Player Matchup

Jing Wei
Jing Wei
Mc-DEAZY
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 110L
1,508 Elo+
Party 1
Hel
Hel
Syd1918
Hel
Level 28
God Stats
12W - 15L
1,519 SR
Queue Stats
12W - 16L
1,441 Elo+
Solo
Hercules
Hercules
thedano452
Hercules
Level 88
God Stats
0W - 2L
1,240 SR
Queue Stats
357W - 298L
1,469 Elo+
Party 1
Team Averages
Level 59
1,420 SR
1,473 Elo+

VS

Team Averages
Level 100
1,628 SR
1,480 Elo+
Baron Samedi
Baron Samedi
JayKinqHD
Baron Samedi
Level 107
God Stats
8W - 4L
1,791 SR
Queue Stats
124W - 146L
1,611 Elo+
Party 2
Izanami
Izanami
SmoothTypeGuy
Izanami
Level 89
God Stats
2W - 0L
1,569 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Geb
Geb
Wiiinters
Geb
Level 104
God Stats
47W - 47L
1,525 SR
Queue Stats
473W - 655L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mc-DEAZY
Jing Wei
12
1 / 5 / 0
9,527
560
7,058
15,835
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
12
0 / 5 / 1
9,252
544
12,798
14,419
5,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
thedano452
Hercules
13
0 / 1 / 1
9,146
538
7,697
24,424
19,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JayKinqHD
Baron Samedi
16
5 / 0 / 5
11,033
649
15,977
10,478
5,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
14
5 / 1 / 6
11,103
653
20,584
10,259
4,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 8
10,981
646
8,427
12,778
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JayKinqHD
Baron Samedi
5
0
5
7.5
L
Jing Wei
Mc-DEAZY
Jing Wei
1
5
0
0.2
W
Izanami
5
1
6
8
L
Hel
0
5
1
0.1
W
1
0
8
5
L
Hercules
thedano452
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
44,988
54,678
Taken
33,515
30,377
Mitigated
19,906
31,725
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JayKinqHD
Baron Samedi
15,977
357
2,942
4,689
10,478
5,414
371
2,875
7,603
70,655
0
L
Jing Wei
Mc-DEAZY
Jing Wei
7,058
4,050
678
3,041
15,835
5,716
474
8,226
7,609
0
39,335
W
Izanami
20,584
17,070
0
0
10,259
4,287
1,714
3,499
6,760
0
55,018
L
Hel
12,798
701
7,516
7,407
14,419
5,236
0
7,733
6,686
51,960
0
W
8,427
121
1,088
3,455
12,778
10,205
0
6,480
6,298
23,116
0
L
Hercules
thedano452
Hercules
7,697
1,074
1,249
11,834
24,424
19,425
0
8,485
15,939
0
27,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,925
Gold Earned
33,117
190
Minions Killed
186
0
Camps Cleared
0
942,582
Distance Traveled
954,749
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,033
649
82
5
0
317,967
2
L
Jing Wei
9,527
560
67
4
0
301,878
0
W
Izanami
11,103
653
79
5
0
278,107
0
L
Hel
9,252
544
94
6
0
313,254
0
W
Geb
10,981
646
25
1
0
358,675
0
L
Hercules
9,146
538
29
2
0
327,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role