Player Matchup

Jing Wei
Jing Wei
Budd_J_10
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,121 Elo+
Party 1
Erlang Shen
Erlang Shen
DJthaReal_
Erlang Shen
Level 29
God Stats
8W - 16L
1,294 SR
Queue Stats
65W - 107L
1,355 Elo+
Solo
Ra
Ra
Primeval Drake
Ra
Level 8
God Stats
10W - 10L
1,035 SR
Queue Stats
14W - 14L
1,200 Elo+
Solo
Olorun
Olorun
YT almostTTV
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,164 Elo+
Solo
Yemoja
Yemoja
sbourne537
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 1
Team Averages
Level 11
1,366 SR
1,221 Elo+

VS

Team Averages
Level 23
1,511 SR
1,400 Elo+
Cabrakan
Cabrakan
BMGTayyy
Cabrakan
Level 26
God Stats
3W - 2L
1,686 SR
Queue Stats
127W - 122L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Darth Yujiro
Ne Zha
Level 29
God Stats
10W - 8L
1,558 SR
Queue Stats
312W - 371L
1,430 Elo+
Solo
Nox
Nox
GaudiestMonk46
Nox
Level 29
God Stats
2W - 3L
1,550 SR
Queue Stats
309W - 347L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TCHdanipitolargo
Cthulhu
Level 26
God Stats
2W - 3L
1,269 SR
Queue Stats
13W - 10L
1,130 Elo+
Solo
Neith
Neith
baconfl21
Neith
Level 4
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Budd_J_10
Jing Wei
8
0 / 11 / 4
9,674
276
2,489
12,565
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
DJthaReal_
Erlang Shen
20
30 / 9 / 6
21,126
604
43,670
37,979
27,871
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 10
17,365
496
16,361
18,125
10,761
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
19
0 / 10 / 12
13,191
377
11,133
25,580
9,655
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
sbourne537
Yemoja
9
0 / 14 / 5
9,886
282
1,088
13,811
3,659

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BMGTayyy
Cabrakan
20
14 / 11 / 4
18,110
517
19,280
32,170
32,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
20
16 / 10 / 10
17,251
493
24,520
35,227
20,678
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 8 / 16
16,882
482
31,021
21,330
8,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 2 / 3
10,063
288
1,392
3,969
1,460
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Neith
baconfl21
Neith
20
2 / 10 / 19
14,388
411
7,999
22,061
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
100
38
Kills
48
48
Deaths
41
37
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BMGTayyy
Cabrakan
14
11
4
1.45
L
Jing Wei
Budd_J_10
Jing Wei
0
11
4
0.18
L
Erlang Shen
DJthaReal_
Erlang Shen
30
9
6
3.67
W
Ne Zha
16
10
10
2.1
W
15
8
16
2.88
L
8
4
10
3.25
W
1
2
3
1.25
L
Olorun
0
10
12
0.6
W
Neith
baconfl21
Neith
2
10
19
1.15
L
Yemoja
sbourne537
Yemoja
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,741
Damage
84,212
108,060
Taken
114,757
55,152
Mitigated
71,168
26,123
Healing
24,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BMGTayyy
Cabrakan
19,280
2,688
0
4,436
32,170
32,195
1,978
8,552
23,618
68,618
0
L
Jing Wei
Budd_J_10
Jing Wei
2,489
2,004
0
1,327
12,565
3,206
210
5,717
6,848
0
12,688
L
Erlang Shen
DJthaReal_
Erlang Shen
43,670
25,725
960
9,238
37,979
27,871
1,231
17,403
20,576
0
144,664
W
Ne Zha
24,520
11,347
134
11,643
35,227
20,678
2,971
6,936
28,291
0
117,520
W
31,021
4,179
0
4,891
21,330
8,856
3,435
6,164
15,166
117,840
0
L
16,361
2,140
6,361
3,885
18,125
10,761
2,399
9,676
8,449
108,020
0
W
1,392
219
0
0
3,969
1,460
0
1,017
2,952
7,254
0
L
Olorun
11,133
5,272
902
3,004
25,580
9,655
1,882
13,082
12,498
61,930
0
W
Neith
baconfl21
Neith
7,999
2,908
0
3,348
22,061
7,979
2,659
5,913
16,148
0
55,223
L
Yemoja
sbourne537
Yemoja
1,088
764
386
60
13,811
3,659
65
6,432
7,379
2,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,242
Gold Earned
76,694
448
Minions Killed
541
0
Camps Cleared
0
2,263,289
Distance Traveled
2,336,165
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
18,110
517
94
3
0
501,314
0
L
Jing Wei
9,674
276
21
1
0
318,871
2
L
Erlang Shen
21,126
604
151
4
0
590,120
0
W
Ne Zha
17,251
493
163
5
0
580,595
0
W
Nox
16,882
482
179
5
0
551,065
3
L
Ra
17,365
496
183
5
0
605,002
2
W
Cthulhu
10,063
288
12
0
0
171,155
1
L
Olorun
13,191
377
92
3
0
505,271
7
W
Neith
14,388
411
93
3
0
532,036
0
L
Yemoja
9,886
282
1
0
0
244,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role