Player Matchup

Danzaburou
Danzaburou
Silver I
DestinMercy
Danzaburou
Silver I
Level 127
God Stats
13W - 6L
1,609 SR
Queue Stats
73W - 65L
1,539 MMR
Party 1
Khepri
Khepri
Silver I
Fury2112
Khepri
Silver I
Level 126
God Stats
1W - 2L
1,774 SR
Queue Stats
67W - 54L
1,539 MMR
Party 1
Fenrir
Fenrir
Silver I
Krhio
Fenrir
Silver I
Level 38
God Stats
5W - 7L
1,500 SR
Queue Stats
81W - 72L
1,557 MMR
Solo
Ra
Ra
Bronze III
rcprew01
Ra
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
rodney4rugby2
Cu Chulainn
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,577 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,654 SR
1,535 MMR
Artio
Artio
Silver II
EnderPiggy
Artio
Silver II
Level 149
God Stats
13W - 12L
1,500 SR
Queue Stats
140W - 136L
1,558 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
FrznPenguin
Guan Yu
Gold IV
Level 128
God Stats
2W - 2L
1,476 SR
Queue Stats
321W - 327L
1,529 MMR
Solo
Serqet
Serqet
Gold II
TheGoyem
Serqet
Gold II
Level 141
God Stats
9W - 8L
1,861 SR
Queue Stats
462W - 428L
1,511 MMR
Solo
Janus
Janus
Silver I
TobiasDios
Janus
Silver I
Level 154
God Stats
51W - 55L
1,931 SR
Queue Stats
264W - 273L
1,580 MMR
Party 2
Cupid
Cupid
Gold II
juanpikblue
Cupid
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DestinMercy
Danzaburou
20
6 / 6 / 1
13,869
555
18,124
20,285
8,231
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Fury2112
Khepri
16
2 / 7 / 12
11,457
458
12,292
26,363
30,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Krhio
Fenrir
18
6 / 7 / 8
12,504
500
21,851
28,455
20,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 7 / 8
11,716
469
17,129
19,562
10,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
rodney4rugby2
Cu Chulainn
20
12 / 6 / 4
14,374
575
30,528
31,987
36,944
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
PersephoneSetApolloCthulhu

VS

Bans
TsukuyomiNu WaScyllaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
4 / 5 / 19
12,390
496
15,707
38,503
45,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
FrznPenguin
Guan Yu
18
2 / 6 / 16
12,005
480
12,903
35,316
31,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
TheGoyem
Serqet
20
9 / 6 / 14
14,197
568
19,624
23,373
14,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
20
11 / 5 / 9
14,744
590
23,470
19,447
7,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 7 / 9
13,173
527
25,473
27,793
12,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
100
28
Kills
33
33
Deaths
29
33
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DestinMercy
Danzaburou
6
6
1
1.08
W
Artio
4
5
19
2.7
W
Guan Yu
FrznPenguin
Guan Yu
2
6
16
1.67
L
Khepri
Fury2112
Khepri
2
7
12
1.14
L
Fenrir
Krhio
Fenrir
6
7
8
1.43
W
Serqet
TheGoyem
Serqet
9
6
14
2.67
W
Janus
11
5
9
3.1
W
7
7
9
1.64
L
2
7
8
0.86
L
Cu Chulainn
rodney4rugby2
Cu Chulainn
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,924
Damage
97,177
126,652
Taken
144,432
106,111
Mitigated
111,755
29,700
Healing
67,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DestinMercy
Danzaburou
18,124
8,511
0
6,596
20,285
8,231
2,073
3,500
16,235
0
111,609
W
Artio
15,707
1,363
6,863
15,974
38,503
45,416
939
12,842
25,401
44,592
0
W
Guan Yu
FrznPenguin
Guan Yu
12,903
4,825
3,635
14,791
35,316
31,292
1,271
6,182
29,012
0
64,727
L
Khepri
Fury2112
Khepri
12,292
2,195
0
1,359
26,363
30,045
0
9,370
16,237
30,377
0
L
Fenrir
Krhio
Fenrir
21,851
5,704
0
5,360
28,455
20,650
308
8,778
18,194
0
92,567
W
Serqet
TheGoyem
Serqet
19,624
6,821
0
4,256
23,373
14,591
944
6,230
16,923
0
71,605
W
Janus
23,470
3,028
496
7,238
19,447
7,791
1,355
5,595
13,804
126,086
0
W
25,473
13,338
2,119
11,763
27,793
12,665
1,317
5,925
21,722
0
107,001
L
17,129
3,303
2,738
5,065
19,562
10,241
188
7,922
11,217
89,177
0
L
Cu Chulainn
rodney4rugby2
Cu Chulainn
30,528
4,258
0
8,582
31,987
36,944
96
8,620
23,228
14,934
100,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,920
Gold Earned
66,509
621
Minions Killed
569
0
Camps Cleared
0
2,259,576
Distance Traveled
2,427,149
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,869
555
163
7
0
418,987
2
W
Artio
12,390
496
46
2
0
486,078
7
W
Guan Yu
12,005
480
106
4
0
485,625
4
L
Khepri
11,457
458
42
2
0
470,330
12
L
Fenrir
12,504
500
123
5
0
471,750
7
W
Serqet
14,197
568
96
4
0
508,328
3
W
Janus
14,744
590
192
8
0
542,783
11
W
Cupid
13,173
527
129
5
0
404,335
4
L
Ra
11,716
469
144
6
0
429,492
5
L
Cu Chulainn
14,374
575
149
6
0
469,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role