Player Matchup

Danzaburou
Danzaburou
Silver II
Ace917
Danzaburou
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze I
PanBubak
Scylla
Bronze I
Level 111
God Stats
1W - 13L
1,213 SR
Queue Stats
21W - 44L
1,089 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
Satidorfa
Kuzenbo
Bronze I
Level 115
God Stats
2W - 3L
1,543 SR
Queue Stats
21W - 44L
1,089 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,419 SR
1,226 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,575 SR
1,229 MMR
Baron Samedi
Baron Samedi
Bronze III
EspIvan
Baron Samedi
Bronze III
Level 123
God Stats
8W - 5L
1,717 SR
Queue Stats
51W - 62L
1,348 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
Msplock
Xing Tian
Bronze III
Level 125
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 2L
1,348 MMR
Party 2
Artemis
Artemis
Silver III
javielito3333
Artemis
Silver III
Level 94
God Stats
47W - 50L
1,292 SR
Queue Stats
169W - 228L
992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace917
Danzaburou
14
3 / 6 / 7
12,007
632
16,033
18,537
7,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
PanBubak
Scylla
15
5 / 4 / 5
12,077
636
11,741
10,671
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Satidorfa
Kuzenbo
14
2 / 4 / 7
12,002
632
9,359
20,044
28,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothAphroditeYmirUllrDiscordia

VS

Bans
PoseidonSkadiCupidNeithHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EspIvan
Baron Samedi
17
5 / 2 / 8
13,021
685
19,183
12,383
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Msplock
Xing Tian
16
3 / 2 / 10
12,392
652
6,846
23,187
25,294
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
16
6 / 6 / 5
12,997
684
14,538
13,935
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
10
Kills
14
14
Deaths
10
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ace917
Danzaburou
3
6
7
1.08
W
Baron Samedi
EspIvan
Baron Samedi
5
2
8
4.5
W
Xing Tian
Msplock
Xing Tian
3
2
10
4
L
Scylla
PanBubak
Scylla
5
4
5
1.88
L
Kuzenbo
Satidorfa
Kuzenbo
2
4
7
1.38
W
Artemis
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,133
Damage
40,567
49,252
Taken
49,505
40,427
Mitigated
37,992
11,902
Healing
19,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ace917
Danzaburou
16,033
6,842
0
5,594
18,537
7,797
900
9,746
8,395
0
62,066
W
Baron Samedi
EspIvan
Baron Samedi
19,183
1,769
3,527
6,574
12,383
6,301
1,331
6,433
5,720
79,251
0
W
Xing Tian
Msplock
Xing Tian
6,846
529
0
5,430
23,187
25,294
248
6,499
16,446
31,488
0
L
Scylla
PanBubak
Scylla
11,741
935
0
966
10,671
4,317
0
6,308
4,193
54,939
0
L
Kuzenbo
Satidorfa
Kuzenbo
9,359
2,390
0
5,342
20,044
28,313
141
9,526
10,062
25,115
0
W
Artemis
14,538
7,441
0
3,824
13,935
6,397
2,096
7,655
6,022
0
67,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
38,410
170
Minions Killed
248
0
Camps Cleared
0
932,636
Distance Traveled
988,696
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,007
632
78
4
0
290,802
1
W
Baron Samedi
13,021
685
126
7
0
313,818
3
W
Xing Tian
12,392
652
45
2
0
359,560
3
L
Scylla
12,077
636
78
4
0
266,921
7
L
Kuzenbo
12,002
632
14
1
0
374,913
8
W
Artemis
12,997
684
77
4
0
315,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role