Player Matchup

Fenrir
Fenrir
IIsHopeless
Fenrir
Level 27
God Stats
12W - 10L
1,392 SR
Queue Stats
178W - 177L
1,626 Elo+
Solo
Aphrodite
Aphrodite
PurpleEagle
Aphrodite
Level 27
God Stats
2W - 2L
1,202 SR
Queue Stats
24W - 16L
1,493 Elo+
Solo
Thanatos
Thanatos
SmexyHippo
Thanatos
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 17L
1,690 Elo+
Party 1
Ymir
Ymir
UIysse
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
xiLikePancakes
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,419 SR
1,562 Elo+

VS

Team Averages
Level 14
1,500 SR
1,598 Elo+
Kali
Kali
Aрахнофобия
Kali
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 28L
1,781 Elo+
Party 2
Izanami
Izanami
Triffasa
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
alkashpone
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
howToKillMyself
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 2
Bacchus
Bacchus
lCasualGamerl
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 0
7,386
616
2,631
5,718
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PurpleEagle
Aphrodite
6
1 / 2 / 0
5,207
434
2,834
4,430
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
SmexyHippo
Thanatos
13
5 / 0 / 4
7,570
631
6,899
10,547
3,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
UIysse
Ymir
11
4 / 1 / 6
7,643
637
6,739
7,445
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 2 / 6
7,100
592
5,912
4,977
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,385
532
4,866
9,279
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Triffasa
Izanami
9
1 / 2 / 1
5,640
470
1,274
5,383
1,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
alkashpone
Bellona
7
0 / 4 / 1
4,823
402
1,724
8,218
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 0
7,520
627
4,219
6,223
3,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
8
0 / 4 / 3
5,337
445
2,686
6,793
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
7
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Fenrir
2
2
0
1
W
Aphrodite
PurpleEagle
Aphrodite
1
2
0
0.5
W
Thanatos
SmexyHippo
Thanatos
5
0
4
7
L
Izanami
Triffasa
Izanami
1
2
1
0.75
W
Ymir
UIysse
Ymir
4
1
6
7
L
Bellona
alkashpone
Bellona
0
4
1
0.13
L
3
2
0
1.5
L
Bacchus
0
4
3
0.38
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,015
Damage
14,769
33,117
Taken
35,896
13,982
Mitigated
19,273
17,316
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
2,457
0
2,291
9,279
4,990
0
2,118
7,161
0
30,910
W
Fenrir
2,631
539
0
528
5,718
2,887
1,482
2,470
3,248
0
38,565
W
Aphrodite
PurpleEagle
Aphrodite
2,834
318
265
2,184
4,430
1,587
399
284
4,046
19,465
0
W
Thanatos
SmexyHippo
Thanatos
6,899
1,502
0
9,360
10,547
3,607
371
287
10,160
0
49,477
L
Izanami
Triffasa
Izanami
1,274
818
0
0
5,383
1,490
1,289
2,286
3,097
0
23,601
W
Ymir
UIysse
Ymir
6,739
1,825
0
2,952
7,445
4,472
70
1,102
6,297
34,633
0
L
Bellona
alkashpone
Bellona
1,724
478
0
335
8,218
4,955
425
3,129
5,089
0
9,056
L
4,219
163
0
2,888
6,223
3,313
92
373
5,850
42,155
0
L
Bacchus
2,686
573
0
618
6,793
4,525
0
1,667
5,126
6,947
0
W
5,912
2,899
0
2,027
4,977
1,429
1,507
2,762
2,165
0
29,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
29,705
310
Minions Killed
234
0
Camps Cleared
0
967,175
Distance Traveled
1,052,892
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,385
532
57
5
0
210,842
3
W
Fenrir
7,386
616
87
7
0
204,815
0
W
Aphrodite
5,207
434
29
2
0
128,982
1
W
Thanatos
7,570
631
79
7
0
213,613
0
L
Izanami
5,640
470
44
4
0
189,470
0
W
Ymir
7,643
637
46
4
0
238,830
2
L
Bellona
4,823
402
22
2
0
234,758
1
L
Anubis
7,520
627
101
8
0
215,813
5
L
Bacchus
5,337
445
10
1
0
202,009
0
W
Neith
7,100
592
69
6
0
180,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role