Player Matchup

Cthulhu
Cthulhu
CTG_Alex2004_RG
Cthulhu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Skadi
Skadi
WarchiFerre
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Susano
Susano
lkuhdfaeyjrxcax
Susano
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
64W - 66L
1,199 Elo+
Solo
Hades
Hades
lopas09
Hades
Level 27
God Stats
20W - 12L
1,727 SR
Queue Stats
231W - 221L
1,421 Elo+
Solo
Amaterasu
Amaterasu
misignete
Amaterasu
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
6W - 5L
1,644 Elo+
Solo
Team Averages
Level 33
1,592 SR
1,453 Elo+

VS

Team Averages
Level 22
1,429 SR
1,556 Elo+
Arachne
Arachne
Domifighter2001
Arachne
Level 28
God Stats
2W - 3L
1,211 SR
Queue Stats
20W - 20L
1,261 Elo+
Solo
Jing Wei
Jing Wei
McJack99
Jing Wei
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Secretcat
Ares
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
11W - 5L
1,562 Elo+
Party 1
Achilles
Achilles
ShovelAsian
Achilles
Level 24
God Stats
2W - 3L
1,232 SR
Queue Stats
43W - 35L
1,778 Elo+
Party 1
Scylla
Scylla
ViskiFox
Scylla
Level 17
God Stats
23W - 12L
1,921 SR
Queue Stats
189W - 173L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,510
424
5,300
10,543
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 1
5,929
456
7,744
6,876
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,512
424
297
7,434
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
lopas09
Hades
13
0 / 2 / 0
6,795
523
2,556
7,181
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
misignete
Amaterasu
10
0 / 5 / 0
5,854
450
3,266
11,230
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,001
539
2,772
7,340
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
McJack99
Jing Wei
12
1 / 0 / 5
7,342
565
4,928
7,469
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
11
5 / 1 / 1
7,181
552
6,951
10,585
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
ShovelAsian
Achilles
15
7 / 0 / 1
8,653
666
9,911
8,216
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
ViskiFox
Scylla
13
0 / 0 / 3
7,219
555
3,512
2,723
849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
15
15
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
2
0
2
3
W
Jing Wei
McJack99
Jing Wei
1
0
5
3.5
W
Ares
5
1
1
5.5
W
Achilles
ShovelAsian
Achilles
7
0
1
7.5
W
Scylla
ViskiFox
Scylla
0
0
3
1.5
L
0
2
1
0.25
L
0
2
0
0
L
Hades
lopas09
Hades
0
2
0
0
L
Amaterasu
misignete
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,163
Damage
28,074
43,264
Taken
36,333
15,668
Mitigated
16,715
13,664
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,300
672
335
1,191
10,543
4,187
0
4,178
6,365
20,786
0
W
2,772
2,245
0
4,606
7,340
2,277
0
996
6,314
0
33,636
W
Jing Wei
McJack99
Jing Wei
4,928
2,894
0
2,625
7,469
2,271
512
1,859
5,610
0
47,507
W
Ares
6,951
701
0
3,153
10,585
4,937
349
3,138
7,447
14,327
0
W
Achilles
ShovelAsian
Achilles
9,911
2,306
0
4,133
8,216
6,381
310
1,029
7,145
3,751
45,659
W
Scylla
ViskiFox
Scylla
3,512
473
0
659
2,723
849
0
660
1,961
40,502
0
L
7,744
3,635
453
1,494
6,876
1,885
11
2,828
4,044
0
30,438
L
297
48
0
3,004
7,434
2,032
0
643
6,674
0
25,379
L
Hades
lopas09
Hades
2,556
192
0
2,682
7,181
3,083
627
2,669
4,358
39,332
0
L
Amaterasu
misignete
Amaterasu
3,266
1,237
0
4,505
11,230
4,481
0
885
9,868
0
22,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
37,396
315
Minions Killed
367
0
Camps Cleared
0
1,171,684
Distance Traveled
1,241,387
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,510
424
23
2
0
249,021
3
W
Arachne
7,001
539
72
6
0
241,487
1
W
Jing Wei
7,342
565
107
8
0
260,189
2
W
Ares
7,181
552
12
1
0
262,046
0
W
Achilles
8,653
666
105
8
0
241,342
1
W
Scylla
7,219
555
71
5
0
236,323
2
L
Skadi
5,929
456
69
5
0
219,955
2
L
Susano
5,512
424
57
4
0
262,222
0
L
Hades
6,795
523
110
8
0
226,152
3
L
Amaterasu
5,854
450
56
4
0
214,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role