Player Matchup

Fafnir
Fafnir
ER_CANI-KEVIN
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,866 Elo+
Party 2
Bakasura
Bakasura
Risen_WARRIOR23
Bakasura
Level 5
God Stats
3W - 7L
1,298 SR
Queue Stats
93W - 90L
1,413 Elo+
Party 3
Neith
Neith
Wille155104
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
agusaldeadavila
Sun Wukong
Level 25
God Stats
13W - 21L
1,582 SR
Queue Stats
140W - 182L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
venelii
Nu Wa
Level 7
God Stats
2W - 2L
1,298 SR
Queue Stats
76W - 81L
1,435 Elo+
Party 3
Team Averages
Level 14
1,436 SR
1,534 Elo+

VS

Team Averages
Level 22
1,555 SR
1,411 Elo+
Artemis
Artemis
Aris9944
Artemis
Level 49
God Stats
11W - 22L
1,522 SR
Queue Stats
195W - 205L
1,449 Elo+
Party 1
Medusa
Medusa
Darkssasin49
Medusa
Level 6
God Stats
31W - 36L
1,752 SR
Queue Stats
62W - 75L
1,459 Elo+
Party 1
Nox
Nox
Lakiel789
Nox
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
Super_Rasta_Man_
Amaterasu
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,517 Elo+
Party 1
Fenrir
Fenrir
YeetUs1517
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
5,403
386
2,213
4,508
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
10
4 / 2 / 0
7,013
501
2,501
7,858
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 8 / 1
5,294
378
480
6,797
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
agusaldeadavila
Sun Wukong
11
0 / 4 / 1
6,759
483
2,127
7,788
3,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
venelii
Nu Wa
10
3 / 8 / 3
7,107
508
5,644
7,716
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aris9944
Artemis
11
4 / 3 / 6
7,334
524
6,678
9,082
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
12
6 / 3 / 5
7,794
557
4,328
8,571
2,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
10 / 2 / 1
8,476
605
7,297
7,520
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
12
5 / 1 / 0
7,499
536
4,724
9,591
3,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
YeetUs1517
Fenrir
8
0 / 1 / 0
5,804
415
0
6,045
1,572
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
25
25
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aris9944
Artemis
4
3
6
2.33
W
Medusa
6
3
5
2.83
L
0
3
2
0.33
W
10
2
1
5.25
L
Bakasura
4
2
0
2
W
Amaterasu
5
1
0
5
L
1
8
1
0.19
W
Fenrir
YeetUs1517
Fenrir
0
1
0
0
L
Sun Wukong
agusaldeadavila
Sun Wukong
0
4
1
0.13
L
Nu Wa
venelii
Nu Wa
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,965
Damage
23,027
34,667
Taken
40,809
12,448
Mitigated
12,932
4,547
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aris9944
Artemis
6,678
2,585
0
4,147
9,082
2,689
2,041
2,608
6,474
0
32,488
W
Medusa
4,328
1,266
0
3,585
8,571
2,473
1,340
2,832
5,739
0
28,156
L
2,213
373
0
774
4,508
2,262
0
1,026
3,482
9,289
0
W
7,297
1,105
0
1,232
7,520
2,548
1,350
1,768
5,594
49,157
0
L
Bakasura
2,501
1,899
0
3,289
7,858
2,560
0
1,361
6,497
0
14,416
W
Amaterasu
4,724
2,481
0
4,629
9,591
3,650
1,178
222
9,351
0
23,850
L
480
308
0
236
6,797
1,891
74
2,613
4,184
0
4,033
W
Fenrir
YeetUs1517
Fenrir
0
0
0
402
6,045
1,572
0
427
5,618
0
21,773
L
Sun Wukong
agusaldeadavila
Sun Wukong
2,127
514
0
248
7,788
3,840
0
591
7,197
0
32,754
L
Nu Wa
venelii
Nu Wa
5,644
2,305
0
0
7,716
1,895
460
1,706
6,010
16,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
36,907
169
Minions Killed
253
0
Camps Cleared
0
981,548
Distance Traveled
1,206,022
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,334
524
47
3
0
225,252
0
W
Medusa
7,794
557
43
3
0
231,721
0
L
Fafnir
5,403
386
13
1
0
132,582
0
W
Nox
8,476
605
77
6
0
258,941
0
L
Bakasura
7,013
501
52
4
0
247,257
0
W
Amaterasu
7,499
536
52
4
0
264,545
0
L
Neith
5,294
378
6
0
0
177,833
0
W
Fenrir
5,804
415
34
2
0
225,563
1
L
Sun Wukong
6,759
483
67
5
0
231,652
0
L
Nu Wa
7,107
508
31
2
0
192,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role