Player Matchup

Sylvanus
Sylvanus
MayhemTurdShot
Sylvanus
Level 29
God Stats
7W - 10L
1,284 SR
Queue Stats
33W - 49L
1,476 Elo+
Solo
King Arthur
King Arthur
OneSadDuck
King Arthur
Level 17
God Stats
5W - 1L
1,624 SR
Queue Stats
17W - 16L
1,446 Elo+
Solo
Fenrir
Fenrir
YeezusWalks44
Fenrir
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 29L
1,441 Elo+
Solo
Thoth
Thoth
chimuelo28
Thoth
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,627 Elo+
Solo
Cupid
Cupid
hollywoodkidII
Cupid
Level 26
God Stats
4W - 3L
1,623 SR
Queue Stats
4W - 8L
1,498 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,498 Elo+

VS

Team Averages
Level 12
1,544 SR
1,529 Elo+
Ne Zha
Ne Zha
Goofycarlos
Ne Zha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,620 Elo+
Solo
Eset
Eset
baby-delta1
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 57L
1,650 Elo+
Solo
Hou Yi
Hou Yi
kaminari1228
Hou Yi
Level 16
God Stats
10W - 6L
1,356 SR
Queue Stats
120W - 137L
1,461 Elo+
Solo
Guan Yu
Guan Yu
marko_94_b
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
unclafleur
Olorun
Level 5
God Stats
1W - 1L
1,866 SR
Queue Stats
11W - 12L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 1 / 1
5,528
503
4,664
7,660
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
OneSadDuck
King Arthur
11
3 / 1 / 1
6,590
599
2,841
5,280
3,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 1 / 1
6,349
577
2,893
6,857
2,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Thoth
11
4 / 3 / 0
6,483
589
5,505
5,394
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 5
5,721
520
5,649
6,844
2,226
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 3 / 2
6,698
609
4,831
9,622
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 0
6,440
585
2,294
6,055
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
7
0 / 4 / 2
4,712
428
4,141
9,099
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
marko_94_b
Guan Yu
3
0 / 8 / 0
3,878
353
791
6,487
2,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
unclafleur
Olorun
9
2 / 2 / 0
5,409
492
5,452
6,842
2,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
6
7
Deaths
17
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
3
2
1.33
W
Sylvanus
3
1
1
3.5
W
King Arthur
OneSadDuck
King Arthur
3
1
1
3.5
W
4
1
1
4.5
L
1
0
0
1
W
Thoth
4
3
0
1.33
W
1
1
5
3.5
L
Hou Yi
0
4
2
0.25
L
Guan Yu
marko_94_b
Guan Yu
0
8
0
0
L
Olorun
unclafleur
Olorun
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
17,509
32,035
Taken
38,105
11,708
Mitigated
11,662
16,128
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,831
2,381
0
4,463
9,622
3,096
0
1,069
8,327
0
35,198
W
Sylvanus
4,664
1,728
2,026
4,035
7,660
2,955
267
2,890
4,770
24,582
0
W
King Arthur
OneSadDuck
King Arthur
2,841
354
0
1,222
5,280
3,001
1,349
0
5,230
0
26,435
W
2,893
1,689
0
4,704
6,857
2,072
0
468
6,358
0
27,651
L
2,294
215
0
3,201
6,055
1,657
0
2,416
3,377
34,828
0
W
Thoth
5,505
593
0
750
5,394
1,454
0
1,848
3,290
35,918
0
W
5,649
2,713
1,697
1,694
6,844
2,226
856
2,328
4,516
0
24,362
L
Hou Yi
4,141
1,687
0
3,808
9,099
2,246
33
2,407
6,692
0
17,161
L
Guan Yu
marko_94_b
Guan Yu
791
666
60
199
6,487
2,540
0
1,809
4,515
0
3,635
L
Olorun
unclafleur
Olorun
5,452
1,066
242
3,320
6,842
2,123
240
1,992
4,850
24,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,671
Gold Earned
27,137
289
Minions Killed
255
0
Camps Cleared
0
935,336
Distance Traveled
879,222
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,698
609
76
7
0
207,033
0
W
Sylvanus
5,528
503
41
4
0
165,540
4
W
King Arthur
6,590
599
59
5
0
196,630
1
W
Fenrir
6,349
577
59
5
0
190,293
0
L
Eset
6,440
585
87
8
0
198,067
1
W
Thoth
6,483
589
76
7
0
212,588
0
W
Cupid
5,721
520
54
5
0
170,285
0
L
Hou Yi
4,712
428
39
4
0
161,827
2
L
Guan Yu
3,878
353
3
0
0
139,063
1
L
Olorun
5,409
492
50
5
0
173,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role