Player Matchup

Bellona
Bellona
AJboy-_-
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,398 Elo+
Party 3
Da Ji
Da Ji
AndyWhimpenny
Da Ji
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 34L
1,529 Elo+
Solo
Freya
Freya
Josechu35
Freya
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,500 Elo+
Party 2
Hercules
Hercules
arredemo-chan
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 61L
1,515 Elo+
Party 2
Hel
Hel
omar_zman
Hel
Level 82
God Stats
1W - 4L
1,216 SR
Queue Stats
11W - 17L
1,244 Elo+
Party 3
Team Averages
Level 74
1,443 SR
1,437 Elo+

VS

Team Averages
Level 105
1,597 SR
1,410 Elo+
Hel
Hel
DOPE_HaraKirii__
Hel
Level 119
God Stats
61W - 50L
1,531 SR
Queue Stats
298W - 296L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
Drageye0
Aphrodite
Level 70
God Stats
7W - 6L
1,840 SR
Queue Stats
464W - 468L
1,420 Elo+
Solo
Mercury
Mercury
REminalabase
Mercury
Level 128
God Stats
38W - 31L
1,527 SR
Queue Stats
359W - 347L
1,414 Elo+
Party 1
Skadi
Skadi
S_N_U_P_I
Skadi
Level 123
God Stats
32W - 36L
1,491 SR
Queue Stats
77W - 87L
1,453 Elo+
Party 1
Chaac
Chaac
adedier
Chaac
Level 87
God Stats
19W - 19L
1,594 SR
Queue Stats
125W - 147L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJboy-_-
Bellona
12
0 / 7 / 0
7,178
399
9,247
20,134
19,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
6 / 6 / 0
10,262
570
7,564
16,414
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Josechu35
Freya
12
1 / 6 / 4
7,769
432
6,952
13,433
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
arredemo-chan
Hercules
11
1 / 8 / 2
7,329
407
9,652
24,195
13,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 12 / 3
7,690
427
7,297
17,165
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 15
11,265
626
24,177
14,260
6,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Drageye0
Aphrodite
14
2 / 3 / 17
9,505
528
5,469
15,224
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
REminalabase
Mercury
17
12 / 2 / 9
10,998
611
16,819
17,378
9,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
S_N_U_P_I
Skadi
15
4 / 1 / 7
9,581
532
9,018
10,353
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
adedier
Chaac
17
9 / 0 / 11
11,057
614
19,699
24,784
34,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
9
Kills
39
39
Deaths
9
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bellona
AJboy-_-
Bellona
0
7
0
0
L
6
6
0
1
W
12
3
15
6.5
W
Aphrodite
Drageye0
Aphrodite
2
3
17
3.5
L
Freya
Josechu35
Freya
1
6
4
0.5
W
Mercury
REminalabase
Mercury
12
2
9
8.25
W
Skadi
S_N_U_P_I
Skadi
4
1
7
7.5
W
Chaac
adedier
Chaac
9
0
11
14.5
L
Hercules
arredemo-chan
Hercules
1
8
2
0.25
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,712
Damage
75,182
91,341
Taken
81,999
52,561
Mitigated
68,288
16,015
Healing
47,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AJboy-_-
Bellona
9,247
2,845
0
2,428
20,134
19,813
0
2,593
16,680
0
36,601
L
7,564
968
0
2,751
16,414
6,618
0
4,231
11,939
0
38,913
W
24,177
1,618
8,972
9,187
14,260
6,739
1,179
3,471
10,739
72,834
0
W
Aphrodite
Drageye0
Aphrodite
5,469
1,752
4,462
5,671
15,224
13,872
368
3,133
12,091
25,305
0
L
Freya
Josechu35
Freya
6,952
1,903
0
2,109
13,433
6,865
0
3,428
9,902
32,399
2,595
W
Mercury
REminalabase
Mercury
16,819
9,258
0
927
17,378
9,401
2,562
2,671
14,607
0
72,717
W
Skadi
S_N_U_P_I
Skadi
9,018
4,737
318
4,270
10,353
3,947
2,955
1,672
8,681
0
58,726
W
Chaac
adedier
Chaac
19,699
6,536
0
13,461
24,784
34,329
98
2,992
21,167
0
79,263
L
Hercules
arredemo-chan
Hercules
9,652
2,037
0
4,477
24,195
13,659
0
8,840
14,947
0
30,115
L
7,297
558
1,273
2,977
17,165
5,606
0
9,289
7,148
32,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
52,406
289
Minions Killed
487
0
Camps Cleared
0
1,467,183
Distance Traveled
1,777,581
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,178
399
72
4
0
263,508
1
L
Da Ji
10,262
570
72
4
0
344,507
4
W
Hel
11,265
626
125
7
0
345,449
1
W
Aphrodite
9,505
528
36
2
0
304,036
6
L
Freya
7,769
432
65
4
0
274,143
1
W
Mercury
10,998
611
100
6
0
432,745
0
W
Skadi
9,581
532
87
5
0
309,689
3
W
Chaac
11,057
614
139
8
0
385,662
1
L
Hercules
7,329
407
34
2
0
322,452
1
L
Hel
7,690
427
46
3
0
262,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role