Player Matchup

Artemis
Artemis
MOON THE STUMP
Artemis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Neith
Neith
SeaSquidxxx
Neith
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Osiris
Osiris
barntaco
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hel
Hel
stickus5000
Hel
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,676 Elo+
Solo
Xing Tian
Xing Tian
xXligit_fishyXx
Xing Tian
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
48W - 55L
1,563 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,548 Elo+

VS

Team Averages
Level 9
1,449 SR
1,392 Elo+
Cerberus
Cerberus
dubsimus
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,383 Elo+
Party 2
Camazotz
Camazotz
fumacajulimichel
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
pubsimus
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
slipperyjip
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,377 Elo+
Solo
Ares
Ares
xXBeck1130Xx
Ares
Level 8
God Stats
0W - 2L
1,243 SR
Queue Stats
4W - 3L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 11
12,695
1,154
22,852
7,442
2,504
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 0 / 14
11,493
1,045
20,820
8,754
2,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
barntaco
Osiris
19
5 / 0 / 18
11,992
1,090
14,127
8,360
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 4 / 12
11,260
1,024
15,169
10,508
3,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
xXligit_fishyXx
Xing Tian
17
3 / 3 / 20
11,125
1,011
10,136
13,367
10,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
dubsimus
Cerberus
15
0 / 8 / 4
9,430
857
2,082
22,434
10,883
14
0 / 11 / 1
8,829
803
864
13,850
5,052
Neith
pubsimus
Neith
16
4 / 2 / 2
11,000
1,000
11,088
15,042
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
slipperyjip
Ah Puch
15
2 / 12 / 3
10,160
924
18,942
21,968
8,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 5
10,049
914
6,465
16,102
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
22
34
Kills
7
7
Deaths
35
75
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
0
11
18.5
W
8
0
14
15
W
Osiris
barntaco
Osiris
5
0
18
14
L
Cerberus
dubsimus
Cerberus
0
8
4
0.25
L
0
11
1
0.05
L
Neith
pubsimus
Neith
4
2
2
2.5
L
Ah Puch
slipperyjip
Ah Puch
2
12
3
0.29
W
5
4
12
2.75
L
1
2
5
1.75
W
Xing Tian
xXligit_fishyXx
Xing Tian
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,104
Damage
39,441
48,431
Taken
89,396
26,961
Mitigated
44,955
13,582
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,852
14,630
0
1,599
7,442
2,504
0
3,767
3,675
0
38,852
W
20,820
11,896
0
2,809
8,754
2,838
0
6,601
2,153
0
36,754
W
Osiris
barntaco
Osiris
14,127
3,987
279
944
8,360
7,765
0
4,885
3,475
0
33,683
L
Cerberus
dubsimus
Cerberus
2,082
103
0
644
22,434
10,883
0
6,290
16,044
7,290
0
L
864
394
0
255
13,850
5,052
0
3,123
10,234
0
2,422
L
Neith
pubsimus
Neith
11,088
3,280
0
1,804
15,042
6,857
0
4,788
10,104
0
27,603
L
Ah Puch
slipperyjip
Ah Puch
18,942
2,328
0
42
21,968
8,570
0
4,835
16,958
32,875
0
W
15,169
2,217
3,435
2,931
10,508
3,524
0
6,581
3,927
33,636
0
L
6,465
205
0
156
16,102
13,593
0
6,269
9,608
12,005
0
W
Xing Tian
xXligit_fishyXx
Xing Tian
10,136
947
0
1,585
13,367
10,330
0
5,655
5,705
12,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,565
Gold Earned
49,468
210
Minions Killed
95
7
Camps Cleared
3
938,351
Distance Traveled
865,689
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,695
1,154
30
3
6
163,614
0
W
Neith
11,493
1,045
57
5
0
181,962
0
W
Osiris
11,992
1,090
63
6
0
229,029
0
L
Cerberus
9,430
857
9
1
0
181,109
0
L
Camazotz
8,829
803
2
0
0
137,940
0
L
Neith
11,000
1,000
42
4
0
192,636
0
L
Ah Puch
10,160
924
31
3
1
147,603
0
W
Hel
11,260
1,024
54
5
1
163,082
1
L
Ares
10,049
914
11
1
2
206,401
0
W
Xing Tian
11,125
1,011
6
1
0
200,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role