Player Matchup

Pele
Pele
LazerBerry
Pele
Level 16
God Stats
0W - 2L
1,754 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Minternet
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Yellow的hz
Poseidon
Level 21
God Stats
1W - 2L
1,445 SR
Queue Stats
26W - 39L
1,372 Elo+
Solo
Bacchus
Bacchus
deffyy911
Bacchus
Level 25
God Stats
2W - 1L
1,926 SR
Queue Stats
43W - 50L
1,488 Elo+
Solo
Hades
Hades
eTapIt
Hades
Level 22
God Stats
14W - 6L
1,712 SR
Queue Stats
39W - 39L
1,384 Elo+
Solo
Team Averages
Level 22
1,668 SR
1,449 Elo+

VS

Team Averages
Level 17
1,472 SR
1,453 Elo+
Nox
Nox
AHornyMonke
Nox
Level 10
God Stats
8W - 9L
1,495 SR
Queue Stats
111W - 101L
1,441 Elo+
Solo
Guan Yu
Guan Yu
ElgustavoEM
Guan Yu
Level 27
God Stats
15W - 29L
1,390 SR
Queue Stats
191W - 259L
1,372 Elo+
Party 1
Bellona
Bellona
Guilherme9682
Bellona
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 65L
1,443 Elo+
Party 1
Hercules
Hercules
KiloDeCoca
Hercules
Level 8
God Stats
9W - 6L
1,472 SR
Queue Stats
51W - 36L
1,420 Elo+
Solo
Hel
Hel
TheLionKing202
Hel
Level 17
God Stats
15W - 13L
1,501 SR
Queue Stats
254W - 291L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
10,253
466
6,561
14,638
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Minternet
Izanami
12
0 / 6 / 1
8,035
365
1,953
9,648
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Yellow的hz
Poseidon
13
2 / 14 / 0
8,412
382
5,789
13,322
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
deffyy911
Bacchus
12
1 / 7 / 0
7,669
349
5,097
12,197
9,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
eTapIt
Hades
15
3 / 2 / 3
9,675
440
8,838
15,491
10,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 2
13,179
599
14,773
9,149
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
ElgustavoEM
Guan Yu
14
1 / 2 / 8
9,184
417
5,082
13,820
6,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
14
1 / 3 / 4
9,329
424
2,546
10,425
9,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
KiloDeCoca
Hercules
18
0 / 3 / 1
10,866
494
9,997
17,535
12,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
16 / 0 / 6
12,976
590
14,717
10,473
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
31
32
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
13
1
2
14
W
Guan Yu
ElgustavoEM
Guan Yu
1
2
8
2.5
W
Bellona
1
3
4
1
W
Hercules
KiloDeCoca
Hercules
0
3
1
0.17
L
3
3
2
1.33
L
Izanami
Minternet
Izanami
0
6
1
0.08
W
16
0
6
19
L
Poseidon
Yellow的hz
Poseidon
2
14
0
0.14
L
Bacchus
deffyy911
Bacchus
1
7
0
0.14
L
Hades
eTapIt
Hades
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,238
Damage
47,115
65,296
Taken
61,402
31,326
Mitigated
35,685
14,714
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,773
1,721
0
652
9,149
3,999
56
3,636
5,513
97,274
0
W
Guan Yu
ElgustavoEM
Guan Yu
5,082
471
943
2,711
13,820
6,093
1,428
3,199
10,621
0
33,740
W
Bellona
2,546
674
0
1,496
10,425
9,150
1,064
4,895
5,530
2,673
47,623
W
Hercules
KiloDeCoca
Hercules
9,997
2,609
0
5,997
17,535
12,360
1,062
5,871
11,664
5,794
72,010
L
6,561
559
0
5,657
14,638
4,508
0
5,120
9,298
0
71,894
L
Izanami
Minternet
Izanami
1,953
1,477
0
376
9,648
3,309
0
7,195
2,233
0
53,345
W
14,717
1,328
2,877
7,555
10,473
4,083
408
2,123
8,350
76,087
0
L
Poseidon
Yellow的hz
Poseidon
5,789
585
0
320
13,322
3,823
454
7,002
5,942
39,882
0
L
Bacchus
deffyy911
Bacchus
5,097
593
99
1,171
12,197
9,571
0
7,677
4,221
22,892
0
L
Hades
eTapIt
Hades
8,838
1,162
62
7,029
15,491
10,115
49
1,886
13,505
52,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
55,534
444
Minions Killed
577
0
Camps Cleared
0
1,789,915
Distance Traveled
1,948,658
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,179
599
180
8
0
398,954
0
W
Guan Yu
9,184
417
53
2
0
432,298
0
W
Bellona
9,329
424
89
4
0
356,674
0
W
Hercules
10,866
494
124
6
0
333,241
3
L
Pele
10,253
466
124
6
0
428,269
0
L
Izanami
8,035
365
120
5
0
339,698
3
W
Hel
12,976
590
131
6
0
427,491
5
L
Poseidon
8,412
382
60
3
0
253,619
0
L
Bacchus
7,669
349
35
2
0
414,729
9
L
Hades
9,675
440
105
5
0
353,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role