Player Matchup

Agni
Agni
Bronze III
Choee
Agni
Bronze III
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 103L
1,505 MMR
Solo
Horus
Horus
Bronze III
DontNameMeImNova
Horus
Bronze III
Level 81
God Stats
4W - 1L
1,315 SR
Queue Stats
90W - 82L
1,497 MMR
Solo
Izanami
Izanami
Bronze III
IBangCats
Izanami
Bronze III
Level 109
God Stats
2W - 2L
1,720 SR
Queue Stats
3W - 4L
1,495 MMR
Solo
Cthulhu
Cthulhu
Bronze III
M0TII0N
Cthulhu
Bronze III
Level 41
God Stats
0W - 3L
1,256 SR
Queue Stats
156W - 144L
1,501 MMR
Solo
Nemesis
Nemesis
Gold III
REAPERS28
Nemesis
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,458 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,695 SR
1,501 MMR
Aphrodite
Aphrodite
Bronze III
Aphrosdite
Aphrodite
Bronze III
Level 82
God Stats
1W - 2L
1,791 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
Kаne
Guan Yu
Gold III
Level 127
God Stats
106W - 58L
1,971 SR
Queue Stats
656W - 653L
1,493 MMR
Solo
Fenrir
Fenrir
Gold V
LuisMiguelMC
Fenrir
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
ThatBoyDiz
Discordia
Gold II
Level 160
God Stats
19W - 12L
1,711 SR
Queue Stats
842W - 822L
1,510 MMR
Solo
Hachiman
Hachiman
Gold IV
sebastianromero
Hachiman
Gold IV
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Choee
Agni
19
7 / 4 / 5
13,413
497
16,536
18,188
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 8
10,446
387
6,622
25,092
27,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
IBangCats
Izanami
20
3 / 5 / 3
13,570
503
14,337
22,703
9,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
M0TII0N
Cthulhu
19
5 / 1 / 9
13,146
487
22,596
31,262
33,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
REAPERS28
Nemesis
20
8 / 6 / 6
14,452
535
24,270
29,176
16,340
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ScyllaSetNu WaCu ChulainnTsukuyomi

VS

Bans
DanzaburouApolloYmirYemojaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphrosdite
Aphrodite
20
2 / 2 / 7
13,997
518
17,582
19,907
13,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Kаne
Guan Yu
20
9 / 5 / 8
15,884
588
26,723
43,990
69,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
20
4 / 8 / 6
13,619
504
19,241
28,056
13,077
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
ThatBoyDiz
Discordia
20
4 / 8 / 6
14,119
523
14,426
15,677
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
20
3 / 1 / 1
14,021
519
14,609
22,995
9,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
24
Kills
22
22
Deaths
24
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aphrosdite
Aphrodite
2
2
7
2.75
L
Agni
Choee
Agni
7
4
5
2.38
L
1
6
8
0.83
L
Izanami
IBangCats
Izanami
3
5
3
0.9
W
Guan Yu
Kаne
Guan Yu
9
5
8
2.6
W
Fenrir
4
8
6
0.88
L
Cthulhu
M0TII0N
Cthulhu
5
1
9
9.5
L
Nemesis
REAPERS28
Nemesis
8
6
6
1.83
W
Discordia
ThatBoyDiz
Discordia
4
8
6
0.88
W
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,361
Damage
92,581
126,421
Taken
130,625
93,763
Mitigated
111,334
44,709
Healing
75,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aphrosdite
Aphrodite
17,582
825
9,079
13,532
19,907
13,702
4,018
4,469
15,438
94,302
0
L
Agni
Choee
Agni
16,536
1,142
0
1,467
18,188
7,075
230
5,769
11,958
100,976
0
L
6,622
2,175
4,591
5,614
25,092
27,126
47
7,030
17,840
0
17,623
L
Izanami
IBangCats
Izanami
14,337
9,569
0
8,103
22,703
9,313
670
8,419
13,931
0
117,753
W
Guan Yu
Kаne
Guan Yu
26,723
5,885
3,174
23,113
43,990
69,689
1,473
17,716
25,922
452
87,561
W
Fenrir
19,241
5,432
0
7,830
28,056
13,077
0
9,140
18,916
0
94,912
L
Cthulhu
M0TII0N
Cthulhu
22,596
3,161
1,613
14,714
31,262
33,909
0
5,654
24,939
90,150
0
L
Nemesis
REAPERS28
Nemesis
24,270
13,466
0
8,607
29,176
16,340
46
4,644
24,057
0
132,597
W
Discordia
ThatBoyDiz
Discordia
14,426
1,107
0
3,059
15,677
5,088
83
4,363
11,314
97,046
0
W
Hachiman
14,609
9,928
0
15,276
22,995
9,778
5,612
5,747
17,248
0
125,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,027
Gold Earned
71,640
696
Minions Killed
772
0
Camps Cleared
0
2,479,146
Distance Traveled
2,425,592
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,997
518
185
7
0
435,175
0
L
Agni
13,413
497
161
6
0
486,466
1
L
Horus
10,446
387
9
0
0
535,108
9
L
Izanami
13,570
503
225
8
0
424,671
4
W
Guan Yu
15,884
588
138
5
0
580,813
9
W
Fenrir
13,619
504
123
5
0
531,872
6
L
Cthulhu
13,146
487
133
5
0
477,680
3
L
Nemesis
14,452
535
168
6
0
555,221
0
W
Discordia
14,119
523
171
6
0
435,732
12
W
Hachiman
14,021
519
155
6
0
442,000
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role