Player Matchup

Thor
Thor
AIZENSOUZUKE
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,517 Elo+
Solo
Ah Puch
Ah Puch
DeusPrimata
Ah Puch
Level 29
God Stats
1W - 3L
1,162 SR
Queue Stats
90W - 104L
1,538 Elo+
Solo
Yemoja
Yemoja
Loganw19
Yemoja
Level 29
God Stats
24W - 28L
1,447 SR
Queue Stats
478W - 527L
1,489 Elo+
Solo
Ullr
Ullr
antoni144
Ullr
Level 28
God Stats
0W - 1L
1,319 SR
Queue Stats
23W - 34L
1,475 Elo+
Solo
Thanatos
Thanatos
smitelrpm
Thanatos
Level 5
God Stats
17W - 4L
1,887 SR
Queue Stats
18W - 6L
1,903 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,584 Elo+

VS

Team Averages
Level 24
1,628 SR
1,567 Elo+
Anubis
Anubis
Frostnickbr
Anubis
Level 25
God Stats
13W - 9L
1,696 SR
Queue Stats
59W - 53L
1,609 Elo+
Solo
Cupid
Cupid
GildeGan
Cupid
Level 25
God Stats
2W - 0L
1,598 SR
Queue Stats
18W - 19L
1,438 Elo+
Solo
Mercury
Mercury
acakeydan
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,590 Elo+
Solo
Terra
Terra
remedio_derivado
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,476 Elo+
Solo
Neith
Neith
tecmaxbr
Neith
Level 16
God Stats
29W - 10L
1,845 SR
Queue Stats
41W - 20L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 5
9,105
455
4,208
15,949
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
DeusPrimata
Ah Puch
17
6 / 2 / 3
10,721
536
25,580
9,099
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Loganw19
Yemoja
13
2 / 4 / 3
8,758
438
11,305
10,523
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
11
0 / 13 / 7
7,708
385
6,795
16,377
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
smitelrpm
Thanatos
18
10 / 6 / 2
11,773
589
14,549
18,923
9,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 6 / 2
10,719
536
11,821
19,034
10,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
GildeGan
Cupid
15
6 / 3 / 9
9,572
479
9,992
15,124
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
acakeydan
Mercury
19
4 / 6 / 4
11,363
568
8,542
19,692
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 13
10,649
532
6,858
23,799
23,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
tecmaxbr
Neith
20
13 / 3 / 1
13,496
675
17,615
17,316
7,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
18
Kills
34
34
Deaths
20
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Ah Puch
DeusPrimata
Ah Puch
6
2
3
3.75
W
Anubis
7
6
2
1.33
W
Cupid
GildeGan
Cupid
6
3
9
3.5
L
Yemoja
Loganw19
Yemoja
2
4
3
0.88
W
Mercury
acakeydan
Mercury
4
6
4
1
L
Ullr
0
13
7
0.27
W
4
2
13
5.25
L
Thanatos
smitelrpm
Thanatos
10
6
2
1.83
W
Neith
tecmaxbr
Neith
13
3
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,437
Damage
54,828
70,871
Taken
94,965
32,751
Mitigated
55,429
17,440
Healing
42,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,208
1,558
0
150
15,949
7,792
958
338
15,611
0
43,518
L
Ah Puch
DeusPrimata
Ah Puch
25,580
439
0
1,763
9,099
2,749
0
3,777
5,322
75,705
0
W
Anubis
11,821
651
283
7,852
19,034
10,802
92
8,577
10,026
47,524
0
W
Cupid
GildeGan
Cupid
9,992
5,114
1,969
6,837
15,124
5,656
556
6,991
7,978
0
48,421
L
Yemoja
Loganw19
Yemoja
11,305
936
1,179
1,093
10,523
5,479
230
3,837
6,686
40,310
0
W
Mercury
acakeydan
Mercury
8,542
5,662
0
7,254
19,692
8,102
0
2,702
16,840
0
107,401
L
Ullr
6,795
3,603
0
501
16,377
6,867
822
5,231
11,146
0
25,006
W
6,858
2,257
1,593
7,550
23,799
23,492
420
13,051
10,325
26,405
0
L
Thanatos
smitelrpm
Thanatos
14,549
4,985
0
12,754
18,923
9,864
0
5,496
13,427
0
63,644
W
Neith
tecmaxbr
Neith
17,615
10,407
0
9,146
17,316
7,377
4,689
4,293
12,686
0
109,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,065
Gold Earned
55,799
405
Minions Killed
584
0
Camps Cleared
0
1,765,144
Distance Traveled
1,842,448
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,105
455
90
5
0
297,973
2
L
Ah Puch
10,721
536
125
6
0
380,920
6
W
Anubis
10,719
536
105
5
0
331,550
4
W
Cupid
9,572
479
67
3
0
375,600
4
L
Yemoja
8,758
438
48
2
0
361,657
0
W
Mercury
11,363
568
166
8
0
409,099
0
L
Ullr
7,708
385
40
2
0
341,652
3
W
Terra
10,649
532
51
3
0
387,813
1
L
Thanatos
11,773
589
102
5
0
382,942
5
W
Neith
13,496
675
195
10
0
338,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role