Player Matchup

Hun Batz
Hun Batz
Platinum II
Alexiisiismael
Hun Batz
Platinum II
Level 139
God Stats
6W - 2L
1,702 SR
Queue Stats
81W - 48L
2,115 MMR
Party 1
Geb
Geb
Diamond V
Attevvvv
Geb
Diamond V
Level 125
God Stats
82W - 65L
1,793 SR
Queue Stats
235W - 234L
2,030 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Azndln
Cernunnos
Platinum II
Level 127
God Stats
20W - 14L
1,500 SR
Queue Stats
225W - 202L
1,966 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
MadShanShan
Zhong Kui
Platinum III
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
289W - 288L
1,939 MMR
Solo
Chang'e
Chang'e
Platinum II
yTrueno
Chang'e
Platinum II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
2,037 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,599 SR
2,018 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,610 SR
1,928 MMR
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum I
BuckWiild43
Agni
Platinum I
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 238L
2,020 MMR
Solo
Arachne
Arachne
Gold II
IstDarkness
Arachne
Gold II
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 105L
1,833 MMR
Party 2
Apollo
Apollo
Diamond IV
Woolviee
Apollo
Diamond IV
Level 143
God Stats
20W - 15L
1,731 SR
Queue Stats
579W - 501L
2,228 MMR
Party 3
Tyr
Tyr
Diamond III
nate2799
Tyr
Diamond III
Level 160
God Stats
12W - 4L
1,818 SR
Queue Stats
626W - 489L
2,059 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
21 / 4 / 5
18,419
658
33,992
28,029
15,284
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 2 / 24
14,990
535
14,499
25,889
36,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Azndln
Cernunnos
20
5 / 7 / 10
15,946
570
27,958
27,245
13,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Zhong Kui
MadShanShan
Zhong Kui
20
3 / 7 / 8
13,857
495
19,013
28,726
19,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
yTrueno
Chang'e
20
6 / 3 / 8
16,032
573
23,673
21,463
11,734
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
DanzaburouScyllaPersephoneJanusSet

VS

Bans
Nu WaHeimdallrNemesisRamaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
0 / 6 / 8
11,938
426
9,874
30,586
30,149
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 5 / 9
13,935
498
22,413
22,764
8,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
IstDarkness
Arachne
20
10 / 10 / 2
14,275
510
13,745
33,623
16,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Woolviee
Apollo
20
4 / 11 / 8
14,370
513
21,060
26,589
10,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 4 / 8
15,213
543
28,122
35,049
38,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
36
Kills
23
23
Deaths
36
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
8
0.67
W
Hun Batz
21
4
5
5.88
W
1
2
24
6.5
W
Cernunnos
Azndln
Cernunnos
5
7
10
1.43
L
4
5
9
1.7
L
Arachne
IstDarkness
Arachne
10
10
2
1.1
W
Zhong Kui
MadShanShan
Zhong Kui
3
7
8
1
L
Apollo
Woolviee
Apollo
4
11
8
0.73
L
5
4
8
2.25
W
Chang'e
yTrueno
Chang'e
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,135
Damage
95,214
131,352
Taken
148,611
96,603
Mitigated
104,348
45,073
Healing
41,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,874
1,712
0
2,431
30,586
30,149
228
11,425
18,244
51,865
0
W
Hun Batz
33,992
13,793
0
8,158
28,029
15,284
3,089
7,397
20,452
0
150,939
W
14,499
1,774
0
5,479
25,889
36,011
1,021
8,113
17,405
48,735
0
W
Cernunnos
Azndln
Cernunnos
27,958
17,494
0
7,966
27,245
13,966
5,055
6,017
21,112
0
141,005
L
22,413
960
858
3,618
22,764
8,820
468
10,035
12,361
94,184
0
L
Arachne
IstDarkness
Arachne
13,745
8,026
0
14,521
33,623
16,367
1,615
12,615
20,569
0
96,480
W
Zhong Kui
MadShanShan
Zhong Kui
19,013
2,699
0
6,968
28,726
19,608
127
2,558
26,132
80,719
0
L
Apollo
Woolviee
Apollo
21,060
14,082
0
5,007
26,589
10,311
0
7,140
19,281
0
127,990
L
28,122
4,342
0
15,246
35,049
38,701
1,355
15,666
18,929
0
123,357
W
Chang'e
yTrueno
Chang'e
23,673
784
6,324
10,178
21,463
11,734
2,123
8,692
12,575
112,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,244
Gold Earned
69,731
738
Minions Killed
768
0
Camps Cleared
0
2,557,193
Distance Traveled
2,519,882
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,938
426
65
2
0
471,279
7
W
Hun Batz
18,419
658
165
6
0
563,021
9
W
Geb
14,990
535
48
2
0
574,172
12
W
Cernunnos
15,946
570
205
7
0
420,397
3
L
Agni
13,935
498
172
6
0
479,500
6
L
Arachne
14,275
510
143
5
0
527,740
1
W
Zhong Kui
13,857
495
129
5
0
469,784
2
L
Apollo
14,370
513
187
7
0
457,665
4
L
Tyr
15,213
543
201
7
0
583,698
1
W
Chang'e
16,032
573
191
7
0
529,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role