Player Matchup

Izanami
Izanami
Betterblazed
Izanami
Level 25
God Stats
19W - 19L
1,654 SR
Queue Stats
74W - 85L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Border愛
Nu Wa
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 15L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
CaidenTheWise
Cthulhu
Level 28
God Stats
18W - 17L
1,475 SR
Queue Stats
46W - 42L
1,493 Elo+
Solo
Hun Batz
Hun Batz
GkFc_vagu
Hun Batz
Level 58
God Stats
3W - 4L
1,685 SR
Queue Stats
61W - 56L
1,314 Elo+
Party 1
Bellona
Bellona
Zero_2Legit
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,602 Elo+
Solo
Team Averages
Level 25
1,563 SR
1,474 Elo+

VS

Team Averages
Level 10
1,515 SR
1,450 Elo+
Ares
Ares
MaelstromGaia
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Solo
Ra
Ra
Pr0stoJel
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SteezyODeezy
Tsukuyomi
Level 19
God Stats
11W - 9L
1,577 SR
Queue Stats
48W - 39L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
THETRILLOS
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,101 Elo+
Solo
Artio
Artio
royalnunsuch
Artio
Level 3
God Stats
1W - 8L
1,500 SR
Queue Stats
13W - 17L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Betterblazed
Izanami
15
3 / 1 / 1
8,257
590
6,744
10,850
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Border愛
Nu Wa
12
7 / 2 / 7
7,856
561
7,861
5,856
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
13
9 / 0 / 4
8,652
618
7,223
7,368
3,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
GkFc_vagu
Hun Batz
12
6 / 1 / 4
7,715
551
5,709
8,362
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Zero_2Legit
Bellona
10
2 / 5 / 3
6,052
432
4,081
7,793
5,303
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,377
384
3,310
7,994
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 10 / 1
5,540
396
2,094
7,978
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
SteezyODeezy
Tsukuyomi
11
4 / 2 / 3
7,406
529
7,100
9,820
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
THETRILLOS
Zhong Kui
12
1 / 2 / 0
6,948
496
7,251
8,454
4,977
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
1 / 8 / 1
5,838
417
2,560
12,755
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
27
Kills
9
9
Deaths
27
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Betterblazed
Izanami
3
1
1
3.5
W
Nu Wa
Border愛
Nu Wa
7
2
7
5.25
W
Cthulhu
9
0
4
11
W
Hun Batz
GkFc_vagu
Hun Batz
6
1
4
8
L
2
5
1
0.5
L
1
10
1
0.15
L
Tsukuyomi
SteezyODeezy
Tsukuyomi
4
2
3
2.75
L
Zhong Kui
THETRILLOS
Zhong Kui
1
2
0
0.5
W
Bellona
Zero_2Legit
Bellona
2
5
3
0.7
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,618
Damage
22,315
40,229
Taken
47,001
20,701
Mitigated
19,459
10,643
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Betterblazed
Izanami
6,744
4,326
0
3,762
10,850
7,056
552
6,120
4,730
0
51,877
W
Nu Wa
Border愛
Nu Wa
7,861
2,346
0
1,137
5,856
1,705
933
2,201
3,655
28,526
0
W
Cthulhu
7,223
1,812
0
2,793
7,368
3,959
506
3,154
4,214
41,182
0
W
Hun Batz
GkFc_vagu
Hun Batz
5,709
1,196
270
1,503
8,362
2,678
0
1,683
6,679
0
36,581
L
3,310
180
0
533
7,994
3,007
0
3,882
4,012
10,196
0
L
2,094
908
0
18
7,978
2,430
0
4,576
3,350
20,025
0
L
Tsukuyomi
SteezyODeezy
Tsukuyomi
7,100
2,299
0
3,778
9,820
2,950
0
1,229
8,541
0
34,545
L
Zhong Kui
THETRILLOS
Zhong Kui
7,251
1,288
0
3,079
8,454
4,977
0
629
7,825
36,292
0
W
Bellona
Zero_2Legit
Bellona
4,081
1,564
0
1,178
7,793
5,303
801
2,057
5,736
0
17,603
L
2,560
559
305
2,200
12,755
6,095
185
4,604
7,685
20,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
31,109
334
Minions Killed
229
0
Camps Cleared
0
1,208,053
Distance Traveled
1,172,624
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,257
590
115
8
0
214,135
2
W
Nu Wa
7,856
561
45
3
0
239,756
1
W
Cthulhu
8,652
618
68
5
0
223,364
7
W
Hun Batz
7,715
551
82
6
0
303,168
0
L
Ares
5,377
384
15
1
0
235,428
0
L
Ra
5,540
396
40
3
0
198,423
0
L
Tsukuyomi
7,406
529
62
4
0
278,354
0
L
Zhong Kui
6,948
496
84
6
0
220,880
0
W
Bellona
6,052
432
24
2
0
227,630
4
L
Artio
5,838
417
28
2
0
239,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role