Player Matchup

Mercury
Mercury
Gold IV
Duffshooter
Mercury
Gold IV
Level 144
God Stats
0W - 1L
1,715 SR
Queue Stats
25W - 25L
1,699 MMR
Party 3
Bacchus
Bacchus
Bronze III
Geenyoz
Bacchus
Bronze III
Level 45
God Stats
191W - 179L
1,650 SR
Queue Stats
201W - 197L
1,451 MMR
Party 4
Osiris
Osiris
Gold IV
JHaZB
Osiris
Gold IV
Level 156
God Stats
6W - 5L
1,613 SR
Queue Stats
11W - 13L
1,719 MMR
Solo
Persephone
Persephone
Gold II
LEMASTICIQUE66
Persephone
Gold II
Level 155
God Stats
1W - 1L
1,779 SR
Queue Stats
258W - 236L
1,608 MMR
Party 3
Cernunnos
Cernunnos
Gold II
MachineGaming
Cernunnos
Gold II
Level 87
God Stats
40W - 24L
1,685 SR
Queue Stats
54W - 40L
1,862 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,688 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,608 SR
1,669 MMR
Sun Wukong
Sun Wukong
Gold I
Diomand Danny64
Sun Wukong
Gold I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,700 MMR
Party 1
Nemesis
Nemesis
Gold II
O19R
Nemesis
Gold II
Level 122
God Stats
10W - 10L
1,496 SR
Queue Stats
227W - 212L
1,646 MMR
Solo
Ymir
Ymir
Platinum V
adstun
Ymir
Platinum V
Level 108
God Stats
11W - 9L
1,600 SR
Queue Stats
153W - 139L
1,700 MMR
Party 1
Chang'e
Chang'e
Gold II
ll_TheGodAmG_ll
Chang'e
Gold II
Level 97
God Stats
15W - 9L
1,539 SR
Queue Stats
478W - 463L
1,667 MMR
Party 2
Medusa
Medusa
Gold III
resavioYT
Medusa
Gold III
Level 120
God Stats
7W - 2L
1,905 SR
Queue Stats
66W - 63L
1,633 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Duffshooter
Mercury
17
4 / 7 / 0
11,753
511
6,875
18,321
7,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Geenyoz
Bacchus
13
1 / 5 / 4
9,137
397
8,381
18,808
19,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
JHaZB
Osiris
18
1 / 4 / 1
11,300
491
10,387
25,809
21,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
LEMASTICIQUE66
Persephone
17
1 / 1 / 2
11,419
496
14,123
9,604
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MachineGaming
Cernunnos
17
1 / 8 / 3
10,719
466
10,757
21,287
8,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Nu WaTsukuyomiSetScyllaCu Chulainn

VS

Bans
JanusKing ArthurAnubisArachneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diomand Danny64
Sun Wukong
20
4 / 1 / 6
13,300
578
17,003
25,814
25,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
O19R
Nemesis
20
6 / 2 / 6
13,502
587
13,551
13,114
10,488
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
adstun
Ymir
17
3 / 2 / 14
12,167
529
11,485
20,613
21,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 1 / 9
12,818
557
12,705
15,855
6,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
resavioYT
Medusa
20
8 / 2 / 7
13,578
590
16,279
13,608
6,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
25
25
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Diomand Danny64
Sun Wukong
4
1
6
7
L
Mercury
Duffshooter
Mercury
4
7
0
0.57
L
Bacchus
Geenyoz
Bacchus
1
5
4
0.6
L
Osiris
JHaZB
Osiris
1
4
1
0.38
L
Persephone
LEMASTICIQUE66
Persephone
1
1
2
2
L
Cernunnos
MachineGaming
Cernunnos
1
8
3
0.31
W
Nemesis
O19R
Nemesis
6
2
6
4.5
W
Ymir
adstun
Ymir
3
2
14
5
W
4
1
9
8.5
W
Medusa
resavioYT
Medusa
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,523
Damage
71,023
93,829
Taken
89,004
60,673
Mitigated
71,128
22,500
Healing
40,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Diomand Danny64
Sun Wukong
17,003
3,930
0
15,368
25,814
25,418
1,723
2,758
23,002
0
93,847
L
Mercury
Duffshooter
Mercury
6,875
3,445
0
250
18,321
7,988
0
5,706
12,458
0
66,336
L
Bacchus
Geenyoz
Bacchus
8,381
803
513
2,800
18,808
19,650
0
6,526
12,093
24,940
0
L
Osiris
JHaZB
Osiris
10,387
3,489
0
9,786
25,809
21,247
0
2,429
22,392
238
83,390
L
Persephone
LEMASTICIQUE66
Persephone
14,123
947
0
2,078
9,604
3,726
0
3,570
5,829
88,024
0
L
Cernunnos
MachineGaming
Cernunnos
10,757
4,920
0
7,073
21,287
8,062
2,704
5,335
15,814
0
76,515
W
Nemesis
O19R
Nemesis
13,551
7,011
0
3,186
13,114
10,488
1,831
2,460
10,630
0
110,900
W
Ymir
adstun
Ymir
11,485
1,115
0
3,998
20,613
21,851
210
7,571
12,704
36,723
0
W
12,705
968
4,777
8,804
15,855
6,947
1,370
6,223
9,360
99,121
0
W
Medusa
resavioYT
Medusa
16,279
9,103
0
4,750
13,608
6,424
7,706
5,338
8,154
0
104,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,328
Gold Earned
65,365
616
Minions Killed
689
0
Camps Cleared
0
2,053,819
Distance Traveled
2,276,547
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,300
578
159
7
0
451,937
6
L
Mercury
11,753
511
113
5
0
454,434
8
L
Bacchus
9,137
397
25
1
0
425,528
5
L
Osiris
11,300
491
165
7
0
411,391
0
L
Persephone
11,419
496
165
7
0
417,441
5
L
Cernunnos
10,719
466
148
6
0
345,025
0
W
Nemesis
13,502
587
156
7
0
512,580
0
W
Ymir
12,167
529
40
2
0
456,564
1
W
Chang'e
12,818
557
167
7
0
432,002
12
W
Medusa
13,578
590
167
7
0
423,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role