Player Matchup

Xbalanque
Xbalanque
DrLoganKH
Xbalanque
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,393 Elo+
Solo
Chang'e
Chang'e
Drewbacca_458
Chang'e
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,742 Elo+
Solo
Loki
Loki
MeganElise1211
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,597 Elo+
Solo
Jormungandr
Jormungandr
Roman5732
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,838 Elo+
Solo
Mercury
Mercury
thepro_tho
Mercury
Level 5
God Stats
2W - 5L
1,512 SR
Queue Stats
2W - 5L
1,773 Elo+
Solo
Team Averages
Level 9
1,502 SR
1,669 Elo+

VS

Team Averages
Level 11
1,524 SR
1,637 Elo+
Ymir
Ymir
AngShadow
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,703 Elo+
Party 1
Jing Wei
Jing Wei
EasyVybez
Jing Wei
Level 19
God Stats
9W - 12L
1,082 SR
Queue Stats
313W - 315L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Rainbowmizzy
Kukulkan
Level 25
God Stats
2W - 1L
1,782 SR
Queue Stats
206W - 204L
1,646 Elo+
Solo
Thor
Thor
Sourmpisg7
Thor
Level 4
God Stats
2W - 0L
1,758 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1
Cerberus
Cerberus
regent-ogee9
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrLoganKH
Xbalanque
19
1 / 11 / 17
12,160
1,013
16,826
21,007
8,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
20
13 / 4 / 8
14,440
1,203
21,374
19,863
11,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 10 / 10
12,254
1,021
18,786
17,649
7,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Roman5732
Jormungandr
20
10 / 11 / 14
14,016
1,168
19,397
25,856
28,350
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
thepro_tho
Mercury
18
1 / 7 / 14
11,642
970
6,941
18,422
7,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
1 / 12 / 22
12,246
1,021
7,551
22,121
11,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jing Wei
EasyVybez
Jing Wei
20
21 / 5 / 9
15,410
1,284
36,446
16,744
7,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Rainbowmizzy
Kukulkan
20
13 / 1 / 11
14,640
1,220
23,874
11,975
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
7 / 9 / 18
12,945
1,079
13,412
19,259
8,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
regent-ogee9
Cerberus
20
1 / 3 / 28
13,497
1,125
9,708
20,206
26,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
131
30
Kills
43
43
Deaths
30
63
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
12
22
1
L
Xbalanque
DrLoganKH
Xbalanque
1
11
17
0.86
L
Chang'e
13
4
8
4.25
W
Jing Wei
EasyVybez
Jing Wei
21
5
9
5.1
L
5
10
10
1
W
Kukulkan
Rainbowmizzy
Kukulkan
13
1
11
18.5
L
Jormungandr
Roman5732
Jormungandr
10
11
14
1.55
W
7
9
18
1.78
W
Cerberus
regent-ogee9
Cerberus
1
3
28
5
L
Mercury
thepro_tho
Mercury
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,324
Damage
90,991
102,797
Taken
90,305
63,516
Mitigated
58,916
12,508
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,551
2,735
0
0
22,121
11,241
0
10,953
10,984
15,277
0
L
Xbalanque
DrLoganKH
Xbalanque
16,826
8,931
0
2,214
21,007
8,537
0
8,561
12,446
0
41,247
L
Chang'e
21,374
3,043
1,978
4,755
19,863
11,546
0
3,312
16,551
39,361
0
W
Jing Wei
EasyVybez
Jing Wei
36,446
35,492
0
1,860
16,744
7,083
0
9,154
7,540
0
48,609
L
18,786
6,493
753
1,335
17,649
7,919
0
9,136
8,513
0
40,877
W
Kukulkan
Rainbowmizzy
Kukulkan
23,874
764
0
0
11,975
5,610
0
2,554
9,346
66,050
0
L
Jormungandr
Roman5732
Jormungandr
19,397
5,764
0
560
25,856
28,350
0
12,830
13,026
44,249
0
W
13,412
3,861
0
475
19,259
8,565
0
10,470
8,689
0
26,331
W
Cerberus
regent-ogee9
Cerberus
9,708
1,356
0
2,704
20,206
26,417
0
6,981
12,975
27,666
0
L
Mercury
thepro_tho
Mercury
6,941
4,248
0
913
18,422
7,164
0
7,294
11,128
0
14,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,512
Gold Earned
68,738
169
Minions Killed
226
8
Camps Cleared
3
1,053,280
Distance Traveled
1,100,218
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,246
1,021
31
3
0
165,804
1
L
Xbalanque
12,160
1,013
29
2
4
172,782
0
L
Chang'e
14,440
1,203
42
4
0
245,201
0
W
Jing Wei
15,410
1,284
27
2
0
244,999
0
L
Loki
12,254
1,021
36
3
4
193,690
1
W
Kukulkan
14,640
1,220
112
9
2
257,416
0
L
Jormungandr
14,016
1,168
50
4
0
188,824
0
W
Thor
12,945
1,079
19
2
0
196,366
0
W
Cerberus
13,497
1,125
37
3
1
235,633
0
L
Mercury
11,642
970
12
1
0
252,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role