5,076
0
23,069
L
71
38
0
0
628
108
0
0
628
0
199
W
Sun Wukong
iNinsh
Sun Wukong
3,775
1,079
0
2,434
5,401
3,031
351
2,119
3,282
0
31,512
W
Bacchus
lumen5124
Bacchus
370
111
0
0
3,703
1,662
885
1,082
2,621
3,334
0
W
2,220
1,079
0
3,223
6,318
1,804
944
3,416
2,902
0
32,759
L
Olorun
zniller
Olorun
3,648
1,744
0
3,803
7,112
2,535
725
0
7,112
40,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
25,449
253
Minions Killed
197
0
Camps Cleared
0
1,044,865
Distance Traveled
636,586
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,994
545
65
6
0
226,053
0
L
Ares
3,829
348
2
0
0
33,086
1
W
Pele
6,389
581
59
5
0
210,874
0
L
Ah Puch
5,736
521
57
5
0
208,833
3
L
Hachiman
5,575
507
65
6
0
193,393
1
L
Thor
3,714
338
0
0
0
19,401
0
W
Sun Wukong
7,195
654
54
5
0
227,546
3
W
Bacchus
5,464
497
14
1
0
196,633
0
W
Neith
6,548
595
61
6
0
183,759
0
L
Olorun
6,595
600
73
7
0
181,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role